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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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%% Name: dataobj.tex
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%% Purpose: wxDataObject documentation
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%% Author: Vadim Zeitlin
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%% Modified by:
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%% Created: 18.10.99
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%% RCS-ID: $Id$
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%% Copyright: (c) wxWindows team
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%% License: wxWindows license
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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\section{\class{wxDataObject}}\label{wxdataobject}
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A wxDataObject represents data that can be copied to or from the clipboard, or
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dragged and dropped. The important thing about wxDataObject is that this is a
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'smart' piece of data unlike usual 'dumb' data containers such as memory
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buffers or files. Being 'smart' here means that the data object itself should
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know what data formats it supports and how to render itself in each of
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supported formats.
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A supported format, incidentally, is exactly the format in which the data can
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be requested from a data object or from which the data object may be set. In
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the general case, an object may support different formats on 'input' and
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'output', i.e. it may be able to render itself in a given format but not be
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created from data on this format or vice versa. wxDataObject defines an
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enumeration type
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\begin{verbatim}
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enum Direction
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{
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Get = 0x01, // format is supported by GetDataHere()
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Set = 0x02 // format is supported by SetData()
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};
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\end{verbatim}
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which allows to distinguish between them. See
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\helpref{wxDataFormat}{wxdataformat} documentation for more about formats.
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Not surprisingly, being 'smart' comes at a price of added complexity. This is
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reasonable for the situations when you really need to support multiple formats,
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but may be annoying if you only want to do something simple like cut and paste
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text.
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To provide a solution for both cases, wxWindows has two predefined classes
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which derive from wxDataObject: \helpref{wxDataObjectSimple}{wxdataobjectsimple} and
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\helpref{wxDataObjectComposite}{wxdataobjectcomposite}.
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\helpref{wxDataObjectSimple}{wxdataobjectsimple} is
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the simplest wxDataObject possible and only holds data in a single format (such
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as HTML or text) and \helpref{wxDataObjectComposite}{wxdataobjectcomposite} is
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the simplest way to implement wxDataObject which does support multiple formats
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because it achievs this by simply holding several wxDataObjectSimple objects.
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So, you have several solutions when you need a wxDataObject class (and you need
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one as soon as you want to transfer data via the clipboard or drag and drop):
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\begin{twocollist}\itemsep=1cm
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\twocolitem{{\bf 1. Use one of the built-in classes}}{You may use wxTextDataObject,
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wxBitmapDataObject or wxFileDataObject in the simplest cases when you only need
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to support one format and your data is either text, bitmap or list of files.}
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\twocolitem{{\bf 2. Use wxDataObjectSimple}}{Deriving from wxDataObjectSimple is the simplest
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solution for custom data - you will only support one format and so probably
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won't be able to communicate with other programs, but data transfer will work
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in your program (or between different copies of it).}
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\twocolitem{{\bf 3. Use wxDataObjectComposite}}{This is a simple but powerful
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solution which allows you to support any number of formats (either
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standard or custom if you combine it with the previous solution).}
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\twocolitem{{\bf 4. Use wxDataObject directly}}{This is the solution for
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maximal flexibility and efficiency, but it is also is the most difficult to
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implement.}
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\end{twocollist}
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Please note that the easiest way to use drag and drop and the clipboard with
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multiple formats is by using wxDataObjectComposite, but it is not the most
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efficient one as each wxDataObjectSimple would contain the whole data in its
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respective formats. Now imagine that you want to paste 200 pages of text in
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your proprietary format, as well as Word, RTF, HTML, Unicode and plain text to
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the clipboard and even today's computers are in trouble. For this case, you
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will have to derive from wxDataObject directly and make it enumerate its
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formats and provide the data in the requested format on demand.
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Note that neither the GTK data transfer mechanisms for the clipboard and
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drag and drop, nor the OLE data transfer copy any data until another application
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actually requests the data. This is in contrast to the 'feel' offered to the
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user of a program who would normally think that the data resides in the
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clipboard after having pressed 'Copy' - in reality it is only declared to be
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available.
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There are several predefined data object classes derived from
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wxDataObjectSimple: \helpref{wxFileDataObject}{wxfiledataobject},
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\helpref{wxTextDataObject}{wxtextdataobject} and
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\helpref{wxBitmapDataObject}{wxbitmapdataobject} which can be used without
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change.
