wxWidgets/include/wx/filename.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/filename.h
// Purpose: wxFileName - encapsulates a file path
// Author: Robert Roebling, Vadim Zeitlin
// Modified by:
// Created: 28.12.00
// RCS-ID: $Id$
// Copyright: (c) 2000 Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FILENAME_H_
#define _WX_FILENAME_H_
/*
TODO:
1. support for drives under Windows
2. more file operations:
a) chmod()
b) [acm]time() - get and set
c) rename()?
3. SameFileAs() function to compare inodes under Unix
*/
#include "wx/arrstr.h"
#include "wx/filefn.h"
#include "wx/datetime.h"
#include "wx/intl.h"
#include "wx/longlong.h"
#if wxUSE_FILE
class WXDLLIMPEXP_FWD_BASE wxFile;
#endif
#if wxUSE_FFILE
class WXDLLIMPEXP_FWD_BASE wxFFile;
#endif
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// the various values for the path format: this mainly affects the path
// separator but also whether or not the path has the drive part (as under
// Windows)
enum wxPathFormat
{
wxPATH_NATIVE = 0, // the path format for the current platform
wxPATH_UNIX,
wxPATH_BEOS = wxPATH_UNIX,
wxPATH_MAC,
wxPATH_DOS,
wxPATH_WIN = wxPATH_DOS,
wxPATH_OS2 = wxPATH_DOS,
wxPATH_VMS,
wxPATH_MAX // Not a valid value for specifying path format
};
// the kind of normalization to do with the file name: these values can be
// or'd together to perform several operations at once
enum wxPathNormalize
{
wxPATH_NORM_ENV_VARS = 0x0001, // replace env vars with their values
wxPATH_NORM_DOTS = 0x0002, // squeeze all .. and . and prepend cwd
wxPATH_NORM_TILDE = 0x0004, // Unix only: replace ~ and ~user
wxPATH_NORM_CASE = 0x0008, // if case insensitive => tolower
wxPATH_NORM_ABSOLUTE = 0x0010, // make the path absolute
wxPATH_NORM_LONG = 0x0020, // make the path the long form
wxPATH_NORM_SHORTCUT = 0x0040, // resolve the shortcut, if it is a shortcut
wxPATH_NORM_ALL = 0x00ff & ~wxPATH_NORM_CASE
};
// what exactly should GetPath() return?
enum
{
wxPATH_GET_VOLUME = 0x0001, // include the volume if applicable
wxPATH_GET_SEPARATOR = 0x0002 // terminate the path with the separator
};
// MkDir flags
enum
{
wxPATH_MKDIR_FULL = 0x0001 // create directories recursively
};
#if wxUSE_LONGLONG
// error code of wxFileName::GetSize()
extern wxULongLong wxInvalidSize;
#endif // wxUSE_LONGLONG
// ----------------------------------------------------------------------------
// wxFileName: encapsulates a file path
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxFileName
{
public:
// constructors and assignment
// the usual stuff
wxFileName() { Clear(); }
wxFileName(const wxFileName& filepath) { Assign(filepath); }
// from a full filename: if it terminates with a '/', a directory path
// is contructed (the name will be empty), otherwise a file name and
// extension are extracted from it
wxFileName( const wxString& fullpath, wxPathFormat format = wxPATH_NATIVE )
{ Assign( fullpath, format ); }
// from a directory name and a file name
wxFileName(const wxString& path,
const wxString& name,
wxPathFormat format = wxPATH_NATIVE)
{ Assign(path, name, format); }
// from a volume, directory name, file base name and extension
wxFileName(const wxString& volume,
const wxString& path,
const wxString& name,
const wxString& ext,
wxPathFormat format = wxPATH_NATIVE)
{ Assign(volume, path, name, ext, format); }
// from a directory name, file base name and extension
wxFileName(const wxString& path,
const wxString& name,
const wxString& ext,
wxPathFormat format = wxPATH_NATIVE)
{ Assign(path, name, ext, format); }
// the same for delayed initialization
void Assign(const wxFileName& filepath);
void Assign(const wxString& fullpath,
wxPathFormat format = wxPATH_NATIVE);
void Assign(const wxString& volume,
const wxString& path,
const wxString& name,
const wxString& ext,
bool hasExt,
wxPathFormat format = wxPATH_NATIVE);
void Assign(const wxString& volume,
const wxString& path,
const wxString& name,
const wxString& ext,
wxPathFormat format = wxPATH_NATIVE)
{ Assign(volume, path, name, ext, !ext.empty(), format); }
void Assign(const wxString& path,
const wxString& name,
wxPathFormat format = wxPATH_NATIVE);
void Assign(const wxString& path,
const wxString& name,
const wxString& ext,
wxPathFormat format = wxPATH_NATIVE);
void AssignDir(const wxString& dir, wxPathFormat format = wxPATH_NATIVE);
// assorted assignment operators
wxFileName& operator=(const wxFileName& filename)
{ Assign(filename); return *this; }
wxFileName& operator=(const wxString& filename)
{ Assign(filename); return *this; }
// reset all components to default, uninitialized state
void Clear();
// static pseudo constructors
static wxFileName FileName(const wxString& file,
wxPathFormat format = wxPATH_NATIVE);
static wxFileName DirName(const wxString& dir,
wxPathFormat format = wxPATH_NATIVE);
// file tests
// is the filename valid at all?
