53 lines
1.3 KiB
C
53 lines
1.3 KiB
C
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/////////////////////////////////////////////////////////////////////////////
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// Name: timer.h
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// Purpose: Cocoa wxTimer class
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// Author: Ryan Norton
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// Id: $Id$
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// Copyright: (c) Ryan Norton
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __WX_TIMER_H__
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#define __WX_TIMER_H__
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma interface "timer.h"
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#endif
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#include "wx/cocoa/ObjcRef.h"
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//-----------------------------------------------------------------------------
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// wxTimer
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//-----------------------------------------------------------------------------
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DECLARE_WXCOCOA_OBJC_CLASS(NSTimer);
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class WXDLLEXPORT wxTimer : public wxTimerBase
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{
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public:
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wxTimer() { Init(); }
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wxTimer(wxEvtHandler *owner, int timerid = -1) : wxTimerBase(owner, timerid)
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{ Init(); }
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~wxTimer();
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virtual bool Start(int millisecs = -1, bool oneShot = false);
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virtual void Stop();
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virtual bool IsRunning() const;
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inline WX_NSTimer GetNSTimer()
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{ return m_cocoaNSTimer; }
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protected:
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void Init();
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private:
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WX_NSTimer m_cocoaNSTimer;
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static const wxObjcAutoRefFromAlloc<struct objc_object *> sm_cocoaDelegate;
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DECLARE_ABSTRACT_CLASS(wxTimer)
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};
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#endif // __WX_TIMER_H__
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