2003-03-30 14:36:46 -05:00
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///////////////////////////////////////////////////////////////////////////////
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// Name: treelay.h
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// Purpose: wxTreeLayout sample
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// Author: Julian Smart
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2004-09-27 15:24:45 -04:00
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// Modified by:
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2003-03-30 14:36:46 -05:00
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// Created: 7/4/98
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// RCS-ID: $Id$
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// Copyright: (c) 1998 Julian Smart
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// Define a new application
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class MyApp: public wxApp
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{
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public:
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virtual bool OnInit();
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virtual int OnExit();
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void TreeTest(wxTreeLayoutStored& tree, wxDC& dc);
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};
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DECLARE_APP(MyApp)
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class MyCanvas;
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class MyFrame: public wxFrame
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{
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public:
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MyCanvas *canvas;
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MyFrame(wxWindow *parent, const wxString& title, const wxPoint& pos, const wxSize& size);
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void OnCloseWindow(wxCloseEvent& event);
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void OnQuit(wxCommandEvent& event);
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void OnAbout(wxCommandEvent& event);
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void OnLeftRight(wxCommandEvent& event);
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void OnTopBottom(wxCommandEvent& event);
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DECLARE_EVENT_TABLE()
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};
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// Define a new canvas which can receive some events
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class MyCanvas: public wxScrolledWindow
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{
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public:
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MyCanvas(wxWindow *frame);
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void OnPaint(wxPaintEvent& event);
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void OnEvent(wxMouseEvent& event);
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void OnChar(wxKeyEvent& event);
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DECLARE_EVENT_TABLE()
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};
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#define TEST_QUIT 1
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#define TEST_ABOUT 2
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#define TEST_LEFT_RIGHT 3
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#define TEST_TOP_BOTTOM 4
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