wxWidgets/interface/wx/treebase.h

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/////////////////////////////////////////////////////////////////////////////
// Name: treebase.h
// Purpose: interface of wxTreeItemId
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
@class wxTreeItemId
An opaque reference to a tree item.
@library{wxcore}
@category{data}
@see wxTreeCtrl, wxTreeItemData, @ref overview_treectrl
*/
class wxTreeItemId
{
public:
/**
Default constructor. A wxTreeItemId is not meant to be constructed
explicitly by the user; only those returned by the wxTreeCtrl functions
should be used.
*/
wxTreeItemId();
/**
Returns @true if this instance is referencing a valid tree item.
*/
bool IsOk() const;
//@{
/**
Operators for comparison between wxTreeItemId objects.
*/
bool operator ==(const wxTreeItemId& item) const;
bool operator !=(const wxTreeItemId& item) const;
//@}
/**
Antonym of IsOk(), i.e. returns @true only if the item is not valid.
*/
bool operator !() const;
};
/**
@class wxTreeItemData
wxTreeItemData is some (arbitrary) user class associated with some item. The
main advantage of having this class is that wxTreeItemData objects are
destroyed automatically by the tree and, as this class has virtual
destructor, it means that the memory and any other resources associated with
a tree item will be automatically freed when it is deleted. Note that we
don't use wxObject as the base class for wxTreeItemData because the size of
this class is critical: in many applications, each tree leaf will have
wxTreeItemData associated with it and the number of leaves may be quite big.
Also please note that because the objects of this class are deleted by the
tree using the operator @c delete, they must always be allocated on the heap
using @c new.
@library{wxcore}
@category{containers}
@see wxTreeCtrl
*/
class wxTreeItemData : public wxClientData
{
public:
/**
Default constructor.
@beginWxPythonOnly
The following methods are added in wxPython for accessing the object:
- GetData(): Returns a reference to the Python Object.
- SetData(obj): Associates a new Python Object with the wxTreeItemData.
@endWxPythonOnly
@beginWxPerlOnly
In wxPerl the constructor accepts a scalar as an optional parameter
and stores it as client data; use
- GetData() to retrieve the value.
- SetData(data) to set it.
@endWxPerlOnly
*/
wxTreeItemData();
/**
Virtual destructor.
*/
virtual ~wxTreeItemData();
/**
Returns the item associated with this node.
*/
const wxTreeItemId& GetId() const;
/**
Sets the item associated with this node.
Notice that this function is automatically called by wxTreeCtrl methods
associating an object of this class with a tree control item such as
wxTreeCtrl::AppendItem(), wxTreeCtrl::InsertItem() and
wxTreeCtrl::SetItemData() so there is usually no need to call it
yourself.
*/
void SetId(const wxTreeItemId& id);
};
/**
Indicates which type to associate an image with a wxTreeCtrl item.
@see wxTreeCtrl::GetItemImage(), wxTreeCtrl::SetItemImage()
*/
enum wxTreeItemIcon
{
/**
To get/set the item image for when the item is
@b not selected and @b not expanded.
*/
wxTreeItemIcon_Normal,
/**
To get/set the item image for when the item is
@b selected and @b not expanded.
*/
wxTreeItemIcon_Selected,
/**
To get/set the item image for when the item is
@b not selected and @b expanded.
*/
wxTreeItemIcon_Expanded,
/**
To get/set the item image for when the item is
@b selected and @b expanded.
*/
wxTreeItemIcon_SelectedExpanded,
wxTreeItemIcon_Max
};