2014-08-23 21:50:11 -04:00
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/qt/bitmap.h
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2014-08-28 23:37:46 -04:00
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// Author: Peter Most, Javier Torres, Mariano Reingart
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// Copyright: (c) 2010 wxWidgets dev team
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2014-08-23 21:50:11 -04:00
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_QT_BITMAP_H_
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#define _WX_QT_BITMAP_H_
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class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
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class WXDLLIMPEXP_FWD_CORE wxImage;
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class WXDLLIMPEXP_FWD_CORE wxCursor;
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2014-08-23 21:50:11 -04:00
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class QImage;
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class QPixmap;
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class QBitmap;
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class WXDLLIMPEXP_CORE wxBitmap : public wxBitmapBase
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{
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public:
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wxBitmap();
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wxBitmap(QPixmap pix);
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wxBitmap(const wxBitmap& bmp);
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wxBitmap(const char bits[], int width, int height, int depth = 1);
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wxBitmap(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
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wxBitmap(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH);
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wxBitmap(const char* const* bits);
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wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM);
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wxBitmap(const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH);
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2015-01-03 22:51:57 -05:00
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// Convert from wxIcon / wxCursor
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wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); }
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wxEXPLICIT wxBitmap(const wxCursor& cursor);
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2014-08-23 21:50:11 -04:00
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static void InitStandardHandlers();
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virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
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virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH);
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virtual bool Create(int width, int height, const wxDC& WXUNUSED(dc));
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virtual int GetHeight() const;
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virtual int GetWidth() const;
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virtual int GetDepth() const;
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#if wxUSE_IMAGE
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virtual wxImage ConvertToImage() const;
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#endif // wxUSE_IMAGE
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virtual wxMask *GetMask() const;
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virtual void SetMask(wxMask *mask);
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virtual wxBitmap GetSubBitmap(const wxRect& rect) const;
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virtual bool SaveFile(const wxString &name, wxBitmapType type,
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const wxPalette *palette = NULL) const;
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virtual bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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#if wxUSE_PALETTE
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virtual wxPalette *GetPalette() const;
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virtual void SetPalette(const wxPalette& palette);
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#endif // wxUSE_PALETTE
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// copies the contents and mask of the given (colour) icon to the bitmap
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virtual bool CopyFromIcon(const wxIcon& icon);
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// implementation:
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virtual void SetHeight(int height);
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virtual void SetWidth(int width);
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virtual void SetDepth(int depth);
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void *GetRawData(wxPixelDataBase& data, int bpp);
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void UngetRawData(wxPixelDataBase& data);
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// these functions are internal and shouldn't be used, they risk to
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// disappear in the future
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bool HasAlpha() const;
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QPixmap *GetHandle() const;
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protected:
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virtual wxGDIRefData *CreateGDIRefData() const;
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virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
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DECLARE_DYNAMIC_CLASS(wxBitmap)
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};
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class WXDLLIMPEXP_CORE wxMask : public wxObject
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{
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public:
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wxMask();
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// Copy constructor
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wxMask(const wxMask &mask);
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// Construct a mask from a bitmap and a colour indicating the transparent
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// area
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wxMask(const wxBitmap& bitmap, const wxColour& colour);
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// Construct a mask from a bitmap and a palette index indicating the
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// transparent area
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wxMask(const wxBitmap& bitmap, int paletteIndex);
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// Construct a mask from a mono bitmap (copies the bitmap).
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wxMask(const wxBitmap& bitmap);
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virtual ~wxMask();
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bool Create(const wxBitmap& bitmap, const wxColour& colour);
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bool Create(const wxBitmap& bitmap, int paletteIndex);
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bool Create(const wxBitmap& bitmap);
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wxBitmap GetBitmap() const;
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// Implementation
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QBitmap *GetHandle() const;
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protected:
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DECLARE_DYNAMIC_CLASS(wxMask)
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private:
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QBitmap *m_qtBitmap;
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};
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#endif // _WX_QT_BITMAP_H_
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