wxWidgets/include/wx/univ/menuitem.h

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/univ/menuitem.h
// Purpose: wxMenuItem class for wxUniversal
// Author: Vadim Zeitlin
// Modified by:
// Created: 05.05.01
// RCS-ID: $Id$
// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_UNIV_MENUITEM_H_
#define _WX_UNIV_MENUITEM_H_
#ifdef __GNUG__
#pragma interface "univmenuitem.h"
#endif
// ----------------------------------------------------------------------------
// wxMenuItem implements wxMenuItemBase
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxMenuItem : public wxMenuItemBase
{
public:
// ctor & dtor
wxMenuItem(wxMenu *parentMenu = (wxMenu *)NULL,
int id = wxID_SEPARATOR,
const wxString& name = wxEmptyString,
const wxString& help = wxEmptyString,
wxItemKind kind = wxITEM_NORMAL,
wxMenu *subMenu = (wxMenu *)NULL);
virtual ~wxMenuItem();
// override base class virtuals to update the item appearance on screen
virtual void SetText(const wxString& text);
virtual void SetCheckable(bool checkable);
virtual void Enable(bool enable = TRUE);
virtual void Check(bool check = TRUE);
// we add some extra functions which are also available under MSW from
// wxOwnerDrawn class - they will be moved to wxMenuItemBase later
// hopefully
void SetBitmaps(const wxBitmap& bmpChecked,
const wxBitmap& bmpUnchecked = wxNullBitmap);
void SetBitmap(const wxBitmap& bmp) { SetBitmaps(bmp); }
const wxBitmap& GetBitmap(bool checked = TRUE) const
{ return checked ? m_bmpChecked : m_bmpUnchecked; }
// wxUniv-specific methods for implementation only starting from here
// get the accel index of our label or -1 if none
int GetAccelIndex() const { return m_indexAccel; }
// get the accel string (displayed to the right of the label)
const wxString& GetAccelString() const { return m_strAccel; }
// set/get the y coord and the height of this item: note that it must be
// set first and retrieved later, the item doesn't calculate it itself
void SetGeometry(wxCoord y, wxCoord height)
{
m_posY = y;
m_height = height;
}
wxCoord GetPosition() const
{
wxASSERT_MSG( m_posY != -1, _T("must call SetHeight first!") );
return m_posY;
}
wxCoord GetHeight() const
{
wxASSERT_MSG( m_height != -1, _T("must call SetHeight first!") );
return m_height;
}
protected:
// notify the menu about the change in this item
inline void NotifyMenu();
// set the accel index and string from text
void UpdateAccelInfo();
// the bitmaps (may be invalid, then they're not used)
wxBitmap m_bmpChecked,
m_bmpUnchecked;
// the position of the accelerator in our label, -1 if none
int m_indexAccel;
// the accel string (i.e. "Ctrl-Q" or "Alt-F1")
wxString m_strAccel;
// the position and height of the displayed item
wxCoord m_posY,
m_height;
private:
DECLARE_DYNAMIC_CLASS(wxMenuItem)
};
#endif // _WX_UNIV_MENUITEM_H_