wxWidgets/include/wx/motif/cursor.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/motif/cursor.h
// Purpose: wxCursor class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CURSOR_H_
#define _WX_CURSOR_H_
#include "wx/object.h"
#include "wx/gdicmn.h"
class WXDLLEXPORT wxImage;
// Cursor
class WXDLLEXPORT wxCursor: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxCursor)
public:
wxCursor();
wxCursor(const char bits[], int width, int height,
int hotSpotX = -1, int hotSpotY = -1,
const char maskBits[] = NULL);
wxCursor(const wxString& name, long flags = wxBITMAP_TYPE_XBM,
int hotSpotX = 0, int hotSpotY = 0);
#if wxUSE_IMAGE
wxCursor(const wxImage& image);
#endif
wxCursor(wxStockCursor id);
virtual ~wxCursor();
virtual bool Ok() const { return IsOk(); }
virtual bool IsOk() const;
// Motif-specific.
// Create/get a cursor for the current display
WXCursor GetXCursor(WXDisplay* display) const;
private:
void Create(const char bits[], int width, int height,
int hotSpotX = -1, int hotSpotY = -1,
const char maskBits[] = NULL);
void Create(WXPixmap cursor, WXPixmap mask, int hotSpotX, int hotSpotY);
// Make a cursor from standard id
WXCursor MakeCursor(WXDisplay* display, wxStockCursor id) const;
};
extern WXDLLEXPORT void wxSetCursor(const wxCursor& cursor);
#endif
// _WX_CURSOR_H_