1998-05-20 10:25:30 -04:00
|
|
|
\chapter{Introduction}\label{introduction}
|
|
|
|
\pagenumbering{arabic}%
|
|
|
|
\setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
|
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|
|
\setfooter{\thepage}{}{}{}{}{\thepage}%
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|
|
2004-09-16 12:36:40 -04:00
|
|
|
\section{What is wxWidgets?}\label{whatis}
|
1998-05-20 10:25:30 -04:00
|
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|
|
2004-05-04 04:27:20 -04:00
|
|
|
wxWidgets is a C++ framework providing GUI (Graphical User
|
2000-03-14 19:21:49 -05:00
|
|
|
Interface) and other facilities on more than one platform. Version 2 currently
|
2002-01-23 17:10:02 -05:00
|
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|
supports all desktop versions of MS Windows, Unix with GTK+, Unix with Motif,
|
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|
|
and MacOS. An OS/2 port is in progress.
|
1998-05-20 10:25:30 -04:00
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|
2004-05-04 04:27:20 -04:00
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wxWidgets was originally developed at the Artificial Intelligence
|
2000-03-14 19:21:49 -05:00
|
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|
Applications Institute, University of Edinburgh, for internal use,
|
2002-01-23 17:10:02 -05:00
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and was first made publicly available in 1992.
|
2000-03-14 19:21:49 -05:00
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Version 2 is a vastly improved version written and maintained by
|
2002-01-23 17:10:02 -05:00
|
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|
Julian Smart, Robert Roebling, Vadim Zeitlin, Vaclav Slavik and many others.
|
1998-05-20 10:25:30 -04:00
|
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|
|
2002-01-23 17:10:02 -05:00
|
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This manual contains a class reference and topic overviews.
|
2004-05-04 04:27:20 -04:00
|
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For a selection of wxWidgets tutorials, please see the documentation page on the \urlref{wxWidgets web site}{http://www.wxwidgets.org}.
|
1998-05-20 10:25:30 -04:00
|
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|
Please note that in the following, ``MS Windows" often refers to all
|
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platforms related to Microsoft Windows, including 16-bit and 32-bit
|
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|
variants, unless otherwise stated. All trademarks are acknowledged.
|
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|
2004-09-16 12:36:40 -04:00
|
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\section{Why another cross-platform development tool?}\label{why}
|
1998-05-20 10:25:30 -04:00
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|
2004-05-04 04:27:20 -04:00
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wxWidgets was developed to provide a cheap and flexible way to maximize
|
1998-05-20 10:25:30 -04:00
|
|
|
investment in GUI application development. While a number of commercial
|
1999-01-07 10:22:05 -05:00
|
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|
class libraries already existed for cross-platform development,
|
1998-05-20 10:25:30 -04:00
|
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|
none met all of the following criteria:
|
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|
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|
\begin{enumerate}\itemsep=0pt
|
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|
\item low price;
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|
\item source availability;
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|
\item simplicity of programming;
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|
\item support for a wide range of compilers.
|
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|
|
\end{enumerate}
|
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|
|
2004-05-04 04:27:20 -04:00
|
|
|
Since wxWidgets was started, several other free or almost-free
|
2002-01-23 17:10:02 -05:00
|
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|
GUI frameworks have emerged. However, none has the range of
|
|
|
|
features, flexibility, documentation and the well-established
|
2004-05-04 04:27:20 -04:00
|
|
|
development team that wxWidgets has.
|
2002-01-23 17:10:02 -05:00
|
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|
2004-05-04 04:27:20 -04:00
|
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|
As open source software, wxWidgets has benefited from comments,
|
2002-01-23 17:10:02 -05:00
|
|
|
ideas, bug fixes, enhancements and the sheer enthusiasm of
|
2004-05-04 04:27:20 -04:00
|
|
|
users. This gives wxWidgets a certain advantage over its
|
2002-01-23 17:10:02 -05:00
|
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|
commercial competitors (and over free libraries without an
|
|
|
|
independent development team), plus a robustness against the
|
|
|
|
transience of one individual or company. This openness and
|
|
|
|
availability of source code is especially important when the
|
|
|
|
future of thousands of lines of application code may depend upon
|
|
|
|
the longevity of the underlying class library.
|
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|
Version 2 goes much further than previous versions in terms of
|
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|
|
generality and features, allowing applications to be produced
|
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|
|
that are often indistinguishable from those produced using
|
|
|
|
single-platform toolkits such as Motif, GTK+ and MFC.
|
|
|
|
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|
|
|
The importance of using a platform-independent class library
|
|
|
|
cannot be overstated, since GUI application development is very
|
|
|
|
time-consuming, and sustained popularity of particular GUIs
|
|
|
|
cannot be guaranteed. Code can very quickly become obsolete if
|
2004-05-04 04:27:20 -04:00
|
|
|
it addresses the wrong platform or audience. wxWidgets helps to
|
2002-01-23 17:10:02 -05:00
|
|
|
insulate the programmer from these winds of change. Although
|
2004-05-04 04:27:20 -04:00
|
|
|
wxWidgets may not be suitable for every application (such as an
|
2002-01-23 17:10:02 -05:00
|
|
|
OLE-intensive program), it provides access to most of the
|
|
|
|
functionality a GUI program normally requires, plus many extras
|
|
|
|
such as network programming, PostScript output, and HTML
|
|
|
|
rendering; and it can of course be extended as needs dictate.
