wxWidgets/include/wx/cocoa/timer.h

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/////////////////////////////////////////////////////////////////////////////
// Name: timer.h
// Purpose: Cocoa wxTimer class
// Author: Ryan Norton
// Id: $Id$
// Copyright: (c) Ryan Norton
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WX_TIMER_H__
#define __WX_TIMER_H__
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "timer.h"
#endif
#include "wx/cocoa/ObjcRef.h"
//-----------------------------------------------------------------------------
// wxTimer
//-----------------------------------------------------------------------------
DECLARE_WXCOCOA_OBJC_CLASS(NSTimer);
class WXDLLEXPORT wxTimer : public wxTimerBase
{
public:
wxTimer() { Init(); }
wxTimer(wxEvtHandler *owner, int timerid = -1) : wxTimerBase(owner, timerid)
{ Init(); }
~wxTimer();
virtual bool Start(int millisecs = -1, bool oneShot = false);
virtual void Stop();
virtual bool IsRunning() const;
inline WX_NSTimer GetNSTimer()
{ return m_cocoaNSTimer; }
protected:
void Init();
private:
WX_NSTimer m_cocoaNSTimer;
static const wxObjcAutoRefFromAlloc<struct objc_object *> sm_cocoaDelegate;
DECLARE_ABSTRACT_CLASS(wxTimer)
};
#endif // __WX_TIMER_H__