wxWidgets/build/msw/wx_adv.dsp

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# Microsoft Developer Studio Project File - Name="wx_adv" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=adv - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "wx_adv.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "wx_adv.mak" CFG="adv - Win32 Debug"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "adv - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "adv - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "adv - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "adv - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
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# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "adv - Win32 DLL Release"
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# PROP BASE Output_Dir "..\..\lib\vc_dll"
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# PROP Use_Debug_Libraries 1
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# PROP Intermediate_Dir "vc_mswudll\adv"
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# ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_advdll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw310u_adv_vc_custom.pdb /opt:ref /opt:icf /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_ADV" /c
# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_advdll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw310u_adv_vc_custom.pdb /opt:ref /opt:icf /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_ADV" /c
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# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_ADV" /mktyplib203 /win32
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# ADD BASE BSC32 /nologo
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# ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wininet.lib ..\..\lib\vc_dll\wxmsw31u_core.lib ..\..\lib\vc_dll\wxbase31u.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw310u_adv_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw31u_adv.lib" /debug /pdb:"..\..\lib\vc_dll\wxmsw310u_adv_vc_custom.pdb"
!ELSEIF "$(CFG)" == "adv - Win32 DLL Debug"
# PROP BASE Use_MFC 0
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# ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_dll\mswud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_advdll.pch" /Zi /Fd..\..\lib\vc_dll\wxmsw310ud_adv_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_ADV" /c
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# ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_ADV" /mktyplib203 /win32
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BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
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!ELSEIF "$(CFG)" == "adv - Win32 Release"
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# PROP BASE Target_Dir ""
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# PROP Use_Debug_Libraries 1
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# PROP Intermediate_Dir "vc_mswu\adv"
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# ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw31u_adv.pdb /opt:ref /opt:icf /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_advlib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "NDEBUG" /D "_UNICODE" /D "WXBUILDING" /c
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# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
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# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw31u_adv.lib"
!ELSEIF "$(CFG)" == "adv - Win32 Debug"
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# PROP BASE Use_Debug_Libraries 1
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# ADD BASE CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw31ud_adv.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_advlib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /c
# ADD CPP /nologo /FD /MDd /Od /Gm /GR /EHsc /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /W4 /Zi /Fd..\..\lib\vc_lib\wxmsw31ud_adv.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_advlib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /c
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# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw31ud_adv.lib"
# ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw31ud_adv.lib"
!ENDIF
# Begin Target
# Name "adv - Win32 DLL Release"
# Name "adv - Win32 DLL Debug"
# Name "adv - Win32 Release"
# Name "adv - Win32 Debug"
# Begin Group "Common Sources"
# PROP Default_Filter ""
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SOURCE=..\..\src\common\animatecmn.cpp
# End Source File
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SOURCE=..\..\src\common\bmpcboxcmn.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\common\calctrlcmn.cpp
# End Source File
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SOURCE=..\..\src\common\datavcmn.cpp
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SOURCE=..\..\src\common\dummy.cpp
# ADD BASE CPP /Yc"wx/wxprec.h"
# ADD CPP /Yc"wx/wxprec.h"
# End Source File
# Begin Source File
SOURCE=..\..\src\common\gridcmn.cpp
# End Source File
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SOURCE=..\..\src\common\hyperlnkcmn.cpp
# End Source File
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SOURCE=..\..\src\common\odcombocmn.cpp
# End Source File
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SOURCE=..\..\src\common\richtooltipcmn.cpp
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SOURCE=..\..\src\common\taskbarcmn.cpp
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# PROP Default_Filter ""
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SOURCE=..\..\src\msw\aboutdlg.cpp
# End Source File
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SOURCE=..\..\src\msw\calctrl.cpp
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SOURCE=..\..\src\msw\commandlinkbutton.cpp
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SOURCE=..\..\src\msw\datecontrols.cpp
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SOURCE=..\..\src\msw\joystick.cpp
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!IF "$(CFG)" == "adv - Win32 DLL Release"
!ELSEIF "$(CFG)" == "adv - Win32 DLL Debug"
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# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "adv - Win32 Debug"
# PROP Exclude_From_Build 1
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# End Source File
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# End Source File
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SOURCE=..\..\src\generic\bmpcboxg.cpp
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SOURCE=..\..\src\generic\calctrlg.cpp
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SOURCE=..\..\src\generic\commandlinkbuttong.cpp
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SOURCE=..\..\src\generic\datavgen.cpp
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SOURCE=..\..\src\generic\grid.cpp
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SOURCE=..\..\src\generic\propdlg.cpp
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# Begin Source File
SOURCE=..\..\src\generic\richtooltipg.cpp
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SOURCE=..\..\src\generic\timectrlg.cpp
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SOURCE=..\..\src\generic\tipdlg.cpp
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# Begin Source File
SOURCE=..\..\src\generic\treelist.cpp
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SOURCE=..\..\src\generic\wizard.cpp
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# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "adv - Win32 DLL Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
InputPath=..\..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 DLL Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
InputPath=..\..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
InputPath=..\..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
InputPath=..\..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\..\include\wx\univ\setup.h
!IF "$(CFG)" == "adv - Win32 DLL Release"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 DLL Debug"
# Begin Custom Build -
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Release"
# Begin Custom Build -
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!ELSEIF "$(CFG)" == "adv - Win32 Debug"
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!ENDIF
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# PROP Default_Filter ""
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# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h
InputPath=..\..\include\wx\msw\genrcdefs.h
"..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswu\wx\msw"
cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h"
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 DLL Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h
InputPath=..\..\include\wx\msw\genrcdefs.h
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cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h"
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h
InputPath=..\..\include\wx\msw\genrcdefs.h
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cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h"
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Debug"
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InputPath=..\..\include\wx\msw\genrcdefs.h
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cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h"
# End Custom Build
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