|
|
|
|
As a bonus, it provides a far cleaner and easier programming
|
|
|
|
interface than the native APIs. Programmers may find it
|
2004-05-04 04:27:20 -04:00
|
|
|
worthwhile to use wxWidgets even if they are developing on only
|
2002-01-23 17:10:02 -05:00
|
|
|
one platform.
|
1998-05-20 10:25:30 -04:00
|
|
|
|
2004-05-04 04:27:20 -04:00
|
|
|
It is impossible to sum up the functionality of wxWidgets in a few paragraphs, but
|
1998-05-20 10:25:30 -04:00
|
|
|
here are some of the benefits:
|
|
|
|
|
|
|
|
\begin{itemize}\itemsep=0pt
|
|
|
|
\item Low cost (free, in fact!)
|
|
|
|
\item You get the source.
|
1999-01-07 10:22:05 -05:00
|
|
|
\item Available on a variety of popular platforms.
|
1999-11-22 07:13:55 -05:00
|
|
|
\item Works with almost all popular C++ compilers and Python.
|
2000-03-14 19:21:49 -05:00
|
|
|
\item Over 50 example programs.
|
|
|
|
\item Over 1000 pages of printable and on-line documentation.
|
1999-01-07 10:22:05 -05:00
|
|
|
\item Includes Tex2RTF, to allow you to produce your own documentation
|
|
|
|
in Windows Help, HTML and Word RTF formats.
|
1998-05-20 10:25:30 -04:00
|
|
|
\item Simple-to-use, object-oriented API.
|
1999-01-07 10:22:05 -05:00
|
|
|
\item Flexible event system.
|
|
|
|
\item Graphics calls include lines, rounded rectangles, splines, polylines, etc.
|
2000-07-15 15:51:35 -04:00
|
|
|
\item Constraint-based and sizer-based layouts.
|
1998-05-20 10:25:30 -04:00
|
|
|
\item Print/preview and document/view architectures.
|
1999-01-07 10:22:05 -05:00
|
|
|
\item Toolbar, notebook, tree control, advanced list control classes.
|
1999-11-22 07:13:55 -05:00
|
|
|
\item PostScript generation under Unix, normal MS Windows printing on the PC.
|
1998-12-28 07:35:49 -05:00
|
|
|
\item MDI (Multiple Document Interface) support.
|
|
|
|
\item Can be used to create DLLs under Windows, dynamic libraries on Unix.
|
1998-05-20 10:25:30 -04:00
|
|
|
\item Common dialogs for file browsing, printing, colour selection, etc.
|
|
|
|
\item Under MS Windows, support for creating metafiles and copying
|
|
|
|
them to the clipboard.
|
1998-12-28 07:35:49 -05:00
|
|
|
\item An API for invoking help from applications.
|
2000-03-14 19:21:49 -05:00
|
|
|
\item Ready-to-use HTML window (supporting a subset of HTML).
|
1999-01-07 10:22:05 -05:00
|
|
|
\item Network support via a family of socket and protocol classes.
|
2000-07-15 15:51:35 -04:00
|
|
|
\item Support for platform independent image processing.
|
1999-11-22 07:13:55 -05:00
|
|
|
\item Built-in support for many file formats (BMP, PNG, JPEG, GIF, XPM, PNM, PCX).
|
1998-05-20 10:25:30 -04:00
|
|
|
\end{itemize}
|
|
|
|
|
2002-01-23 10:17:44 -05:00
|
|
|
\begin{comment}
|
1999-11-22 07:13:55 -05:00
|
|
|
\section{Changes from version 2.0}\label{versionchanges20}
|
|
|
|
|
|
|
|
These are a few of the differences between versions 2.0 and 2.2.
|
|
|
|
|
|
|
|
Removals:
|
|
|
|
|
|
|
|
\begin{itemize}\itemsep=0pt
|
|
|
|
\item GTK 1.0 no longer supported.
|
|
|
|
\end{itemize}
|
|
|
|
|
|
|
|
Additions and changes:
|
|
|
|
|
|
|
|
\begin{itemize}\itemsep=0pt
|
|
|
|
\item Corrected many classes to conform better to documented behaviour.
|
|
|
|
\item Added handlers for more image formats (Now GIF, JPEG, PCX, BMP, XPM, PNG, PNM).
|
|
|
|
\item Improved support for socket and network functions.
|
|
|
|
\item Support for different national font encodings.
|
|
|
|
\item Sizer based layout system.
|
|
|
|
\item HTML widget and help system.
|
|
|
|
\item Added some controls (e.g. wxSpinCtrl) and supplemented many.
|
|
|
|
\item Many optical improvements to GTK port.
|
|
|
|
\item Support for menu accelerators in GTK port.
|
|
|
|
\item Enhanced and improved support for scrolling, including child windows.
|
2000-07-15 15:51:35 -04:00
|
|
|
\item Complete rewrite of clipboard and drag and drop classes.
|
1999-11-22 07:13:55 -05:00
|
|
|
\item Improved support for ODBC databases.
|
|
|
|
\item Improved tab traversal in dialogs.
|
|
|
|
\end{itemize}
|
2002-01-23 10:17:44 -05:00
|
|
|
\end{comment}
|
1999-11-22 07:13:55 -05:00
|
|
|
|
2004-05-04 04:27:20 -04:00
|
|
|
\section{wxWidgets requirements}\label{requirements}
|
1998-05-20 10:25:30 -04:00
|
|
|
|
2004-05-04 04:27:20 -04:00
|
|
|
To make use of wxWidgets, you currently need one of the following setups.