bool IsOk() const
{
// we're fine if we have the path or the name or if we're a root dir
return m_dirs.size() != 0 || !m_name.empty() || !m_relative ||
!m_ext.empty() || m_hasExt;
}
// does the file with this name exists?
bool FileExists() const;
static bool FileExists( const wxString &file );
// does the directory with this name exists?
bool DirExists() const;
static bool DirExists( const wxString &dir );
// checks on most common flags for files/directories;
// more platform-specific features (like e.g. Unix permissions) are not
// available in wxFileName
bool IsDirWritable() const { return wxIsWritable(GetPath()); }
static bool IsDirWritable(const wxString &path) { return wxDirExists(path) && wxIsWritable(path); }
bool IsDirReadable() const { return wxIsReadable(GetPath()); }
static bool IsDirReadable(const wxString &path) { return wxDirExists(path) && wxIsReadable(path); }
// NOTE: IsDirExecutable() is not present because the meaning of "executable"
// directory is very platform-dependent and also not so useful
bool IsFileWritable() const { return wxIsWritable(GetFullPath()); }
static bool IsFileWritable(const wxString &path) { return wxFileExists(path) && wxIsWritable(path); }
bool IsFileReadable() const { return wxIsReadable(GetFullPath()); }
static bool IsFileReadable(const wxString &path) { return wxFileExists(path) && wxIsReadable(path); }
bool IsFileExecutable() const { return wxIsExecutable(GetFullPath()); }
static bool IsFileExecutable(const wxString &path) { return wxFileExists(path) && wxIsExecutable(path); }
// time functions
#if wxUSE_DATETIME
// set the file last access/mod and creation times
// (any of the pointers may be NULL)
bool SetTimes(const wxDateTime *dtAccess,
const wxDateTime *dtMod,
const wxDateTime *dtCreate);
// set the access and modification times to the current moment
bool Touch();
// return the last access, last modification and create times
// (any of the pointers may be NULL)
bool GetTimes(wxDateTime *dtAccess,
wxDateTime *dtMod,
wxDateTime *dtCreate) const;
// convenience wrapper: get just the last mod time of the file
wxDateTime GetModificationTime() const
{
wxDateTime dtMod;
(void)GetTimes(NULL, &dtMod, NULL);
return dtMod;
}
#endif // wxUSE_DATETIME
#ifdef __WXMAC__
bool MacSetTypeAndCreator( wxUint32 type , wxUint32 creator ) ;
bool MacGetTypeAndCreator( wxUint32 *type , wxUint32 *creator ) ;
// gets the 'common' type and creator for a certain extension
static bool MacFindDefaultTypeAndCreator( const wxString& ext , wxUint32 *type , wxUint32 *creator ) ;
// registers application defined extensions and their default type and creator
static void MacRegisterDefaultTypeAndCreator( const wxString& ext , wxUint32 type , wxUint32 creator ) ;
// looks up the appropriate type and creator from the registration and then sets
bool MacSetDefaultTypeAndCreator() ;
#endif
// various file/dir operations
// retrieve the value of the current working directory
void AssignCwd(const wxString& volume = wxEmptyString);
static wxString GetCwd(const wxString& volume = wxEmptyString);
// change the current working directory
bool SetCwd();
static bool SetCwd( const wxString &cwd );
// get the value of user home (Unix only mainly)
void AssignHomeDir();
static wxString GetHomeDir();
// get the system temporary directory
static wxString GetTempDir();
#if wxUSE_FILE || wxUSE_FFILE
// get a temp file name starting with the specified prefix
void AssignTempFileName(const wxString& prefix);
static wxString CreateTempFileName(const wxString& prefix);
#endif // wxUSE_FILE
#if wxUSE_FILE
// get a temp file name starting with the specified prefix and open the
// file passed to us using this name for writing (atomically if
// possible)
void AssignTempFileName(const wxString& prefix, wxFile *fileTemp);
static wxString CreateTempFileName(const wxString& prefix,
wxFile *fileTemp);
#endif // wxUSE_FILE
#if wxUSE_FFILE
// get a temp file name starting with the specified prefix and open the
// file passed to us using this name for writing (atomically if
// possible)
void AssignTempFileName(const wxString& prefix, wxFFile *fileTemp);
static wxString CreateTempFileName(const wxString& prefix,
wxFFile *fileTemp);
#endif // wxUSE_FFILE
// directory creation and removal.
