wxWidgets/include/wx/msw/xpmhand.h

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/////////////////////////////////////////////////////////////////////////////
// Name: xpmhand.h
// Purpose: XPM bitmap handler
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma interface "xpmhand.h"
#endif
#ifndef _WX_XPMHAND_H_
#define _WX_XPMHAND_H_
class WXDLLEXPORT wxXPMFileHandler: public wxBitmapHandler
{
DECLARE_DYNAMIC_CLASS(wxXPMFileHandler)
public:
inline wxXPMFileHandler(void)
{
m_name = "XPM bitmap file";
m_extension = "xpm";
m_type = wxBITMAP_TYPE_XPM;
};
virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
int desiredWidth = -1, int desiredHeight = -1);
virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
};
class WXDLLEXPORT wxXPMDataHandler: public wxBitmapHandler
{
DECLARE_DYNAMIC_CLASS(wxXPMDataHandler)
public:
inline wxXPMDataHandler(void)
{
m_name = "XPM bitmap data";
m_extension = "xpm";
m_type = wxBITMAP_TYPE_XPM_DATA;
};
virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
};
#endif
// _WX_XPMHAND_H_