|
1998-05-20 10:25:30 -04:00
|
|
|
|
2001-10-31 17:55:13 -05:00
|
|
|
(a) MS-Windows:
|
1998-05-20 10:25:30 -04:00
|
|
|
|
|
|
|
\begin{enumerate}\itemsep=0pt
|
2004-12-28 07:14:27 -05:00
|
|
|
\item A 32-bit or 64-bit PC running MS Windows.
|
|
|
|
\item A Windows compiler: MS Visual C++ (embedded Visual C++ for wxWinCE
|
|
|
|
port), Borland C++, Watcom C++, Cygwin, MinGW, Metrowerks CodeWarrior,
|
|
|
|
Digital Mars C++. See {\tt install.txt} for details about compiler
|
|
|
|
version supported.
|
|
|
|
\item At least 100 MB of disk space for source tree and additional space for
|
|
|
|
libraries and application building (depends on compiler and build settings).
|
1998-05-20 10:25:30 -04:00
|
|
|
\end{enumerate}
|
|
|
|
|
1998-07-31 05:33:36 -04:00
|
|
|
(b) Unix:
|
1998-05-20 10:25:30 -04:00
|
|
|
|
|
|
|
\begin{enumerate}\itemsep=0pt
|
1999-06-13 11:24:01 -04:00
|
|
|
\item Almost any C++ compiler, including GNU C++ (EGCS 1.1.1 or above).
|
2002-05-31 03:41:46 -04:00
|
|
|
\item Almost any Unix workstation, and one of: GTK+ 1.2, GTK+ 2.0, Motif 1.2 or higher, Lesstif.
|
2003-08-24 04:16:37 -04:00
|
|
|
If using the wxX11 port, no such widget set is required.
|
2004-12-28 07:14:27 -05:00
|
|
|
\item At least 100 MB of disk space for source tree and additional space for
|
|
|
|
libraries and application building (depends on compiler and build settings).
|
1998-05-20 10:25:30 -04:00
|
|
|
\end{enumerate}
|
|
|
|
|
2001-10-31 17:55:13 -05:00
|
|
|
(c) Mac OS/Mac OS X:
|
|
|
|
|
|
|
|
\begin{enumerate}\itemsep=0pt
|
|
|
|
\item A PowerPC Mac running Mac OS 8.6/9.x (eg. Classic) or Mac OS X 10.x.
|
|
|
|
\item CodeWarrior 5.3, 6 or 7 for Classic Mac OS.
|
2004-12-28 07:14:27 -05:00
|
|
|
\item The Apple Developer Tools (eg. GNU C++), CodeWarrior 7 or above for Mac OS X.
|
|
|
|
\item At least 100 MB of disk space for source tree and additional space for
|
|
|
|
libraries and application building (depends on compiler and build settings).
|
2001-10-31 17:55:13 -05:00
|
|
|
\end{enumerate}
|
|
|
|
|
2004-09-16 12:36:40 -04:00
|
|
|
\section{Availability and location of wxWidgets}\label{where}
|
1998-05-20 10:25:30 -04:00
|
|
|
|
2004-05-04 04:27:20 -04:00
|
|
|
\winhelponly{wxWidgets is available by anonymous FTP and World Wide Web
|
|
|
|
from ftp://biolpc22.york.ac.uk/pub and/or http://www.wxwidgets.org.}
|
|
|
|
\winhelpignore{wxWidgets is available by anonymous FTP and World Wide Web
|
2002-07-22 09:37:07 -04:00
|
|
|
from \urlref{ftp://biolpc22.york.ac.uk/pub}{ftp://biolpc22.york.ac.uk/pub}
|
2004-05-04 04:27:20 -04:00
|
|
|
and/or \urlref{http://www.wxwidgets.org}{http://www.wxwidgets.org}.}
|
1998-05-20 10:25:30 -04:00
|
|
|
|
2002-01-23 10:17:44 -05:00
|
|
|
You can also buy a CD-ROM using the form on the Web site.
|
1999-10-25 09:46:48 -04:00
|
|
|
|
2004-09-16 12:36:40 -04:00
|
|
|
\section{Acknowledgements}\label{acknowledgements}
|
1998-05-20 10:25:30 -04:00
|
|
|
|
1998-07-31 05:33:36 -04:00
|
|
|
Thanks are due to AIAI for being willing to release the original version of
|
2004-05-04 04:27:20 -04:00
|
|
|
wxWidgets into the public domain, and to our patient partners.
|
1998-07-31 05:33:36 -04:00
|
|
|
|
2004-05-04 04:27:20 -04:00
|
|
|
We would particularly like to thank the following for their contributions to wxWidgets, and the many others who have been involved in
|
1998-07-31 05:33:36 -04:00
|
|
|
the project over the years. Apologies for any unintentional omissions from this list.
