wxWidgets/include/wx/fontutil.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/fontutil.h
// Purpose: font-related helper functions
// Author: Vadim Zeitlin
// Modified by:
// Created: 05.11.99
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// General note: this header is private to wxWindows and is not supposed to be
// included by user code. The functions declared here are implemented in
// msw/fontutil.cpp for Windows, unix/fontutil.cpp for GTK/Motif &c.
#ifndef _WX_FONTUTIL_H_
#define _WX_FONTUTIL_H_
#ifdef __GNUG__
#pragma interface "fontutil.h"
#endif
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/font.h" // for wxFont and wxFontEncoding
#if defined(__WXMSW__)
#include <windows.h>
#include "wx/msw/winundef.h"
#endif
// ----------------------------------------------------------------------------
// types
// ----------------------------------------------------------------------------
// wxNativeFontInfo is platform-specific font representation: this struct
// should be considered as opaque font description only used by the native
// functions, the user code can only get the objects of this type from
// somewhere and pass it somewhere else (possibly save them somewhere using
// ToString() and restore them using FromString())
//
// NB: it is a POD currently for max efficiency but if it continues to grow
// further it might make sense to make it a real class with virtual methods
struct WXDLLEXPORT wxNativeFontInfo
{
#if defined(__WXGTK__) // || defined(__WXMOTIF__)
// TODO: wxMotif should use this too but motif/font.cpp
// must be updated for this!
// the components of the XLFD
wxString fontElements[14];
// the full XLFD
wxString xFontName;
// init the elements from an XLFD, return TRUE if ok
bool FromXFontName(const wxString& xFontName);
// generate an XLFD using the fontElements
wxString GetXFontName() const;
#elif defined(__WXMSW__)
LOGFONT lf;
#else // other platforms
//
// This is a generic implementation that should work on all ports
// without specific support by the port.
//
#define wxNO_NATIVE_FONTINFO
int pointSize;
wxFontFamily family;
wxFontStyle style;
wxFontWeight weight;
bool underlined;
wxString faceName;
wxFontEncoding encoding;
#endif // platforms
// default ctor (default copy ctor is ok)
wxNativeFontInfo() { Init(); }
// reset to the default state
void Init();
// accessors and modifiers for the font elements
int GetPointSize() const;
wxFontStyle GetStyle() const;
wxFontWeight GetWeight() const;
bool GetUnderlined() const;
wxString GetFaceName() const;
wxFontFamily GetFamily() const;
wxFontEncoding GetEncoding() const;
void SetPointSize(int pointsize);
void SetStyle(wxFontStyle style);
void SetWeight(wxFontWeight weight);
void SetUnderlined(bool underlined);
void SetFaceName(wxString facename);
void SetFamily(wxFontFamily family);
void SetEncoding(wxFontEncoding encoding);
// it is important to be able to serialize wxNativeFontInfo objects to be
// able to store them (in config file, for example)
bool FromString(const wxString& s);
wxString ToString() const;
// we also want to present the native font descriptions to the user in some
// human-readable form (it is not platform independent neither, but can
// hopefully be understood by the user)
bool FromUserString(const wxString& s);
wxString ToUserString() const;
};
// ----------------------------------------------------------------------------
// font-related functions (common)
// ----------------------------------------------------------------------------
// translate a wxFontEncoding into native encoding parameter (defined above),
// returning TRUE if an (exact) macth could be found, FALSE otherwise (without
// attempting any substitutions)
extern bool wxGetNativeFontEncoding(wxFontEncoding encoding,
wxNativeEncodingInfo *info);
// test for the existence of the font described by this facename/encoding,
// return TRUE if such font(s) exist, FALSE otherwise
extern bool wxTestFontEncoding(const wxNativeEncodingInfo& info);
// ----------------------------------------------------------------------------
// font-related functions (X and GTK)
// ----------------------------------------------------------------------------
#ifdef _WX_X_FONTLIKE
#include "wx/unix/fontutil.h"
#endif // X || GDK
// ----------------------------------------------------------------------------
// font-related functions (MGL)
// ----------------------------------------------------------------------------
#ifdef __WXMGL__
#include "wx/mgl/fontutil.h"
#endif // __WXMGL__
#endif // _WX_FONTUTIL_H_