wxWidgets/include/wx/gtk/bmpbuttn.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/gtk/bmpbutton.h
// Purpose:
// Author: Robert Roebling
// Id: $Id$
// Copyright: (c) 1998 Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __BMPBUTTONH__
#define __BMPBUTTONH__
#ifdef __GNUG__
#pragma interface
#endif
// ----------------------------------------------------------------------------
// wxBitmapButton
// ----------------------------------------------------------------------------
class wxBitmapButton: public wxBitmapButtonBase
{
public:
wxBitmapButton() { Init(); }
wxBitmapButton(wxWindow *parent,
wxWindowID id,
const wxBitmap& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxBU_AUTODRAW,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
Init();
Create(parent, id, bitmap, pos, size, style, validator, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxBitmap& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxBU_AUTODRAW,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
void SetLabel( const wxString &label );
wxString GetLabel() const;
virtual void SetLabel( const wxBitmap& bitmap ) { SetBitmapLabel(bitmap); }
virtual void SetDefault();
virtual bool Enable(bool enable = TRUE);
// implementation
// --------------
void HasFocus();
void NotFocus();
void StartSelect();
void EndSelect();
void ApplyWidgetStyle();
bool m_hasFocus:1;
bool m_isSelected:1;
protected:
virtual void OnSetBitmap();
void Init();
private:
DECLARE_DYNAMIC_CLASS(wxBitmapButton)
};
#endif // __BMPBUTTONH__