|
|
|
|
|
2004-05-18 08:42:57 -04:00
|
|
|
Yiorgos Adamopoulos, Jamshid Afshar, Alejandro Aguilar-Sierra, AIAI,
|
|
|
|
Patrick Albert, Karsten Ballueder, Mattia Barbon, Michael Bedward,
|
|
|
|
Kai Bendorf, Yura Bidus, Keith Gary Boyce, Chris Breeze, Pete Britton,
|
2004-06-07 08:36:47 -04:00
|
|
|
Ian Brown, C. Buckley, Marco Cavallini, Dmitri Chubraev, Robin Corbet, Cecil Coupe,
|
2004-05-18 08:42:57 -04:00
|
|
|
Stefan Csomor, Andrew Davison, Gilles Depeyrot, Neil Dudman, Robin Dunn,
|
|
|
|
Hermann Dunkel, Jos van Eijndhoven, Chris Elliott, David Elliott, Tom Felici,
|
|
|
|
Thomas Fettig, Matthew Flatt, Pasquale Foggia, Josep Fortiana, Todd Fries,
|
|
|
|
Dominic Gallagher, Guillermo Rodriguez Garcia, Wolfram Gloger, Norbert Grotz,
|
|
|
|
Stefan Gunter, Bill Hale, Patrick Halke, Stefan Hammes, Guillaume Helle,
|
2005-04-19 14:26:46 -04:00
|
|
|
Harco de Hilster, Kevin Hock, Cord Hockemeyer, Markus Holzem, Olaf Klein, Leif Jensen,
|
2004-05-18 08:42:57 -04:00
|
|
|
Bart Jourquin, Guilhem Lavaux, Ron Lee, Jan Lessner, Nicholas Liebmann,
|
|
|
|
Torsten Liermann, Per Lindqvist, Thomas Runge, Tatu M\"{a}nnist\"{o},
|
2005-04-19 14:26:46 -04:00
|
|
|
Scott Maxwell, Thomas Myers, Oliver Niedung, Stefan Neis, Ryan Norton, Hernan Otero,
|
2004-05-18 08:42:57 -04:00
|
|
|
Ian Perrigo, Timothy Peters, Giordano Pezzoli, Harri Pasanen, Thomaso Paoletti,
|
|
|
|
Garrett Potts, Marcel Rasche, Robert Roebling, Dino Scaringella,
|
|
|
|
Jobst Schmalenbach, Arthur Seaton, Paul Shirley, Wlodzimierz `ABX' Skiba,
|
|
|
|
Vaclav Slavik, Julian Smart, Stein Somers, Petr Smilauer, Neil Smith,
|
|
|
|
Kari Syst\"{a}, George Tasker, Arthur Tetzlaff-Deas, Jonathan Tonberg,
|
|
|
|
Jyrki Tuomi, Janos Vegh, Andrea Venturoli, David Webster, Otto Wyss,
|
|
|
|
Vadim Zeitlin, Xiaokun Zhu, Edward Zimmermann.
|
1998-05-20 10:25:30 -04:00
|
|
|
|
|
|
|
`Graphplace', the basis for the wxGraphLayout library, is copyright Dr. Jos
|
|
|
|
T.J. van Eijndhoven of Eindhoven University of Technology. The code has
|
|
|
|
been used in wxGraphLayout with his permission.
|
|
|
|
|
1998-07-31 05:33:36 -04:00
|
|
|
We also acknowledge the author of XFIG, the excellent Unix drawing tool,
|
1998-05-20 10:25:30 -04:00
|
|
|
from the source of which we have borrowed some spline drawing code.
|
|
|
|
His copyright is included below.
|
|
|
|
|
|
|
|
{\it XFig2.1 is copyright (c) 1985 by Supoj Sutanthavibul. Permission to
|
|
|
|
use, copy, modify, distribute, and sell this software and its
|
|
|
|
documentation for any purpose is hereby granted without fee, provided
|
|
|
|
that the above copyright notice appear in all copies and that both that
|
|
|
|
copyright notice and this permission notice appear in supporting
|
|
|
|
documentation, and that the name of M.I.T. not be used in advertising or
|
|
|
|
publicity pertaining to distribution of the software without specific,
|
|
|
|
written prior permission. M.I.T. makes no representations about the
|
|
|
|
suitability of this software for any purpose. It is provided ``as is''
|
|
|
|
without express or implied warranty.}
|
|
|
|
|
2004-05-04 04:27:20 -04:00
|
|
|
\chapter{Multi-platform development with wxWidgets}\label{multiplat}
|
1998-05-20 10:25:30 -04:00
|
|
|
\setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
|
|
|
|
\setfooter{\thepage}{}{}{}{}{\thepage}%
|
|
|
|
|
2004-05-04 04:27:20 -04:00
|
|
|
This chapter describes the practical details of using wxWidgets. Please
|
1998-05-20 10:25:30 -04:00
|
|
|
see the file install.txt for up-to-date installation instructions, and
|
|
|
|
changes.txt for differences between versions.
|
|
|
|
|
2004-09-16 12:36:40 -04:00
|
|
|
\section{Include files}\label{includefiles}
|
1998-05-20 10:25:30 -04:00
|
|
|
|
1998-07-31 05:33:36 -04:00
|
|
|
The main include file is {\tt "wx/wx.h"}; this includes the most commonly
|
2004-05-04 04:27:20 -04:00
|
|
|
used modules of wxWidgets.
|
1998-05-20 10:25:30 -04:00
|
|
|
|
|
|
|
To save on compilation time, include only those header files relevant to the
|
|
|
|
source file. If you are using precompiled headers, you should include
|
|
|
|
the following section before any other includes:
|
|
|
|
|
|
|
|
\begin{verbatim}
|
|
|
|
// For compilers that support precompilation, includes "wx.h".
|
1998-07-31 05:33:36 -04:00
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#include <wx/wxprec.h>
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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// Include your minimal set of headers here, or wx.h
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#include <wx/wx.h>
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1998-05-20 10:25:30 -04:00
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#endif
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... now your other include files ...
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\end{verbatim}
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1998-07-31 05:33:36 -04:00
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The file {\tt "wx/wxprec.h"} includes {\tt "wx/wx.h"}. Although this incantation
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may seem quirky, it is in fact the end result of a lot of experimentation,
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and several Windows compilers to use precompilation which is largely automatic for
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compilers with necessary support. Currently it is used for Visual C++ (including
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embedded Visual C++), Borland C++, Open Watcom C++, Digital Mars C++
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and newer versions of GCC.