bool Mkdir( int perm = 0777, int flags = 0);
static bool Mkdir( const wxString &dir, int perm = 0777, int flags = 0 );
bool Rmdir();
static bool Rmdir( const wxString &dir );
// operations on the path
// normalize the path: with the default flags value, the path will be
// made absolute, without any ".." and "." and all environment
// variables will be expanded in it
//
// this may be done using another (than current) value of cwd
bool Normalize(int flags = wxPATH_NORM_ALL,
const wxString& cwd = wxEmptyString,
wxPathFormat format = wxPATH_NATIVE);
// get a path path relative to the given base directory, i.e. opposite
// of Normalize
//
// pass an empty string to get a path relative to the working directory
//
// returns true if the file name was modified, false if we failed to do
// anything with it (happens when the file is on a different volume,
// for example)
bool MakeRelativeTo(const wxString& pathBase = wxEmptyString,
wxPathFormat format = wxPATH_NATIVE);
// make the path absolute
//
// this may be done using another (than current) value of cwd
bool MakeAbsolute(const wxString& cwd = wxEmptyString,
wxPathFormat format = wxPATH_NATIVE)
{ return Normalize(wxPATH_NORM_DOTS | wxPATH_NORM_ABSOLUTE |
wxPATH_NORM_TILDE, cwd, format); }
#if defined(__WIN32__) && !defined(__WXWINCE__) && wxUSE_OLE
// if the path is a shortcut, return the target and optionally,
// the arguments
bool GetShortcutTarget(const wxString& shortcutPath,
wxString& targetFilename,
wxString* arguments = NULL);
#endif
// Comparison
// compares with the rules of the given platforms format
bool SameAs(const wxFileName& filepath,
wxPathFormat format = wxPATH_NATIVE) const;
// compare with another filename object
bool operator==(const wxFileName& filename) const
{ return SameAs(filename); }
bool operator!=(const wxFileName& filename) const
{ return !SameAs(filename); }
// compare with a filename string interpreted as a native file name
bool operator==(const wxString& filename) const
{ return SameAs(wxFileName(filename)); }
bool operator!=(const wxString& filename) const
{ return !SameAs(wxFileName(filename)); }
// are the file names of this type cases sensitive?
static bool IsCaseSensitive( wxPathFormat format = wxPATH_NATIVE );
// is this filename absolute?
bool IsAbsolute(wxPathFormat format = wxPATH_NATIVE) const;
// is this filename relative?
bool IsRelative(wxPathFormat format = wxPATH_NATIVE) const
{ return !IsAbsolute(format); }
// Returns the characters that aren't allowed in filenames
// on the specified platform.
static wxString GetForbiddenChars(wxPathFormat format = wxPATH_NATIVE);
// Information about path format
// get the string separating the volume from the path for this format,
// return an empty string if this format doesn't support the notion of
// volumes at all
static wxString GetVolumeSeparator(wxPathFormat format = wxPATH_NATIVE);
// get the string of path separators for this format
static wxString GetPathSeparators(wxPathFormat format = wxPATH_NATIVE);
// get the string of path terminators, i.e. characters which terminate the
// path
static wxString GetPathTerminators(wxPathFormat format = wxPATH_NATIVE);
// get the canonical path separator for this format
static wxUniChar GetPathSeparator(wxPathFormat format = wxPATH_NATIVE)
{ return GetPathSeparators(format)[0u]; }
// is the char a path separator for this format?
