wxWidgets/utils/glcanvas/samples/cube/cube.h

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/////////////////////////////////////////////////////////////////////////////
// Name: cube.h
// Purpose: wxGLCanvas demo program
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CUBE_H_
#define _WX_CUBE_H_
#include "glcanvas.h"
// Define a new application type
class MyApp: public wxApp
{
public:
bool OnInit(void);
};
// Define a new frame type
class TestGLCanvas;
class MyFrame: public wxFrame
{
public:
MyFrame(wxFrame *frame, const wxString& title, const wxPoint& pos, const wxSize& size,
long style = wxDEFAULT_FRAME_STYLE);
void OnExit(wxCommandEvent& event);
public:
TestGLCanvas* m_canvas;
DECLARE_EVENT_TABLE()
};
class TestGLCanvas: public wxGLCanvas
{
public:
TestGLCanvas(wxWindow *parent, const wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "TestGLCanvas");
~TestGLCanvas(void);
void OnPaint(wxPaintEvent& event);
void OnSize(wxSizeEvent& event);
void OnEraseBackground(wxEraseEvent& event);
void InitGL(void);
private:
bool m_init;
DECLARE_EVENT_TABLE()
};
#endif