wxWidgets/interface/wx/uilocale.h

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/uilocale.h
// Purpose: Interface of wxUILocale
// Author: Vadim Zeitlin
// Created: 2021-08-01
// Copyright: (c) 2021 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
/**
Flags for wxUILocale::CompareStrings() function.
@since 3.1.6
*/
enum
{
/// Compare strings case-sensitively, this is the default.
wxCompare_CaseSensitive = 0,
/// Ignore strings case when comparing.
wxCompare_CaseInsensitive = 1
};
/**
Query and modify locale used for the UI by the current platform.
UI locale determines all culture-dependent conventions used in the user
interface, including numbers, currencies and dates formatting. It also
determines the language used by the native dialogs, such as wxFileDialog,
where different labels use the language corresponding to the current UI
locale.
The UI locale is, in general, different from C locale set by the standard
@c setlocale() function and affecting C standard library functions such as
@c printf(), @c scanf(), @c strftime() and many others. Unfortunately, the
relationship between C and UI locales is not the same depending on the
platform: with wxGTK they must be the same, but under macOS C locale must
not be changed, as doing this exposes bugs in the system. Because of this,
applications can't generally count on C locale being set to any particular
value and it is best to avoid using it, including implicitly via the
standard C functions, in portable code. Instead, consider using
wxNumberFormatter for parsing and formatting numbers according to the
current UI locale or wxString::FromCDouble() and wxString::ToCDouble()
functions for doing it always using period as decimal separator.
Localized applications should call wxUILocale::UseDefault() on startup to
explicitly indicate that they opt-in using the current UI locale, even if
this results in changing the global C locale, as is the case in wxGTK. Note
that some platforms (MSW and macOS) will use default user locale for their
standard dialogs even if this function is not called, but it is still
necessary to call it to use the correct number and date formats and to
avoid mixing messages in the user language with default formats not
corresponding to it.
Please also note that under macOS to really use the user locale, it must be
listed as a supported language in the application @c Info.plist file under
@c CFBundleLocalizations key.
Unlike wxLocale class, this class doesn't affect the translations used by
the application, see wxTranslations for doing this.
@library{wxbase}
@since 3.1.6
*/
class wxUILocale
{
public:
/**
Configure the UI to use the default user locale.
Localized applications should call this functions as early as possible
during the program startup, e.g. in the very beginning of the
overridden wxApp::OnInit().
Note that under most Unix systems (but not macOS) this function changes
the C locale to the locale specified by the environment variables and
so affects the results of calling C functions such as @c sprintf() etc
which can use comma, rather than period, as decimal separator. The
wxString::ToCDouble() and wxString::FromCDouble() functions can be used
for parsing and formatting floating point numbers using period as
decimal separator independently of the current locale.
@return @true on success or @false if the default locale couldn't be set
*/
static bool UseDefault();
/**
Get the object corresponding to the currently used locale.
If UseDefault() had been called, this object corresponds to the default
user locale. Otherwise it corresponds to a generic locale similar to
"C" locale, i.e. always uses period as decimal separator and m/d/y date
format.
*/
static const wxUILocale& GetCurrent();
/**
Creates the locale corresponding to the given locale identifier.
In the simplest case, this can be used as following:
@code
const wxUILocale loc("fr");
@endcode
but more precise locale identifiers can be used, see wxLocaleIdent
description for more details.
If @a localeId is not recognized or not supported, default ("C") locale
is used instead.
*/
explicit wxUILocale(const wxLocaleIdent& localeId);
/**
Compares two strings using comparison rules of the given locale.
@param lhs
First comparing string.
@param rhs
Second comparing string.
@param localeId
Represents platform dependent language name.
@see wxLocaleIdent for details.
@param flags
Can be used to specify whether to compare strings case-sensitively
(default) or not, by specifying ::wxCompare_CaseInsensitive.
@return
-1 if lhs less than rhs.
0 if lhs equal to rhs.
1 if lhs greater than rhs.
*/
static int CompareStrings(const wxString& lhs, const wxString& rhs,
const wxLocaleIdent& localeId = wxLocaleIdent(),
int flags = wxCompare_CaseSensitive);
/**
Get the platform-dependent name of the current locale.
