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/////////////////////////////////////////////////////////////////////////////
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// Name: filectrl.h
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// Purpose: interface of wxFileCtrl
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxFileCtrl
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This control allows the user to select a file.
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Two implemetations exist, one for Gtk and another generic one for anything
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other than Gtk. It is only available if @c wxUSE_FILECTRL is set to 1.
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@beginStyleTable
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@style{wxFC_DEFAULT_STYLE}
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The default style: wxFC_OPEN
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@style{wxFC_OPEN}
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Creates an file control suitable for opening files. Cannot be
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combined with wxFC_SAVE.
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@style{wxFC_SAVE}
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Creates an file control suitable for saving files. Cannot be
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combined with wxFC_OPEN.
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@style{wxFC_MULTIPLE}
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For open control only, Allows selecting multiple files. Cannot be
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combined with wxFC_SAVE
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@style{wxFC_NOSHOWHIDDEN}
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Hides the "Show Hidden Files" checkbox (Generic only)
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@endStyleTable
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@beginEventEmissionTable{wxFileCtrlEvent}
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@event{EVT_FILECTRL_FILEACTIVATED(id, func)}
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The user activated a file(by double-clicking or pressing Enter)
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@event{EVT_FILECTRL_SELECTIONCHANGED(id, func)}
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The user changed the current selection(by selecting or deselecting a file)
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@event{EVT_FILECTRL_FOLDERCHANGED(id, func)}
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The current folder of the file control has been changed
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@endEventTable
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@library{wxbase}
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@category{ctrl}
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@appearance{filectrl.png}
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@nativeimpl{wxgtk}
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@see wxGenericDirCtrl
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*/
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class wxFileCtrl : public wxControl
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{
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public:
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wxFileCtrl();
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/**
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Constructs the window.
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@param parent
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Parent window, must not be non-@NULL.
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@param id
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The identifier for the control.
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@param defaultDirectory
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The initial directory shown in the control.
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Must be a valid path to a directory or the empty string.
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In case it is the empty string, the current working directory is used.
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@param defaultFilename
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The default filename, or the empty string.
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@param wildCard
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A wildcard specifying which files can be selected,
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such as "*.*" or "BMP files (*.bmp)|*.bmp|GIF files (*.gif)|*.gif".
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@param style
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The window style, see wxFC_* flags.
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@param pos
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Initial position.
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@param size
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Initial size.
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@param name
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Control name.
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@return @true if the control was successfully created or @false if
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creation failed.
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*/
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wxFileCtrl(wxWindow* parent, wxWindowID id,
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const wxString& defaultDirectory = wxEmptyString,
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const wxString& defaultFilename = wxEmptyString,
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const wxPoint& wildCard = wxFileSelectorDefaultWildcardStr,
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long style = wxFC_DEFAULT_STYLE,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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const wxString& name = wxFileCtrlNameStr);
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/**
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Create function for two-step construction. See wxFileCtrl() for details.
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*/
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bool Create(wxWindow* parent, wxWindowID id,
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const wxString& defaultDirectory = wxEmptyString,
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const wxString& defaultFilename = wxEmptyString,
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const wxString& wildCard = wxFileSelectorDefaultWildcardStr,
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long style = wxFC_DEFAULT_STYLE, const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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const wxString& name = wxFileCtrlNameStr);
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/**
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Returns the current directory of the file control (i.e. the directory shown by it).
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*/
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virtual wxString GetDirectory() const;
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/**
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Returns the currently selected filename.
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For the controls having the @c wxFC_MULTIPLE style, use GetFilenames() instead.
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*/
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virtual wxString GetFilename() const;
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/**
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Fills the array @a filenames with the filenames only of selected items.
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This function should only be used with the controls having the @c wxFC_MULTIPLE
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style, use GetFilename() for the others.
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@remarks filenames is emptied first.
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*/
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virtual void GetFilenames(wxArrayString& filenames) const;
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/**
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Returns the zero-based index of the currently selected filter.
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*/
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virtual int GetFilterIndex() const;
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/**
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Returns the full path (directory and filename) of the currently selected file.
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For the controls having the @c wxFC_MULTIPLE style, use GetPaths() instead.
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*/
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virtual wxString GetPath() const;
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/**
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Fills the array @a paths with the full paths of the files chosen.
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This function should be used with the controls having the @c wxFC_MULTIPLE style,
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use GetPath() otherwise.
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@remarks paths is emptied first.
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*/
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virtual void GetPaths(wxArrayString& paths) const;
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/**
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Returns the current wildcard.
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*/
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virtual wxString GetWildcard() const;
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/**
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Sets(changes) the current directory displayed in the control.
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@return Returns @true on success, @false otherwise.
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*/
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virtual bool SetDirectory(const wxString& directory);
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/**
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Selects a certain file.
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@return Returns @true on success, @false otherwise
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*/
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virtual bool SetFilename(const wxString& filename);
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/**
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Sets the current filter index, starting from zero.
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*/
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virtual void SetFilterIndex(int filterIndex);
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/**
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Sets the wildcard, which can contain multiple file types, for example:
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"BMP files (*.bmp)|*.bmp|GIF files (*.gif)|*.gif"
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*/
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virtual void SetWildcard(const wxString& wildCard);
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/**
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Sets whether hidden files and folders are shown or not.
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*/
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virtual void ShowHidden(bool show);
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};
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/**
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@class wxFileCtrlEvent
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A file control event holds information about events associated with
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wxFileCtrl objects.
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@beginEventTable{wxFileCtrlEvent}
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@event{EVT_FILECTRL_FILEACTIVATED(id, func)}
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The user activated a file(by double-clicking or pressing Enter)
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@event{EVT_FILECTRL_SELECTIONCHANGED(id, func)}
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The user changed the current selection(by selecting or deselecting a file)
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@event{EVT_FILECTRL_FOLDERCHANGED(id, func)}
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The current folder of the file control has been changed
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@endEventTable
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@library{wxbase}
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@category{events}
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*/
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class wxFileCtrlEvent : public wxCommandEvent
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{
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public:
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/**
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Constructor.
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*/
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wxFileCtrlEvent(wxEventType type, wxObject *evtObject, int id);
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/**
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Returns the current directory.
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In case of a @b EVT_FILECTRL_FOLDERCHANGED, this method returns the new
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directory.
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*/
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wxString GetDirectory() const;
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/**
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Returns the file selected (assuming it is only one file).
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*/
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wxString GetFile() const;
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/**
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Returns the files selected.
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In case of a @b EVT_FILECTRL_SELECTIONCHANGED, this method returns the
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files selected after the event.
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*/
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wxArrayString GetFiles() const;
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/**
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Sets the files changed by this event.
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*/
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void SetFiles(const wxArrayString& files);
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/**
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Sets the directory of this event.
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*/
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void SetDirectory( const wxString &directory );
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};
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