wxWidgets/include/wx/mac/private.h

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/////////////////////////////////////////////////////////////////////////////
// Name: private.h
// Purpose: Private declarations: as this header is only included by
// wxWindows itself, it may contain identifiers which don't start
// with "wx".
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PRIVATE_H_
#define _WX_PRIVATE_H_
#include "wx/defs.h"
#include "wx/app.h"
#ifdef __DARWIN__
# include <Carbon/Carbon.h>
#else
# include <Quickdraw.h>
# include <Appearance.h>
# include <Folders.h>
# include <Controls.h>
# include <ControlDefinitions.h>
# include <LowMem.h>
# include <Gestalt.h>
#endif
#if UNIVERSAL_INTERFACES_VERSION < 0x0340
#error "please update to Apple's lastest universal headers from http://developer.apple.com/sdk/"
#endif
#include "wx/window.h"
class wxMacPortStateHelper
{
DECLARE_NO_COPY_CLASS(wxMacPortStateHelper)
public:
wxMacPortStateHelper( GrafPtr newport) ;
wxMacPortStateHelper() ;
~wxMacPortStateHelper() ;
void Setup( GrafPtr newport ) ;
void Clear() ;
bool IsCleared() { return m_clip == NULL ; }
GrafPtr GetCurrentPort() { return m_currentPort ; }
private:
GrafPtr m_currentPort ;
GrafPtr m_oldPort ;
RgnHandle m_clip ;
ThemeDrawingState m_drawingState ;
short m_textFont ;
short m_textSize ;
short m_textStyle ;
short m_textMode ;
} ;
class WXDLLEXPORT wxMacPortSetter
{
DECLARE_NO_COPY_CLASS(wxMacPortSetter)
public:
wxMacPortSetter( const wxDC* dc ) ;
~wxMacPortSetter() ;
private:
wxMacPortStateHelper m_ph ;
const wxDC* m_dc ;
} ;
class WXDLLEXPORT wxMacWindowClipper
{
DECLARE_NO_COPY_CLASS(wxMacWindowClipper)
public:
wxMacWindowClipper( const wxWindow* win ) ;
~wxMacWindowClipper() ;
private:
RgnHandle m_formerClip ;
RgnHandle m_newClip ;
} ;
class wxMacDrawingHelper
{
DECLARE_NO_COPY_CLASS(wxMacDrawingHelper)
public:
wxMacDrawingHelper( wxWindowMac * theWindow , bool clientArea = false ) ;
~wxMacDrawingHelper() ;
bool Ok() { return m_ok ; }
void LocalToWindow( Rect *rect) { OffsetRect( rect , m_origin.h , m_origin.v ) ; }
void LocalToWindow( Point *pt ) { AddPt( m_origin , pt ) ; }
void LocalToWindow( RgnHandle rgn ) { OffsetRgn( rgn , m_origin.h , m_origin.v ) ; }
const Point& GetOrigin() { return m_origin ; }
private:
Point m_origin ;
GrafPtr m_formerPort ;
GrafPtr m_currentPort ;
PenState m_savedPenState ;
bool m_ok ;
} ;
// app.h
bool wxMacConvertEventToRecord( EventRef event , EventRecord *rec) ;
// filefn.h
WXDLLEXPORT wxString wxMacFSSpec2MacFilename( const FSSpec *spec ) ;
WXDLLEXPORT void wxMacFilename2FSSpec( const char *path , FSSpec *spec ) ;
WXDLLEXPORT void wxMacFilename2FSSpec( const wxChar *path , FSSpec *spec ) ;
# ifndef __DARWIN__
// Mac file names are POSIX (Unix style) under Darwin, so these are not needed
WXDLLEXPORT wxString wxMacFSSpec2UnixFilename( const FSSpec *spec ) ;
WXDLLEXPORT void wxUnixFilename2FSSpec( const char *path , FSSpec *spec ) ;
WXDLLEXPORT wxString wxMac2UnixFilename( const char *s) ;
WXDLLEXPORT wxString wxUnix2MacFilename( const char *s);
# endif
// utils.h
WXDLLEXPORT wxString wxMacFindFolder(short vRefNum,
OSType folderType,
Boolean createFolder);
GWorldPtr wxMacCreateGWorld( int width , int height , int depth ) ;
void wxMacDestroyGWorld( GWorldPtr gw ) ;
PicHandle wxMacCreatePict( GWorldPtr gw , GWorldPtr mask = NULL ) ;
CIconHandle wxMacCreateCIcon(GWorldPtr image , GWorldPtr mask , short dstDepth , short iconSize ) ;
void wxMacSetColorTableEntry( CTabHandle newColors , int index , int red , int green , int blue ) ;
CTabHandle wxMacCreateColorTable( int numColors ) ;
void wxMacCreateBitmapButton( ControlButtonContentInfo*info , const wxBitmap& bitmap , int forceType = 0 ) ;
#define MAC_WXCOLORREF(a) (*((RGBColor*)&(a)))
#define MAC_WXHBITMAP(a) (GWorldPtr(a))
#define MAC_WXHMETAFILE(a) (PicHandle(a))
#define MAC_WXHICON(a) (CIconHandle(a))
#define MAC_WXHCURSOR(a) (CursHandle(a))
#define MAC_WXHRGN(a) (RgnHandle(a))
#define MAC_WXHWND(a) (WindowPtr(a))
#define MAC_WXRECPTR(a) ((Rect*)a)
#define MAC_WXPOINTPTR(a) ((Point*)a)
#define MAC_WXHMENU(a) ((MenuHandle)a)
//---------------------------------------------------------------------------
// wxMac string conversions
