wxWidgets/include/wx/msw/toplevel.h

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/toplevel.h
// Purpose: wxTopLevelWindowMSW is the MSW implementation of wxTLW
// Author: Vadim Zeitlin
// Modified by:
// Created: 20.09.01
// RCS-ID: $Id$
// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MSW_TOPLEVEL_H_
#define _WX_MSW_TOPLEVEL_H_
#ifdef __GNUG__
#pragma interface "toplevel.h"
#endif
// ----------------------------------------------------------------------------
// wxTopLevelWindowMSW
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTopLevelWindowMSW : public wxTopLevelWindowBase
{
public:
// constructors and such
wxTopLevelWindowMSW() { Init(); }
wxTopLevelWindowMSW(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr)
{
Init();
(void)Create(parent, id, title, pos, size, style, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
virtual ~wxTopLevelWindowMSW();
// implement base class pure virtuals
virtual void Maximize(bool maximize = TRUE);
virtual bool IsMaximized() const;
virtual void Iconize(bool iconize = TRUE);
virtual bool IsIconized() const;
virtual void SetIcon(const wxIcon& icon);
virtual void SetIcons(const wxIconBundle& icons );
virtual void Restore();
virtual bool Show(bool show = TRUE);
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
virtual bool IsFullScreen() const { return m_fsIsShowing; }
// wxMSW only: EnableCloseButton(FALSE) may be used to remove the "Close"
// button from the title bar
bool EnableCloseButton(bool enable = TRUE);
// implementation from now on
// --------------------------
// event handlers
void OnActivate(wxActivateEvent& event);
// called by wxWindow whenever it gets focus
void SetLastFocus(wxWindow *win) { m_winLastFocused = win; }
wxWindow *GetLastFocus() const { return m_winLastFocused; }
protected:
// common part of all ctors
void Init();
// create a new frame, return FALSE if it couldn't be created
bool CreateFrame(const wxString& title,
const wxPoint& pos,
const wxSize& size);
// create a new dialog using the given dialog template from resources,
// return FALSE if it couldn't be created
bool CreateDialog(const void *dlgTemplate,
const wxString& title,
const wxPoint& pos,
const wxSize& size);
// common part of Iconize(), Maximize() and Restore()
void DoShowWindow(int nShowCmd);
// translate wxWindows flags to Windows ones
virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle) const;
// choose the right parent to use with CreateWindow()
virtual WXHWND MSWGetParent() const;
// is the window currently iconized?
bool m_iconized;
// should the frame be maximized when it will be shown? set by Maximize()
// when it is called while the frame is hidden
bool m_maximizeOnShow;
// Data to save/restore when calling ShowFullScreen
long m_fsStyle; // Passed to ShowFullScreen
wxRect m_fsOldSize;
long m_fsOldWindowStyle;
bool m_fsIsMaximized;
bool m_fsIsShowing;
// the last focused child: we restore focus to it on activation
wxWindow *m_winLastFocused;
DECLARE_EVENT_TABLE()
DECLARE_NO_COPY_CLASS(wxTopLevelWindowMSW)
};
// list of all frames and modeless dialogs
extern WXDLLEXPORT_DATA(wxWindowList) wxModelessWindows;
#endif // _WX_MSW_TOPLEVEL_H_