wxWidgets/wxPython/demo/MouseGestures.py

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#*******************
#By Daniel Pozmanter
#Under the GPL, etc, etc.
#Thanks to Robin Dunn for taking the time to show me how to do this
#via the mailing list.
#Version 0.0.0 ALPHA
#This is a hacked version of DragAndDrop.py from the wxPython demo 2.5.2.8
import wx, wx.stc
from wx.lib.gestures import MouseGestures
#ToDo:
#Add a dialog to record gestures (Have it showcase the manual mode)
#Allow users to remove gestures
#----------------------------------------------------------------------
class TestPanel(wx.Panel):
def __init__(self, parent, log):
wx.Panel.__init__(self, parent, -1)
ID_GESTURE = wx.NewId()
self.log = log
#Mouse Gestures:
self.mg = MouseGestures(self, Auto=True)
self.mg.SetGesturesVisible(True)
self.mg.AddGesture('L', self.LogSomethingClever, 'You moved left')
self.mg.AddGesture('9', self.LogSomethingClever, 'You moved right and up')
self.mg.AddGesture('U', self.LogSomethingClever, 'You moved up')
self.mg.AddGesture('DR', self.OnDownThenRight)
#Widgets:
self.btnAddGesture = wx.Button(self, ID_GESTURE, 'Add New Gesture')
msg = "Mouse Gestures"
text = wx.StaticText(self, -1, "", style=wx.ALIGN_CENTRE)
text.SetFont(wx.Font(24, wx.SWISS, wx.NORMAL, wx.BOLD, False))
text.SetLabel(msg)
w,h = text.GetTextExtent(msg)
text.SetSize(wx.Size(w,h+1))
text.SetForegroundColour(wx.BLUE)
#Sizer:
outsideSizer = wx.BoxSizer(wx.VERTICAL)
outsideSizer.Add(text, 0, wx.EXPAND|wx.ALL, 5)
outsideSizer.Add(wx.StaticLine(self, -1), 0, wx.EXPAND)
outsideSizer.Add(wx.StaticText(self, -1, ' '), 0, wx.EXPAND)
outsideSizer.Add(wx.StaticText(self, -1, 'Hold The Middle Mouse Button Down to Gesticulate'), 0, wx.EXPAND)
outsideSizer.Add(wx.StaticText(self, -1, 'Left, The Diagonal Up/Right, Down Then Right, and Up are Preset'), 0, wx.EXPAND)
outsideSizer.Add(wx.StaticText(self, -1, ' '), 0, wx.EXPAND)
outsideSizer.Add(self.btnAddGesture, 0, wx.SHAPED)
self.SetAutoLayout(True)
self.SetSizer(outsideSizer)
#Events:
self.Bind(wx.EVT_BUTTON, self.OnAddGesture, id=ID_GESTURE)
def LogSomethingClever(self, somethingclever):
self.log.WriteText(somethingclever)
def OnAddGesture(self, event):
d = wx.TextEntryDialog(self, "Enter Gesture (LRUD1379) (EG Right Then Up Then DownLeft is RU1):", "Add New Gesture", "")
answer1 = d.ShowModal()
gesture = d.GetValue()
d.Destroy()
d = wx.TextEntryDialog(self, 'Print the following text on "%s":' % gesture, "Gesture Action", "")
answer2 = d.ShowModal()
text = d.GetValue()
d.Destroy()
if (answer1 == wx.ID_OK) and (answer2 == wx.ID_OK):
self.mg.AddGesture(gesture.upper(), self.LogSomethingClever, text)
def OnDownThenRight(self):
self.log.WriteText('You made an "L"!')
#----------------------------------------------------------------------
def runTest(frame, nb, log):
win = TestPanel(nb, log)
return win
#----------------------------------------------------------------------
overview = """\
<html>
<body>
This demo shows how to add MouseGestures
to your program, and showcases the MouseGestures
class in all it's mousey glory.
<p><p>
</body>
</html>
"""
if __name__ == '__main__':
import sys,os
import run
run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:])