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/////////////////////////////////////////////////////////////////////////////
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// Name: iconloc.h
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// Purpose: interface of wxIconLocation
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxIconLocation
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@wxheader{iconloc.h}
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wxIconLocation is a tiny class describing the location of an (external, i.e.
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not embedded into the application resources) icon. For most platforms it simply
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contains the file name but under some others (notably Windows) the same file
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may contain multiple icons and so this class also stores the index of the icon
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inside the file.
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In any case, its details should be of no interest to the application code and
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most of them are not even documented here (on purpose) as it is only meant to
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be used as an opaque class: the application may get the object of this class
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from somewhere and the only reasonable thing to do with it later is to create
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a wxIcon from it.
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@library{wxbase}
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@category{FIXME}
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@see wxIcon, wxFileType::GetIcon
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*/
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class wxIconLocation
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{
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public:
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/**
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Returns @true if the object is valid, i.e. was properly initialized, and
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@false otherwise.
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*/
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bool IsOk() const;
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};
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