wxWidgets/include/wx/wx_cw_d.h

53 lines
1.3 KiB
C
Raw Normal View History

/////////////////////////////////////////////////////////////////////////////
// Name: wx_cw_d.h
// Purpose: wxWindows definitions for CodeWarrior builds (Debug)
// Author: Stefan Csomor
// Modified by:
// Created: 12/10/98
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CW__
#define _WX_CW__
#define MSL_USE_PRECOMPILED_HEADERS 1
#if !defined( __MWERKS__ )
#error "this file is only for builds with Metrowerks CodeWarrior"
#endif
#if (__MWERKS__ < 0x0900) || macintosh
#define __MAC__
#define __WXMAC__
#define USE_PRECOMPILED_MAC_HEADERS 1 /*Set to 0 if you don't want to use precompiled MacHeaders*/
#include <ansi_prefix.mac.h>
#define WX_PRECOMP
// automatically includes MacHeaders
#elif (__MWERKS__ >= 0x0900) && __INTEL__
#define __WXMSW__
#define __WINDOWS__
#define __WIN95__
#define STRICT
#define NOMINMAX
#include <ansi_prefix.win32.h>
// #include <Windows.h>
// #include <COMMCTRL.H>
#elif __BEOS__
#include <ansi_prefix.be.h>
#include <Be.h>
#else
#error unknown MW compiler
#endif
#define __WXDEBUG__ 1
#define WXDEBUG 1
// in order to avoid problems further down in wxWindows
char *strdup(const char *s) ;
#endif
// _WX_CW__