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Some compilers might need extra work from the application developer to set the
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build environment up as necessary for the support.
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\section{Libraries}\label{libraries}
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Most ports of wxWidgets can create either a static library or a shared
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library. wxWidgets can also be built in multilib and monolithic variants.
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See the \helpref{libraries list}{librarieslist} for more
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information on these.
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\section{Configuration}\label{configuration}
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When using project files and makefiles directly to build wxWidgets,
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options are configurable in the file
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\rtfsp{\tt "wx/XXX/setup.h"} where XXX is the required platform (such as msw, motif, gtk, mac). Some
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settings are a matter of taste, some help with platform-specific problems, and
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others can be set to minimize the size of the library. Please see the setup.h file
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and {\tt install.txt} files for details on configuration.
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1998-05-20 10:25:30 -04:00
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When using the 'configure' script to configure wxWidgets (on Unix and other platforms where
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configure is available), the corresponding setup.h files are generated automatically
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along with suitable makefiles. When using the RPM packages
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for installing wxWidgets on Linux, a correct setup.h is shipped in the package and
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this must not be changed.
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\section{Makefiles}\label{makefiles}
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On Microsoft Windows, wxWidgets has a different set of makefiles for each
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compiler, because each compiler's 'make' tool is slightly different.
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Popular Windows compilers that we cater for, and the corresponding makefile
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extensions, include: Microsoft Visual C++ (.vc), Borland C++ (.bcc),
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OpenWatcom C++ (.wat) and MinGW/Cygwin (.gcc). Makefiles are provided
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for the wxWidgets library itself, samples, demos, and utilities.
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On Linux, Mac and OS/2, you use the 'configure' command to
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generate the necessary makefiles. You should also use this method when
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building with MinGW/Cygwin on Windows.
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We also provide project files for some compilers, such as
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Microsoft VC++. However, we recommend using makefiles
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to build the wxWidgets library itself, because makefiles
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can be more powerful and less manual intervention is required.
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On Windows using a compiler other than MinGW/Cygwin, you would
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build the wxWidgets library from the build/msw directory
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which contains the relevant makefiles.
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On Windows using MinGW/Cygwin, and on Unix, MacOS X and OS/2, you invoke
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'configure' (found in the top-level of the wxWidgets source hierarchy),
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from within a suitable empty directory for containing makefiles, object files and
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libraries.
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For details on using makefiles, configure, and project files,
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please see docs/xxx/install.txt in your distribution, where
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xxx is the platform of interest, such as msw, gtk, x11, mac.
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\section{Windows-specific files}\label{windowsfiles}
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wxWidgets application compilation under MS Windows requires at least one
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extra file: a resource file.
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\subsection{Resource file}\label{resources}
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The least that must be defined in the Windows resource file (extension RC)
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is the following statement:
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\begin{verbatim}
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#include "wx/msw/wx.rc"
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\end{verbatim}
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which includes essential internal wxWidgets definitions. The resource script
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may also contain references to icons, cursors, etc., for example:
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\begin{verbatim}
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wxicon icon wx.ico
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\end{verbatim}
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The icon can then be referenced by name when creating a frame icon. See
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the MS Windows SDK documentation.
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\normalbox{Note: include wx.rc {\it after} any ICON statements
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so programs that search your executable for icons (such
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as the Program Manager) find your application icon first.}
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\section{Allocating and deleting wxWidgets objects}\label{allocatingobjects}
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In general, classes derived from wxWindow must dynamically allocated
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with {\it new} and deleted with {\it delete}. If you delete a window,
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all of its children and descendants will be automatically deleted,
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so you don't need to delete these descendants explicitly.
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When deleting a frame or dialog, use {\bf Destroy} rather than {\bf delete} so
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that the wxWidgets delayed deletion can take effect. This waits until idle time
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(when all messages have been processed) to actually delete the window, to avoid
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problems associated with the GUI sending events to deleted windows.
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Don't create a window on the stack, because this will interfere
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with delayed deletion.
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If you decide to allocate a C++ array of objects (such as wxBitmap) that may
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be cleaned up by wxWidgets, make sure you delete the array explicitly
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before wxWidgets has a chance to do so on exit, since calling {\it delete} on
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array members will cause memory problems.
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wxColour can be created statically: it is not automatically cleaned
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up and is unlikely to be shared between other objects; it is lightweight
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enough for copies to be made.
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Beware of deleting objects such as a wxPen or wxBitmap if they are still in use.
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Windows is particularly sensitive to this: so make sure you
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make calls like wxDC::SetPen(wxNullPen) or wxDC::SelectObject(wxNullBitmap) before deleting
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a drawing object that may be in use. Code that doesn't do this will probably work
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fine on some platforms, and then fail under Windows.
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\section{Architecture dependency}\label{architecturedependency}
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A problem which sometimes arises from writing multi-platform programs is that
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the basic C types are not defined the same on all platforms. This holds true
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for both the length in bits of the standard types (such as int and long) as
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well as their byte order, which might be little endian (typically
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on Intel computers) or big endian (typically on some Unix workstations). wxWidgets
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defines types and macros that make it easy to write architecture independent
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code. The types are:
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wxInt32, wxInt16, wxInt8, wxUint32, wxUint16 = wxWord, wxUint8 = wxByte
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where wxInt32 stands for a 32-bit signed integer type etc. You can also check
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which architecture the program is compiled on using the wxBYTE\_ORDER define
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which is either wxBIG\_ENDIAN or wxLITTLE\_ENDIAN (in the future maybe wxPDP\_ENDIAN
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as well).
