wxWidgets/docs/latex/wx/mediaevt.tex

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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%% Name: mediaevt.tex
%% Purpose: wxMediaEvent docs
%% Author: Ryan Norton <wxprojects@comcast.net>
%% Modified by:
%% Created: 11/7/2004
%% RCS-ID: $Id$
%% Copyright: (c) Ryan Norton
%% License: wxWindows license
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\section{\class{wxMediaEvent}}\label{wxmediaevent}
Event \helpref{wxMediaCtrl}{wxmediactrl} uses.
\wxheading{Derived from}
\helpref{wxNotifyEvent}{wxnotifyevent}
\wxheading{Include files}
<wx/mediactrl.h>
\wxheading{Event table macros}
\twocolwidtha{7cm}
\begin{twocollist}\itemsep=0pt
\twocolitem{{\bf EVT\_MEDIA\_LOADED(id, func)}}{
Sent when a media has loaded enough data that it can start playing.}
\twocolitem{{\bf EVT\_MEDIA\_STOP(id, func)}}{
Send when a media has switched to the wxMEDIASTATE\_STOPPED state.
You may be able to Veto this event to prevent it from stopping,
causing it to continue playing - even if it has reached that end of the media
(note that this may not have the desired effect - if you want to loop the
media, for example, catch the EVT\_MEDIA\_FINISHED and play there instead). }
\twocolitem{{\bf EVT\_MEDIA\_FINISHED(id, func)}}{
Sent when a media has finished playing in a \helpref{wxMediaCtrl}{wxmediactrl}.
}
\twocolitem{{\bf EVT\_MEDIA\_STATECHANGED(id, func)}}{
Send when a media has switched its state (from any media state).
}
\twocolitem{{\bf EVT\_MEDIA\_PLAY(id, func)}}{
Send when a media has switched to the wxMEDIASTATE\_PLAYING state.
}
\twocolitem{{\bf EVT\_MEDIA\_PAUSE(id, func)}}{
Send when a media has switched to the wxMEDIASTATE\_PAUSED state.
}
\end{twocollist}
\latexignore{\rtfignore{\wxheading{Members}}}