wxWidgets/include/wx/imagbmp.h

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/////////////////////////////////////////////////////////////////////////////
// Name: imagbmp.h
// Purpose: wxImage BMP handler
// Author: Robert Roebling
// RCS-ID: $Id$
// Copyright: (c) Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_IMAGBMP_H_
#define _WX_IMAGBMP_H_
#ifdef __GNUG__
#pragma interface "imagbmp.h"
#endif
#include "wx/image.h"
// defines for saving the BMP file in different formats, Bits Per Pixel
// USE: wximage.SetOption( wxBMP_FORMAT, wxBMP_xBPP );
#define wxBMP_FORMAT wxString(_T("wxBMP_FORMAT"))
enum
{
wxBMP_24BPP = 24, // default, do not need to set
//wxBMP_16BPP = 16, // wxQuantize can only do 236 colors?
wxBMP_8BPP = 8, // 8bpp, quantized colors
wxBMP_8BPP_GREY = 9, // 8bpp, rgb averaged to greys
wxBMP_8BPP_GRAY = wxBMP_8BPP_GREY,
wxBMP_8BPP_RED = 10, // 8bpp, red used as greyscale
wxBMP_8BPP_PALETTE = 11, // 8bpp, use the wxImage's palette
wxBMP_4BPP = 4, // 4bpp, quantized colors
wxBMP_1BPP = 1, // 1bpp, quantized "colors"
wxBMP_1BPP_BW = 2 // 1bpp, black & white from red
};
// ----------------------------------------------------------------------------
// wxBMPHandler
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxBMPHandler : public wxImageHandler
{
public:
wxBMPHandler()
{
m_name = _T("BMP file");
m_extension = _T("bmp");
m_type = wxBITMAP_TYPE_BMP;
m_mime = _T("image/bmp");
};
#if wxUSE_STREAMS
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=0 );
virtual bool DoCanRead( wxInputStream& stream );
protected:
bool DoLoadDib (wxImage * image, int width, int height, int bpp, int ncolors, int comp,
off_t bmpOffset, wxInputStream& stream,
bool verbose, bool IsBmp, bool hasPalette ) ;
bool LoadDib( wxImage *image, wxInputStream& stream, bool verbose, bool IsBmp ) ;
#endif // wxUSE_STREAMS
private:
DECLARE_DYNAMIC_CLASS(wxBMPHandler)
};
// ----------------------------------------------------------------------------
// wxICOHandler
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxICOHandler : public wxBMPHandler
{
public:
wxICOHandler()
{
m_name = _T("ICO file");
m_extension = _T("ico");
m_type = wxBITMAP_TYPE_ICO;
m_mime = _T("image/icon");
};
#if wxUSE_STREAMS
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=0 );
virtual bool DoCanRead( wxInputStream& stream );
#endif // wxUSE_STREAMS
private:
DECLARE_DYNAMIC_CLASS(wxBMPHandler)
};
#endif
// _WX_IMAGBMP_H_