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The macros handling bit-swapping with respect to the applications endianness
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are described in the \helpref{Byte order macros}{byteordermacros} section.
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\section{Conditional compilation}\label{conditionalcompilation}
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One of the purposes of wxWidgets is to reduce the need for conditional
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compilation in source code, which can be messy and confusing to follow.
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However, sometimes it is necessary to incorporate platform-specific
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features (such as metafile use under MS Windows). The symbols
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listed in the file {\tt symbols.txt} may be used for this purpose,
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along with any user-supplied ones.
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\section{C++ issues}\label{cpp}
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The following documents some miscellaneous C++ issues.
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\subsection{Templates}\label{templates}
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wxWidgets does not use templates (except for some advanced features that
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are switched off by default) since it is a notoriously unportable feature.
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\subsection{RTTI}\label{rtti}
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wxWidgets does not use C++ run-time type information since wxWidgets provides
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its own run-time type information system, implemented using macros.
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\subsection{Type of NULL}\label{null}
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Some compilers (e.g. the native IRIX cc) define NULL to be 0L so that
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no conversion to pointers is allowed. Because of that, all these
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occurrences of NULL in the GTK+ port use an explicit conversion such
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as
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{\small
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\begin{verbatim}
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wxWindow *my_window = (wxWindow*) NULL;
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\end{verbatim}
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}%
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It is recommended to adhere to this in all code using wxWidgets as
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this make the code (a bit) more portable.
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\subsection{Precompiled headers}\label{precompiledheaders}
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Some compilers, such as Borland C++ and Microsoft C++, support
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precompiled headers. This can save a great deal of compiling time. The
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recommended approach is to precompile {\tt "wx.h"}, using this
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precompiled header for compiling both wxWidgets itself and any
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wxWidgets applications. For Windows compilers, two dummy source files
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are provided (one for normal applications and one for creating DLLs)
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to allow initial creation of the precompiled header.
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However, there are several downsides to using precompiled headers. One
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is that to take advantage of the facility, you often need to include
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more header files than would normally be the case. This means that
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changing a header file will cause more recompilations (in the case of
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wxWidgets, everything needs to be recompiled since everything includes {\tt "wx.h"}!)
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A related problem is that for compilers that don't have precompiled
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headers, including a lot of header files slows down compilation
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considerably. For this reason, you will find (in the common
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X and Windows parts of the library) conditional
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compilation that under Unix, includes a minimal set of headers;
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and when using Visual C++, includes {\tt wx.h}. This should help provide
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the optimal compilation for each compiler, although it is
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biased towards the precompiled headers facility available
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in Microsoft C++.
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\section{File handling}\label{filehandling}
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When building an application which may be used under different
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environments, one difficulty is coping with documents which may be
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moved to different directories on other machines. Saving a file which
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has pointers to full pathnames is going to be inherently unportable. One
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approach is to store filenames on their own, with no directory
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information. The application searches through a number of locally
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defined directories to find the file. To support this, the class {\bf
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wxPathList} makes adding directories and searching for files easy, and
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the global function {\bf wxFileNameFromPath} allows the application to
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strip off the filename from the path if the filename must be stored.
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This has undesirable ramifications for people who have documents of the
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same name in different directories.
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As regards the limitations of DOS 8+3 single-case filenames versus
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unrestricted Unix filenames, the best solution is to use DOS filenames
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for your application, and also for document filenames {\it if} the user
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is likely to be switching platforms regularly. Obviously this latter
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choice is up to the application user to decide. Some programs (such as
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YACC and LEX) generate filenames incompatible with DOS; the best
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solution here is to have your Unix makefile rename the generated files
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to something more compatible before transferring the source to DOS.
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Transferring DOS files to Unix is no problem, of course, apart from EOL
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conversion for which there should be a utility available (such as
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dos2unix).
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See also the File Functions section of the reference manual for
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descriptions of miscellaneous file handling functions.
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\chapter{Utilities and libraries supplied with wxWidgets}\label{utilities}
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\setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
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\setfooter{\thepage}{}{}{}{}{\thepage}%
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In addition to the core wxWidgets library, a number of further
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libraries and utilities are supplied with each distribution.
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Some are under the 'contrib' hierarchy which mirrors the
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structure of the main wxWidgets hierarchy. See also the 'utils'
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hierarchy. The first place to look for documentation about
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these tools and libraries is under the wxWidgets 'docs' hierarchy,
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for example {\tt docs/htmlhelp/fl.chm}.
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2002-01-23 17:10:02 -05:00
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For other user-contributed packages, please see the Contributions page
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on the \urlref{wxWidgets Web site}{http://www.wxwidgets.org}.
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1998-05-20 10:25:30 -04:00
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\begin{description}\itemsep=0pt
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\item[{\bf Helpview}]
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Helpview is a program for displaying wxWidgets HTML
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Help files. In many cases, you may wish to use the wxWidgets HTML
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2002-01-23 17:10:02 -05:00
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Help classes from within your application, but this provides a
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handy stand-alone viewer. See \helpref{wxHTML Notes}{wxhtml} for more details.
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You can find it in {\tt samples/html/helpview}.