static bool IsPathSeparator(wxChar ch, wxPathFormat format = wxPATH_NATIVE);
// Dir accessors
size_t GetDirCount() const { return m_dirs.size(); }
void AppendDir(const wxString& dir);
void PrependDir(const wxString& dir);
void InsertDir(size_t before, const wxString& dir);
void RemoveDir(size_t pos);
void RemoveLastDir() { RemoveDir(GetDirCount() - 1); }
// Other accessors
void SetExt( const wxString &ext ) { m_ext = ext; m_hasExt = !m_ext.empty(); }
void ClearExt() { m_ext = wxEmptyString; m_hasExt = false; }
void SetEmptyExt() { m_ext = wxT(""); m_hasExt = true; }
wxString GetExt() const { return m_ext; }
bool HasExt() const { return m_hasExt; }
void SetName( const wxString &name ) { m_name = name; }
wxString GetName() const { return m_name; }
bool HasName() const { return !m_name.empty(); }
void SetVolume( const wxString &volume ) { m_volume = volume; }
wxString GetVolume() const { return m_volume; }
bool HasVolume() const { return !m_volume.empty(); }
// full name is the file name + extension (but without the path)
void SetFullName(const wxString& fullname);
wxString GetFullName() const;
const wxArrayString& GetDirs() const { return m_dirs; }
// flags are combination of wxPATH_GET_XXX flags
wxString GetPath(int flags = wxPATH_GET_VOLUME,
wxPathFormat format = wxPATH_NATIVE) const;
// Replace current path with this one
void SetPath( const wxString &path, wxPathFormat format = wxPATH_NATIVE );
// Construct full path with name and ext
wxString GetFullPath( wxPathFormat format = wxPATH_NATIVE ) const;
// Return the short form of the path (returns identity on non-Windows platforms)
wxString GetShortPath() const;
// Return the long form of the path (returns identity on non-Windows platforms)
wxString GetLongPath() const;
// Is this a file or directory (not necessarily an existing one)
bool IsDir() const { return m_name.empty() && m_ext.empty(); }
// various helpers
// get the canonical path format for this platform
static wxPathFormat GetFormat( wxPathFormat format = wxPATH_NATIVE );
// split a fullpath into the volume, path, (base) name and extension
// (all of the pointers can be NULL)
static void SplitPath(const wxString& fullpath,
wxString *volume,
wxString *path,
wxString *name,
wxString *ext,
bool *hasExt = NULL,
wxPathFormat format = wxPATH_NATIVE);
static void SplitPath(const wxString& fullpath,
wxString *volume,
wxString *path,
wxString *name,
wxString *ext,
wxPathFormat format)
{
SplitPath(fullpath, volume, path, name, ext, NULL, format);
}
// compatibility version: volume is part of path
static void SplitPath(const wxString& fullpath,
wxString *path,
wxString *name,
wxString *ext,
wxPathFormat format = wxPATH_NATIVE);
// split a path into volume and pure path part
static void SplitVolume(const wxString& fullpathWithVolume,
wxString *volume,
wxString *path,
wxPathFormat format = wxPATH_NATIVE);
// Filesize
#if wxUSE_LONGLONG
// returns the size of the given filename
wxULongLong GetSize() const;
static wxULongLong GetSize(const wxString &file);
// returns the size in a human readable form
wxString GetHumanReadableSize(const wxString &nullsize = wxGetTranslation(_T("Not available")),
int precision = 1) const;
static wxString GetHumanReadableSize(const wxULongLong &sz,
const wxString &nullsize = wxGetTranslation(_T("Not available")),
int precision = 1);
#endif // wxUSE_LONGLONG
// deprecated methods, don't use any more
// --------------------------------------
#ifndef __DIGITALMARS__
wxString GetPath( bool withSep, wxPathFormat format = wxPATH_NATIVE ) const
{ return GetPath(withSep ? wxPATH_GET_SEPARATOR : 0, format); }
#endif
wxString GetPathWithSep(wxPathFormat format = wxPATH_NATIVE ) const
{ return GetPath(wxPATH_GET_VOLUME | wxPATH_GET_SEPARATOR, format); }
private:
// check whether this dir is valid for Append/Prepend/InsertDir()
static bool IsValidDirComponent(const wxString& dir);
// the drive/volume/device specification (always empty for Unix)
wxString m_volume;
// the path components of the file
wxArrayString m_dirs;
// the file name and extension (empty for directories)
wxString m_name,
m_ext;
// when m_dirs is empty it may mean either that we have no path at all or
// that our path is '/', i.e. the root directory
//
// we use m_relative to distinguish between these two cases, it will be
// true in the former and false in the latter
//
// NB: the path is not absolute just because m_relative is false, it still
// needs the drive (i.e. volume) in some formats (Windows)
bool m_relative;
// when m_ext is empty, it may be because we don't have any extension or
// because we have an empty extension
//
// the difference is important as file with name "foo" and without
// extension has full name "foo" while with empty extension it is "foo."
bool m_hasExt;
};
#endif // _WX_FILENAME_H_