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You may also derive your own data object classes from
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\helpref{wxCustomDataObject}{wxcustomdataobject} for user-defined types. The
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format of user-defined data is given as mime-type string literal, such as
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"application/word" or "image/png". These strings are used as they are under
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Unix (so far only GTK) to identify a format and are translated into their
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Windows equivalent under Win32 (using the OLE IDataObject for data exchange to
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and from the clipboard and for drag and drop). Note that the format string
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translation under Windows is not yet finished.
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\pythonnote{At this time this class is not directly usable from wxPython.
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Derive a class from \helpref{wxPyDataObjectSimple}{wxdataobjectsimple}
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instead.}
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\perlnote{This class is not currently usable from wxPerl; you may
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use \helpref{Wx::PlDataObjectSimple}{wxdataobjectsimple} instead.}
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\wxheading{Virtual functions to override}
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Each class derived directly from wxDataObject must override and implement all
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of its functions which are pure virtual in the base class.
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The data objects which only render their data or only set it (i.e. work in
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only one direction), should return 0 from
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\helpref{GetFormatCount}{wxdataobjectgetformatcount}.
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\wxheading{Derived from}
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None
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\wxheading{Include files}
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<wx/dataobj.h>
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\wxheading{See also}
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\helpref{Clipboard and drag and drop overview}{wxdndoverview},
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\helpref{DnD sample}{samplednd},
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\helpref{wxFileDataObject}{wxfiledataobject},
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\helpref{wxTextDataObject}{wxtextdataobject},
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\helpref{wxBitmapDataObject}{wxbitmapdataobject},
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\helpref{wxCustomDataObject}{wxcustomdataobject},
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\helpref{wxDropTarget}{wxdroptarget},
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\helpref{wxDropSource}{wxdropsource},
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\helpref{wxTextDropTarget}{wxtextdroptarget},
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\helpref{wxFileDropTarget}{wxfiledroptarget}
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\latexignore{\rtfignore{\wxheading{Members}}}
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\membersection{wxDataObject::wxDataObject}\label{wxdataobjectwxdataobject}
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\func{}{wxDataObject}{\void}
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Constructor.
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\membersection{wxDataObject::\destruct{wxDataObject}}\label{wxdataobjectdtor}
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\func{}{\destruct{wxDataObject}}{\void}
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Destructor.
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\membersection{wxDataObject::GetAllFormats}\label{wxdataobjectgetallformats}
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\constfunc{virtual void}{GetAllFormats}{ \param{wxDataFormat *}{formats}, \param{Direction}{ dir = Get}}
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Copy all supported formats in the given direction to the array pointed to by
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{\it formats}. There is enough space for GetFormatCount(dir) formats in it.
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\perlnote{In wxPerl this method only takes the {\tt dir} parameter.
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In scalar context it returns the first format,
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in list context it returns a list containing all the supported formats.}
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\membersection{wxDataObject::GetDataHere}\label{wxdataobjectgetdatahere}
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\constfunc{virtual bool}{GetDataHere}{\param{const wxDataFormat\&}{ format}, \param{void }{*buf} }
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The method will write the data of the format {\it format} in the buffer {\it
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buf} and return true on success, false on failure.
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\membersection{wxDataObject::GetDataSize}\label{wxdataobjectgetdatasize}
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\constfunc{virtual size\_t}{GetDataSize}{\param{const wxDataFormat\&}{ format} }
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Returns the data size of the given format {\it format}.
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\membersection{wxDataObject::GetFormatCount}\label{wxdataobjectgetformatcount}
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\constfunc{virtual size\_t}{GetFormatCount}{\param{Direction}{ dir = Get}}
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Returns the number of available formats for rendering or setting the data.
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\membersection{wxDataObject::GetPreferredFormat}\label{wxdataobjectgetpreferredformat}
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\constfunc{virtual wxDataFormat}{GetPreferredFormat}{\param{Direction}{ dir = Get}}
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Returns the preferred format for either rendering the data (if {\it dir} is {\tt Get},
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its default value) or for setting it. Usually this will be the
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native format of the wxDataObject.
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\membersection{wxDataObject::SetData}\label{wxdataobjectsetdata}
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\func{virtual bool}{SetData}{ \param{const wxDataFormat\&}{ format}, \param{size\_t}{ len}, \param{const void }{*buf} }
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Set the data in the format {\it format} of the length {\it len} provided in the
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buffer {\it buf}.
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Returns true on success, false on failure.
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