2001-06-26 16:59:19 -04:00
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/univ/checklst.h
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// Purpose: wxCheckListBox class for wxUniversal
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 12.09.00
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// RCS-ID: $Id$
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// Copyright: (c) Vadim Zeitlin
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UNIV_CHECKLST_H_
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#define _WX_UNIV_CHECKLST_H_
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#ifdef __GNUG__
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2001-07-04 14:07:15 -04:00
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#pragma interface "univchecklst.h"
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2001-06-26 16:59:19 -04:00
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#endif
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// ----------------------------------------------------------------------------
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// actions
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// ----------------------------------------------------------------------------
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#define wxACTION_CHECKLISTBOX_TOGGLE _T("toggle")
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// ----------------------------------------------------------------------------
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// wxCheckListBox
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxCheckListBox : public wxCheckListBoxBase
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{
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public:
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// ctors
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wxCheckListBox() { Init(); }
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wxCheckListBox(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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int nStrings = 0,
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const wxString *choices = NULL,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxListBoxNameStr)
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{
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Init();
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Create(parent, id, pos, size, nStrings, choices, style, validator, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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int nStrings = 0,
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const wxString *choices = NULL,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxListBoxNameStr);
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// implement check list box methods
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virtual bool IsChecked(size_t item) const;
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virtual void Check(size_t item, bool check = TRUE);
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// and input handling
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virtual bool PerformAction(const wxControlAction& action,
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long numArg = -1l,
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const wxString& strArg = wxEmptyString);
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// override all methods which add/delete items to update m_checks array as
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// well
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virtual void Delete(int n);
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protected:
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virtual int DoAppend(const wxString& item);
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virtual void DoInsertItems(const wxArrayString& items, int pos);
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virtual void DoSetItems(const wxArrayString& items, void **clientData);
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virtual void DoClear();
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// draw the check items instead of the usual ones
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virtual void DoDrawRange(wxControlRenderer *renderer,
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int itemFirst, int itemLast);
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// take them also into account for size calculation
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virtual wxSize DoGetBestClientSize() const;
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// common part of all ctors
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void Init();
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private:
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// the array containing the checked status of the items
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wxArrayInt m_checks;
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DECLARE_DYNAMIC_CLASS(wxCheckListBox)
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};
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// ----------------------------------------------------------------------------
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// wxStdCheckListBoxInputHandler
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxStdCheckListboxInputHandler : public wxStdListboxInputHandler
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{
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public:
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wxStdCheckListboxInputHandler(wxInputHandler *inphand);
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2001-09-22 07:56:04 -04:00
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virtual bool HandleKey(wxInputConsumer *consumer,
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2001-06-26 16:59:19 -04:00
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const wxKeyEvent& event,
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bool pressed);
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2001-09-22 07:56:04 -04:00
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virtual bool HandleMouse(wxInputConsumer *consumer,
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2001-06-26 16:59:19 -04:00
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const wxMouseEvent& event);
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};
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#endif // _WX_UNIV_CHECKLST_H_
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