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\item[{\bf Tex2RTF}]
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Supplied with wxWidgets is a utility called Tex2RTF for converting\rtfsp
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\LaTeX\ manuals HTML, MS HTML Help, wxHTML Help, RTF, and Windows
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Help RTF formats. Tex2RTF is used for the wxWidgets manuals and can be used independently
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by authors wishing to create on-line and printed manuals from the same\rtfsp
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\LaTeX\ source. Please see the separate documentation for Tex2RTF.
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You can find it under {\tt utils/tex2rtf}.
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\item[{\bf Helpgen}]
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Helpgen takes C++ header files and generates a Tex2RTF-compatible
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documentation file for each class it finds, using comments as appropriate.
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This is a good way to start a reference for a set of classes.
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Helpgen can be found in {\tt utils/HelpGen}.
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\item[{\bf Emulator}]
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Xnest-based display emulator for X11-based PDA applications. On some
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systems, the Xnest window does not synchronise with the
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'skin' window. This program can be found in {\tt utils/emulator}.
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\item[{\bf XRC resource system}]
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This is the sizer-aware resource system, and uses
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XML-based resource specifications that can be generated by tools
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such as \urlref{wxDesigner}{http://www.roebling.de}.
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You can find this in {\tt src/xrc}, {\tt include/wx/xrc}, {\tt samples/xrc}.
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2002-01-23 17:10:02 -05:00
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For more information, see the \helpref{XML-based resource system overview}{xrcoverview}.
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2002-01-26 16:52:55 -05:00
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\item[{\bf Object Graphics Library}]
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OGL defines an API for applications that need to display objects connected by lines.
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The objects can be moved around and interacted with.
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2002-05-05 10:24:07 -04:00
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You can find this in {\tt contrib/src/ogl}, {\tt contrib/include/wx/ogl}, and {\tt contrib/samples/ogl}.
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2002-01-26 16:52:55 -05:00
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\item[{\bf Frame Layout library}]
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2002-01-23 17:10:02 -05:00
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FL provides sophisticated pane dragging and docking facilities.
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You can find this in {\tt contrib/src/fl}, {\tt contrib/include/wx/fl}, and {\tt contrib/samples/fl}.
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\item[{\bf Gizmos library}]
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Gizmos is a collection of useful widgets and other classes. Classes include wxLEDNumberCtrl,
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wxEditableListBox, wxMultiCellCanvas.
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You can find this in {\tt contrib/src/gizmos}, {\tt contrib/include/wx/gizmos}, and {\tt contrib/samples/gizmos}.
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2002-01-26 16:52:55 -05:00
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\item[{\bf Net library}]
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2002-01-23 17:10:02 -05:00
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Net is a collection of very simple mail and web related classes. Currently
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there is only wxEmail, which makes it easy to send email messages via MAPI on Windows or sendmail on Unix.
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2002-05-05 10:24:07 -04:00
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You can find this in {\tt contrib/src/net} and {\tt contrib/include/wx/net}.
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\item[{\bf Animate library}]
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Animate allows you to load animated GIFs and play them on a window. The library can be extended
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to use other animation formats.
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2002-05-05 10:24:07 -04:00
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You can find this in {\tt contrib/src/animate}, {\tt contrib/include/wx/animate}, and {\tt contrib/samples/animate}.
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2002-01-26 16:52:55 -05:00
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\item[{\bf MMedia library}]
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2002-01-23 17:10:02 -05:00
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Mmedia supports a variety of multimedia functionality. The status of this library is currently unclear.
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2002-05-05 10:24:07 -04:00
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You can find this in {\tt contrib/src/mmedia}, {\tt contrib/include/wx/mmedia}, and {\tt contrib/samples/mmedia}.
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2002-01-26 16:52:55 -05:00
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\item[{\bf Styled Text Control library}]
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STC is a wrapper around Scintilla, a syntax-highlighting text editor.
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2002-05-05 10:24:07 -04:00
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You can find this in {\tt contrib/src/stc}, {\tt contrib/include/wx/stc}, and {\tt contrib/samples/stc}.
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2002-01-26 16:52:55 -05:00
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\item[{\bf Plot}]
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Plot is a simple curve plotting library.
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2002-05-05 10:24:07 -04:00
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You can find this in {\tt contrib/src/plot}, {\tt contrib/include/wx/plot}, and {\tt contrib/samples/plot}.
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2002-01-23 17:10:02 -05:00
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\end{description}
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\chapter{Programming strategies}\label{strategies}
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\setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
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\setfooter{\thepage}{}{}{}{}{\thepage}%
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This chapter is intended to list strategies that may be useful when
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writing and debugging wxWidgets programs. If you have any good tips,
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1998-05-20 10:25:30 -04:00
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please submit them for inclusion here.
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\section{Strategies for reducing programming errors}\label{reducingerrors}
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2004-09-20 07:21:04 -04:00
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\subsection{Use ASSERT}\label{useassert}
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1998-05-20 10:25:30 -04:00
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2004-05-04 04:27:20 -04:00
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Although I haven't done this myself within wxWidgets, it is good
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1998-05-20 10:25:30 -04:00
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practice to use ASSERT statements liberally, that check for conditions that
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should or should not hold, and print out appropriate error messages.
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These can be compiled out of a non-debugging version of wxWidgets
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1998-05-20 10:25:30 -04:00
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and your application. Using ASSERT is an example of `defensive programming':
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it can alert you to problems later on.
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2004-09-20 07:21:04 -04:00
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\subsection{Use wxString in preference to character arrays}\label{usewxstring}
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1998-05-20 10:25:30 -04:00
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2006-11-26 15:20:52 -05:00
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Using wxString can be much safer and more convenient than using wxChar *.
