wxWidgets/include/wx/motif/button.h

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/////////////////////////////////////////////////////////////////////////////
// Name: button.h
// Purpose: wxButton class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BUTTON_H_
#define _WX_BUTTON_H_
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "button.h"
#endif
// Pushbutton
class WXDLLEXPORT wxButton: public wxButtonBase
{
DECLARE_DYNAMIC_CLASS(wxButton)
public:
wxButton() { }
wxButton(wxWindow *parent,
wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
Create(parent, id, label, pos, size, style, validator, name);
}
wxButton(wxWindow *parent, wxWindowID id, wxStockItemID stock,
const wxString& descriptiveLabel = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
Create(parent, id, stock, descriptiveLabel, pos, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID id, const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
bool Create(wxWindow *parent, wxWindowID id, wxStockItemID stock,
const wxString& descriptiveLabel = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
return CreateStock(parent, id, stock, descriptiveLabel,
pos, style, validator, name);
}
virtual void SetDefault();
virtual void Command(wxCommandEvent& event);
static wxSize GetDefaultSize();
// Implementation
private:
virtual wxSize DoGetBestSize() const;
wxSize OldGetBestSize() const;
void SetDefaultShadowThicknessAndResize();
};
#endif
// _WX_BUTTON_H_