wxWidgets/include/wx/msw/frame.h

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/////////////////////////////////////////////////////////////////////////////
// Name: frame.h
// Purpose: wxFrame class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FRAME_H_
#define _WX_FRAME_H_
#ifdef __GNUG__
#pragma interface "frame.h"
#endif
#include "wx/window.h"
#include "wx/toolbar.h"
#include "wx/msw/accel.h"
WXDLLEXPORT_DATA(extern const char*) wxFrameNameStr;
WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
class WXDLLEXPORT wxMenuBar;
class WXDLLEXPORT wxStatusBar;
class WXDLLEXPORT wxFrame: public wxWindow {
DECLARE_DYNAMIC_CLASS(wxFrame)
public:
wxFrame(void);
inline wxFrame(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr)
{
Create(parent, id, title, pos, size, style, name);
}
~wxFrame(void);
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
virtual bool Destroy(void);
void SetClientSize(int width, int height);
void GetClientSize(int *width, int *height) const;
void GetSize(int *width, int *height) const ;
void GetPosition(int *x, int *y) const ;
void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
virtual bool OnClose(void);
void OnSize(wxSizeEvent& event);
void OnMenuHighlight(wxMenuEvent& event);
void OnActivate(wxActivateEvent& event);
void OnIdle(wxIdleEvent& event);
void OnCloseWindow(wxCloseEvent& event);
bool Show(bool show);
// Set menu bar
void SetMenuBar(wxMenuBar *menu_bar);
virtual wxMenuBar *GetMenuBar(void) const ;
// Set title
void SetTitle(const wxString& title);
wxString GetTitle(void) const ;
void Centre(int direction = wxBOTH);
// Call this to simulate a menu command
virtual void Command(int id);
virtual void ProcessCommand(int id);
// Set icon
virtual void SetIcon(const wxIcon& icon);
// Create status line
virtual wxStatusBar* CreateStatusBar(int number=1, long style = wxST_SIZEGRIP, wxWindowID id = 0,
const wxString& name = "statusBar");
inline wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
inline void SetStatusBar(wxStatusBar *statusBar) { m_frameStatusBar = statusBar; }
virtual void PositionStatusBar(void);
virtual wxStatusBar *OnCreateStatusBar(int number, long style, wxWindowID id,
const wxString& name);
// Create toolbar
virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER|wxTB_HORIZONTAL, wxWindowID id = -1, const wxString& name = wxToolBarNameStr);
virtual wxToolBar *OnCreateToolBar(long style, wxWindowID id, const wxString& name);
// If made known to the frame, the frame will manage it automatically.
virtual inline void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; }
virtual inline wxToolBar *GetToolBar(void) const { return m_frameToolBar; }
virtual void PositionToolBar(void);
// Set status line text
virtual void SetStatusText(const wxString& text, int number = 0);
// Set status line widths
virtual void SetStatusWidths(int n, const int widths_field[]);
// Hint to tell framework which status bar to use
// TODO: should this go into a wxFrameworkSettings class perhaps?
static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; };
static bool UsesNativeStatusBar(void) { return m_useNativeStatusBar; };
// Fit frame around subwindows
virtual void Fit(void);
// Iconize
virtual void Iconize(bool iconize);
virtual bool IsIconized(void) const ;
// Compatibility
inline bool Iconized(void) const { return IsIconized(); }
virtual void Maximize(bool maximize);
// virtual bool LoadAccelerators(const wxString& table);
// Responds to colour changes
void OnSysColourChanged(wxSysColourChangedEvent& event);
// Query app for menu item updates (called from OnIdle)
void DoMenuUpdates(void);
void DoMenuUpdates(wxMenu* menu);
WXHMENU GetWinMenu(void) const ;
// Checks if there is a toolbar, and returns the first free client position
virtual wxPoint GetClientAreaOrigin() const;
// Handlers
bool MSWOnPaint(void);
WXHICON MSWOnQueryDragIcon(void);
void MSWOnSize(int x, int y, WXUINT flag);
bool MSWOnCommand(WXWORD id, WXWORD cmd, WXHWND control);
bool MSWOnClose(void);
void MSWOnMenuHighlight(WXWORD item, WXWORD flags, WXHMENU sysmenu);
bool MSWProcessMessage(WXMSG *msg);
bool MSWTranslateMessage(WXMSG *msg);
void MSWCreate(int id, wxWindow *parent, const char *WXUNUSED(wclass), wxWindow *wx_win, const char *title,
int x, int y, int width, int height, long style);
protected:
// propagate our state change to all child frames
void IconizeChildFrames(bool bIconize);
wxMenuBar * m_frameMenuBar;
wxStatusBar * m_frameStatusBar;
wxIcon m_icon;
bool m_iconized;
WXHICON m_defaultIcon;
static bool m_useNativeStatusBar;
wxToolBar * m_frameToolBar ;
DECLARE_EVENT_TABLE()
};
#endif
// _WX_FRAME_H_