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2000-07-15 15:51:35 -04:00
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Again, I haven't practiced what I'm preaching, but I'm now trying to use
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1998-05-20 10:25:30 -04:00
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wxString wherever possible. You can reduce the possibility of memory
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2000-07-15 15:51:35 -04:00
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leaks substantially, and it is much more convenient to use the overloaded
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1998-05-20 10:25:30 -04:00
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operators than functions such as strcmp. wxString won't add a significant
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overhead to your program; the overhead is compensated for by easier
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manipulation (which means less code).
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The same goes for other data types: use classes wherever possible.
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2004-09-16 12:36:40 -04:00
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\section{Strategies for portability}\label{portability}
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1998-05-20 10:25:30 -04:00
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2004-09-20 07:21:04 -04:00
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\subsection{Use relative positioning or constraints}\label{userelativepositioning}
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1998-05-20 10:25:30 -04:00
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Don't use absolute panel item positioning if you can avoid it. Different GUIs have
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very differently sized panel items. Consider using the constraint system, although this
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1999-01-07 10:22:05 -05:00
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can be complex to program.
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1998-05-20 10:25:30 -04:00
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2004-05-04 04:27:20 -04:00
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Alternatively, you could use alternative .wrc (wxWidgets resource files) on different
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1998-05-20 10:25:30 -04:00
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platforms, with slightly different dimensions in each. Or space your panel items out
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to avoid problems.
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2004-09-20 07:21:04 -04:00
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\subsection{Use wxWidgets resource files}\label{useresources}
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1998-05-20 10:25:30 -04:00
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2004-05-04 04:27:20 -04:00
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Use .xrc (wxWidgets resource files) where possible, because they can be easily changed
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2003-03-31 09:00:53 -05:00
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independently of source code.
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1998-05-20 10:25:30 -04:00
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1998-11-21 10:40:35 -05:00
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\section{Strategies for debugging}\label{debugstrategies}
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1998-05-20 10:25:30 -04:00
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2004-09-20 07:21:04 -04:00
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\subsection{Positive thinking}\label{positivethinking}
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1998-05-20 10:25:30 -04:00
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|
2000-07-15 15:51:35 -04:00
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It is common to blow up the problem in one's imagination, so that it seems to threaten
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1998-05-20 10:25:30 -04:00
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weeks, months or even years of work. The problem you face may seem insurmountable:
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|
but almost never is. Once you have been programming for some time, you will be able
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to remember similar incidents that threw you into the depths of despair. But
|
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remember, you always solved the problem, somehow!
|
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|
Perseverance is often the key, even though a seemingly trivial problem
|
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|
can take an apparently inordinate amount of time to solve. In the end,
|
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|
you will probably wonder why you worried so much. That's not to say it
|
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isn't painful at the time. Try not to worry -- there are many more important
|
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things in life.
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2004-09-20 07:21:04 -04:00
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\subsection{Simplify the problem}\label{simplifyproblem}
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1998-05-20 10:25:30 -04:00
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Reduce the code exhibiting the problem to the smallest program possible
|
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that exhibits the problem. If it is not possible to reduce a large and
|
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complex program to a very small program, then try to ensure your code
|
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doesn't hide the problem (you may have attempted to minimize the problem
|
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in some way: but now you want to expose it).
|
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With luck, you can add a small amount of code that causes the program
|
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|
to go from functioning to non-functioning state. This should give a clue
|
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|
to the problem. In some cases though, such as memory leaks or wrong
|
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deallocation, this can still give totally spurious results!
|
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2004-09-20 07:21:04 -04:00
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\subsection{Use a debugger}\label{usedebugger}
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1998-05-20 10:25:30 -04:00
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|
2000-07-15 15:51:35 -04:00
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This sounds like facetious advice, but it is surprising how often people
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don't use a debugger. Often it is an overhead to install or learn how to
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1998-05-20 10:25:30 -04:00
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use a debugger, but it really is essential for anything but the most
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1998-11-21 10:40:35 -05:00
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trivial programs.
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2004-09-20 07:21:04 -04:00
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\subsection{Use logging functions}\label{uselogging}
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1998-11-21 10:40:35 -05:00
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There is a variety of logging functions that you can use in your program:
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see \helpref{Logging functions}{logfunctions}.
|
1998-05-20 10:25:30 -04:00
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Using tracing statements may be more convenient than using the debugger
|
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in some circumstances (such as when your debugger doesn't support a lot
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of debugging code, or you wish to print a bunch of variables).
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2004-09-20 07:21:04 -04:00
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\subsection{Use the wxWidgets debugging facilities}\label{usedebuggingfacilities}
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1998-11-21 10:40:35 -05:00
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You can use wxDebugContext to check for
|
2004-05-04 04:27:20 -04:00
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memory leaks and corrupt memory: in fact in debugging mode, wxWidgets will
|
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automatically check for memory leaks at the end of the program if wxWidgets is suitably
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1998-11-21 10:40:35 -05:00
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configured. Depending on the operating system and compiler, more or less
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specific information about the problem will be logged.
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1998-05-20 10:25:30 -04:00
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1998-11-21 10:40:35 -05:00
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You should also use \helpref{debug macros}{debugmacros} as part of a `defensive programming' strategy,
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scattering wxASSERTs liberally to test for problems in your code as early as possible. Forward thinking
|
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will save a surprising amount of time in the long run.
|
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See the \helpref{debugging overview}{debuggingoverview} for further information.
|
1998-05-20 10:25:30 -04:00
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