wxWidgets/interface/wx/filectrl.h

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/////////////////////////////////////////////////////////////////////////////
// Name: filectrl.h
// Purpose: interface of wxFileCtrl
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxFileCtrl
This control allows the user to select a file.
Two implemetations exist, one for Gtk and another generic one for anything
other than Gtk. It is only available if @c wxUSE_FILECTRL is set to 1.
@beginStyleTable
@style{wxFC_DEFAULT_STYLE}
The default style: wxFC_OPEN
@style{wxFC_OPEN}
Creates an file control suitable for opening files. Cannot be
combined with wxFC_SAVE.
@style{wxFC_SAVE}
Creates an file control suitable for saving files. Cannot be
combined with wxFC_OPEN.
@style{wxFC_MULTIPLE}
For open control only, Allows selecting multiple files. Cannot be
combined with wxFC_SAVE
@style{wxFC_NOSHOWHIDDEN}
Hides the "Show Hidden Files" checkbox (Generic only)
@endStyleTable
@beginEventEmissionTable{wxFileCtrlEvent}
@event{EVT_FILECTRL_FILEACTIVATED(id, func)}
The user activated a file(by double-clicking or pressing Enter)
@event{EVT_FILECTRL_SELECTIONCHANGED(id, func)}
The user changed the current selection(by selecting or deselecting a file)
@event{EVT_FILECTRL_FOLDERCHANGED(id, func)}
The current folder of the file control has been changed
@endEventTable
@library{wxbase}
@category{ctrl}
@appearance{filectrl.png}
@nativeimpl{wxgtk}
@see wxGenericDirCtrl
*/
class wxFileCtrl : public wxControl
{
public:
wxFileCtrl();
/**
Constructs the window.
@param parent
Parent window, must not be non-@NULL.
@param id
The identifier for the control.
@param defaultDirectory
The initial directory shown in the control.
Must be a valid path to a directory or the empty string.
In case it is the empty string, the current working directory is used.
@param defaultFilename
The default filename, or the empty string.
@param wildCard
A wildcard specifying which files can be selected,
such as "*.*" or "BMP files (*.bmp)|*.bmp|GIF files (*.gif)|*.gif".
@param style
The window style, see wxFC_* flags.
@param pos
Initial position.
@param size
Initial size.
@param name
Control name.
@return @true if the control was successfully created or @false if
creation failed.
*/
wxFileCtrl(wxWindow* parent, wxWindowID id,
const wxString& defaultDirectory = wxEmptyString,
const wxString& defaultFilename = wxEmptyString,
const wxPoint& wildCard = wxFileSelectorDefaultWildcardStr,
long style = wxFC_DEFAULT_STYLE,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const wxString& name = wxFileCtrlNameStr);
/**
Create function for two-step construction. See wxFileCtrl() for details.
*/
bool Create(wxWindow* parent, wxWindowID id,
const wxString& defaultDirectory = wxEmptyString,
const wxString& defaultFilename = wxEmptyString,
const wxString& wildCard = wxFileSelectorDefaultWildcardStr,
long style = wxFC_DEFAULT_STYLE, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const wxString& name = wxFileCtrlNameStr);
/**
Returns the current directory of the file control (i.e. the directory shown by it).
*/
virtual wxString GetDirectory() const;
/**
Returns the currently selected filename.
For the controls having the @c wxFC_MULTIPLE style, use GetFilenames() instead.
*/
virtual wxString GetFilename() const;
/**
Fills the array @a filenames with the filenames only of selected items.
This function should only be used with the controls having the @c wxFC_MULTIPLE
style, use GetFilename() for the others.
@remarks filenames is emptied first.
*/
virtual void GetFilenames(wxArrayString& filenames) const;
/**
Returns the zero-based index of the currently selected filter.
*/
virtual int GetFilterIndex() const;
/**
Returns the full path (directory and filename) of the currently selected file.
For the controls having the @c wxFC_MULTIPLE style, use GetPaths() instead.
*/
virtual wxString GetPath() const;
/**
Fills the array @a paths with the full paths of the files chosen.
This function should be used with the controls having the @c wxFC_MULTIPLE style,
use GetPath() otherwise.
@remarks paths is emptied first.
*/
virtual void GetPaths(wxArrayString& paths) const;
/**
Returns the current wildcard.
*/
virtual wxString GetWildcard() const;
/**
Sets(changes) the current directory displayed in the control.
@return Returns @true on success, @false otherwise.
*/
virtual bool SetDirectory(const wxString& directory);
/**
Selects a certain file.
@return Returns @true on success, @false otherwise
*/
virtual bool SetFilename(const wxString& filename);
/**
Sets the current filter index, starting from zero.
*/
virtual void SetFilterIndex(int filterIndex);
/**
Sets the wildcard, which can contain multiple file types, for example:
"BMP files (*.bmp)|*.bmp|GIF files (*.gif)|*.gif"
*/
virtual void SetWildcard(const wxString& wildCard);
/**
Sets whether hidden files and folders are shown or not.
*/
virtual void ShowHidden(bool show);
};
/**
@class wxFileCtrlEvent
A file control event holds information about events associated with
wxFileCtrl objects.
@beginEventTable{wxFileCtrlEvent}
@event{EVT_FILECTRL_FILEACTIVATED(id, func)}
The user activated a file(by double-clicking or pressing Enter)
@event{EVT_FILECTRL_SELECTIONCHANGED(id, func)}
The user changed the current selection(by selecting or deselecting a file)
@event{EVT_FILECTRL_FOLDERCHANGED(id, func)}
The current folder of the file control has been changed
@endEventTable
@library{wxbase}
@category{events}
*/
class wxFileCtrlEvent : public wxCommandEvent
{
public:
/**
Constructor.
*/
wxFileCtrlEvent(wxEventType type, wxObject *evtObject, int id);
/**
Returns the current directory.
In case of a @b EVT_FILECTRL_FOLDERCHANGED, this method returns the new
directory.
*/
wxString GetDirectory() const;
/**
Returns the file selected (assuming it is only one file).
*/
wxString GetFile() const;
/**
Returns the files selected.
In case of a @b EVT_FILECTRL_SELECTIONCHANGED, this method returns the
files selected after the event.
*/
wxArrayString GetFiles() const;
/**
Sets the files changed by this event.
*/
void SetFiles(const wxArrayString& files);
/**
Sets the directory of this event.
*/
void SetDirectory( const wxString &directory );
};