//---------------------------------------------------------------------------
void wxMacSetupConverters() ;
void wxMacCleanupConverters() ;
void wxMacStringToPascal( const wxString&from , StringPtr to ) ;
wxString wxMacMakeStringFromPascal( ConstStringPtr from ) ;
wxCharBuffer wxMacStringToCString( const wxString &from ) ;
wxWCharBuffer wxMacStringToWString( const wxString &from ) ;
wxString wxMacMakeStringFromCString( const char * from , int len ) ;
wxString wxMacMakeStringFromCString( const char * from ) ;
#if TARGET_CARBON
class wxMacCFStringHolder
{
public:
wxMacCFStringHolder()
{
m_cfs = NULL ;
m_release = false ;
}
wxMacCFStringHolder(const wxString &str)
{
m_cfs = NULL ;
m_release = false ;
Assign( str ) ;
}
wxMacCFStringHolder(CFStringRef ref , bool release = true )
{
m_cfs = ref ;
m_release = release ;
}
~wxMacCFStringHolder()
{
Release() ;
}
wxMacCFStringHolder& operator=(const wxString& str)
{
Release() ;
Assign( str ) ;
return *this;
}
CFStringRef Detach()
{
CFStringRef retval = m_cfs ;
m_release = false ;
m_cfs = NULL ;
return retval ;
}
void Release()
{
if ( m_release && m_cfs)
CFRelease( m_cfs ) ;
m_cfs = NULL ;
}
operator CFStringRef () { return m_cfs; }
wxString AsString() ;
private:
void Assign( const wxString &str ) ;
CFStringRef m_cfs;
bool m_release ;
} ;
// CFStringRef wxMacStringToCFString( const wxString &str ) ;
// wxString wxMacMakeStringFromCFString( CFStringRef cf ) ;
#endif
#if 0
void wxMacConvertToPC( const char *from , char *to , int len ) ;
void wxMacConvertFromPC( const char *from , char *to , int len ) ;
void wxMacConvertToPC( const char *from , char *to , int len ) ;
wxString wxMacMakeMacStringFromPC( const wxChar * p ) ;
wxString wxMacMakePCStringFromMac( const wxChar * p ) ;
// converts this c string into a wxString with optional mac 2 pc encoding
wxString wxMacMakeStringFromMacString( const wxChar* from , bool mac2pcEncoding ) ;
// converts this c string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC
inline wxString wxMacMakeStringFromMacString( const wxChar* from )
{ return wxMacMakeStringFromMacString( from , wxApp::s_macDefaultEncodingIsPC ) ; }
#if wxUSE_UNICODE
wxString wxMacMakeMacStringFromPC( const char * p ) ;
wxString wxMacMakePCStringFromMac( const char * p ) ;
// converts this c string into a wxString with optional mac 2 pc encoding
wxString wxMacMakeStringFromMacString( const char* from , bool mac2pcEncoding ) ;
// converts this c string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC
inline wxString wxMacMakeStringFromMacString( const char* from )
{ return wxMacMakeStringFromMacString( from , wxApp::s_macDefaultEncodingIsPC ) ; }
#endif
// converts this c string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC
inline wxString wxMacMakeStringFromMacString( const wxString& from )
{ return wxApp::s_macDefaultEncodingIsPC ?
wxMacMakeStringFromMacString( from.c_str() , true ) : from ; }
//
// Pascal Strings
//
// converts this string into a pascal with optional pc 2 mac encoding
void wxMacStringToPascal( const wxChar * from , StringPtr to , bool pc2macEncoding ) ;
// converts this string into a pascal with pc 2 mac encoding if s_macDefaultEncodingIsPC
inline void wxMacStringToPascal( const wxChar * from , StringPtr to )
{ wxMacStringToPascal( from , to , wxApp::s_macDefaultEncodingIsPC ) ; }
// converts this string into a pascal with optional mac 2 pc encoding
wxString wxMacMakeStringFromPascal( ConstStringPtr from , bool mac2pcEncoding ) ;
// converts this pascal string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC
inline wxString wxMacMakeStringFromPascal( ConstStringPtr from )
{ return wxMacMakeStringFromPascal( from , wxApp::s_macDefaultEncodingIsPC ) ; }
//
// CFStringRefs (Carbon only)
//
#if TARGET_CARBON
// converts this string into a carbon foundation string with optional pc 2 mac encoding
CFStringRef wxMacStringToCFString( const wxString &str , bool pc2macEncoding ) ;
// converts this string into a carbon foundation string with optional pc 2 mac encoding
inline CFStringRef wxMacStringToCFString( const wxString &str )
{ return wxMacStringToCFString( str , wxApp::s_macDefaultEncodingIsPC ) ; }
#endif //TARGET_CARBON
#endif
#endif
// _WX_PRIVATE_H_