wxWidgets/include/wx/msw/palette.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/palette.h
// Purpose: wxPalette class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_PALETTE_H_
#define _WX_PALETTE_H_
#include "wx/gdiobj.h"
class WXDLLEXPORT wxPalette;
class WXDLLEXPORT wxPaletteRefData: public wxGDIRefData
{
friend class WXDLLEXPORT wxPalette;
public:
wxPaletteRefData(void);
virtual ~wxPaletteRefData(void);
protected:
WXHPALETTE m_hPalette;
};
#define M_PALETTEDATA ((wxPaletteRefData *)m_refData)
class WXDLLEXPORT wxPalette: public wxPaletteBase
{
public:
wxPalette();
wxPalette(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
virtual ~wxPalette(void);
bool Create(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
int GetPixel(unsigned char red, unsigned char green, unsigned char blue) const;
bool GetRGB(int pixel, unsigned char *red, unsigned char *green, unsigned char *blue) const;
virtual int GetColoursCount() const;
virtual bool Ok() const { return IsOk(); }
virtual bool IsOk(void) const { return (m_refData != NULL) ; }
virtual bool FreeResource(bool force = false);
// implemetation
inline WXHPALETTE GetHPALETTE(void) const { return (M_PALETTEDATA ? M_PALETTEDATA->m_hPalette : 0); }
void SetHPALETTE(WXHPALETTE pal);
private:
DECLARE_DYNAMIC_CLASS(wxPalette)
};
#endif
// _WX_PALETTE_H_