68 lines
1.5 KiB
Python
68 lines
1.5 KiB
Python
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from wxPython.wx import *
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import time
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#---------------------------------------------------------------------------
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class TestTimer(wxTimer):
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def __init__(self, log = None):
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wxTimer.__init__(self)
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self.log = log
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def Notify(self):
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wxBell()
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if self.log:
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self.log.WriteText('beep!\n')
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#---------------------------------------------------------------------------
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_timer = TestTimer()
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class TestTimerWin(wxPanel):
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def __init__(self, parent, log):
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_timer.log = log
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wxPanel.__init__(self, parent, -1)
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wxStaticText(self, -1, "This is a timer example",
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wxPoint(15, 30))
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wxButton(self, 11101, ' Start ', wxPoint(15, 75), wxDefaultSize)
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wxButton(self, 11102, ' Stop ', wxPoint(77, 75), wxDefaultSize)
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EVT_BUTTON(self, 11101, self.OnStart)
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EVT_BUTTON(self, 11102, self.OnStop)
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def OnStart(self, event):
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_timer.Start(1000)
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def OnStop(self, event):
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_timer.Stop()
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#---------------------------------------------------------------------------
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def runTest(frame, nb, log):
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win = TestTimerWin(nb, log)
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return win
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#---------------------------------------------------------------------------
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overview = """\
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The wxTimer class allows you to execute code at specified intervals. To use it, derive a new class and override the Notify member to perform the required action. Start with Start, stop with Stop, it's as simple as that.
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wxTimer()
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------------------
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Constructor.
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"""
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