This name can be used in diagnostic messages.
*/
wxString GetName() const;
/**
Query the locale for the specified information.
This function returns the value of the locale-specific option specified
by the given @a index.
@param index
One of the elements of wxLocaleInfo enum.
@param cat
The category to use with the given index or wxLOCALE_CAT_DEFAULT if
the index can only apply to a single category.
@return
The option value or empty string if the function failed.
*/
wxString GetInfo(wxLocaleInfo index,
wxLocaleCategory cat = wxLOCALE_CAT_DEFAULT) const;
};
/**
Return the format to use for formatting user-visible dates.
This is a simple wrapper function normally calling wxUILocale::GetInfo()
with wxLOCALE_SHORT_DATE_FMT argument, but which is also available when @c
wxUSE_INTL==0, i.e. support for internationalization is disabled at
compile-time, in which case it returns @c %x string, i.e. uses the current
C locale formatting rather than UI locale.
@see wxDateTime::Format()
@since 3.1.6
*/
wxString wxGetUIDateFormat();
/**
Allows to construct the full locale identifier in a portable way.
Parts of the locale not supported by the current platform (e.g. modifier under non-Unix platforms) are ignored.
The remaining parts are used to construct a string uniquely identifying the locale in a platform-specific name.
Usage example:
@code
auto loc = wxLocaleIdent("fr").Region("BE").Modifier("euro");
#if defined(__WINDOWS__) || defined(__WXOSX__)
wxASSERT( loc.GetName() == "fr_BE" );
#elif defined(__UNIX__)
wxASSERT( loc.GetName() == "fr_BE@euro" );
#endif
@endcode
@since 3.1.6
*/
class wxLocaleIdent
{
public:
/**
This is the default constructor and it leaves language empty.
*/
wxLocaleIdent();
/**
Constructor with language.
Note that this constructor is non-explicit, allowing to pass just a
simple string, such as "en", to functions taking wxLocaleIdent.
@param language
ISO 639 language code.
See Language() for more detailed info.
*/
wxLocaleIdent(const char* language);
/**
Set language.
Return reference to @this for method chaining.
See https://www.loc.gov/standards/iso639-2/php/English_list.php for the
list of all language codes.
@param language
A two-letter ISO 639-1 language code or a three-letter ISO 639-2
code for the languages without ISO 639-1 codes.
*/
wxLocaleIdent& Language(const wxString& language);
/**
Set region.
Return reference to @this for method chaining.
@param region
It specifies an uppercase ISO 3166-1 country/region identifier.
*/
wxLocaleIdent& Region(const wxString& region);
/**
Set script.
Note that script value is currently ignored under Unix systems.
Return reference to @this for method chaining.
@param script
It is an initial-uppercase ISO 15924 script code.
*/
wxLocaleIdent& Script(const wxString& script);
/**
Set charset.
Note that this value is only used under Unix systems and simply ignored
under the other ones.
Return reference to @this for method chaining.
@param charset
Charset is a string such as "UTF-8", "ISO855915" or "KOI8R".
Supported charsets depend on the implementation and installation.
*/
wxLocaleIdent& Charset(const wxString& charset);
/**
Set modifier.
Note that this value is only used under Unix systems and simply ignored
under the other ones.
Return reference to @this for method chaining.
@param modifier
Modifier is defined by ISO/IEC 15897.
It is a semi-colon separated list of identifiers, or name=value pairs.
*/
wxLocaleIdent& Modifier(const wxString& modifier);
/// Return the language part of the locale identifier.
const wxString& GetLanguage() const;
/// Return the region part of the locale identifier.
const wxString& GetRegion() const;
/// Return the script part of the locale identifier.
const wxString& GetScript() const;
/// Return the charset part of the locale identifier.
const wxString& GetCharset() const;
/// Return the modifier part of the locale identifier.
const wxString& GetModifier() const;
/**
Construct platform dependent name.
Format:
Windows: <language>-<script>-<REGION>
Unix: <language>_<REGION>.<charset>@<modifier>
MacOS: <language>-<script>_<REGION>
*/
wxString GetName() const;
/**
Empty language represents user's default language.
@return @true if language is empty, @false otherwise.
*/
bool IsDefault() const;
};