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#!#############################################################################
#! File: vc6base.t
#! Purpose: tmake template file from which wxBase.dsp is generated by running
#! tmake -t vc6base wxwin.pro -o wxBase.dsp
#! Author: Vadim Zeitlin
#! Created: 27.11.99
#! Version: $Id$
#!#############################################################################
#${
#! include the code which parses filelist.txt file and initializes
#! %wxCommon, %wxGeneric and %wxMSW hashes.
IncludeTemplate ( "filelist.t" ) ;
#! now transform these hashes into $project tags
foreach $ file ( sort keys % wxCommon ) {
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next if $ wxCommon { $ file } !~ /\bB\b/ ;
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my $ tag = $ file =~ /\.c$/ ? "WXCSRCS" : "WXCOMMONSRCS" ;
$ project { $ tag } . = $ file . " "
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}
foreach $ file ( sort keys % wxMSW ) {
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next if $ wxMSW { $ file } !~ /\bB\b/ ;
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my $ tag = $ file =~ /\.c$/ ? "WXMSWCSRCS" : "WXMSWSRCS" ;
$ project { $ tag } . = $ file . " "
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}
foreach $ file ( sort keys % wxBase ) {
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my $ tag = $ file =~ /\.c$/ ? "WXCSRCS" : "WXCOMMONSRCS" ;
$ project { $ tag } . = $ file . " "
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}
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foreach $ file ( sort keys % wxWXINCLUDE ) {
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next if $ wxWXINCLUDE { $ file } !~ /\bB\b/ ;
next if $ file =~ /setup.h/ ;
next if $ file =~ /[^.]*.cpp$/ ;
$ project { "WXHEADERS" } . = $ file . " "
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}
foreach $ file ( sort keys % wxMSWINCLUDE ) {
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next if $ wxMSWINCLUDE { $ file } !~ /\bB\b/ ;
next if $ file =~ /setup0?.h/ ;
$ project { "WXMSWHEADERS" } . = $ file . " "
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}
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$ project { "WXVERSION" } = "233" ;
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#$}
# Microsoft Developer Studio Project File - Name="wxBase" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG = wxBase - Win32 Debug
! MESSAGE This is not a valid makefile . To build this project using NMAKE ,
! MESSAGE use the Export Makefile command and run
! MESSAGE
! MESSAGE NMAKE / f "wxBase.mak" .
! MESSAGE
! MESSAGE You can specify a configuration when running NMAKE
! MESSAGE by defining the macro CFG on the command line . For example:
! MESSAGE
! MESSAGE NMAKE / f "wxBase.mak" CFG = "wxBase - Win32 Debug"
! MESSAGE
! MESSAGE Possible choices for configuration are:
! MESSAGE
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! MESSAGE "wxBase - Win32 Release Unicode DLL" ( based on "Win32 (x86) Dynamic-Link Library" )
! MESSAGE "wxBase - Win32 Debug Unicode DLL" ( based on "Win32 (x86) Dynamic-Link Library" )
! MESSAGE "wxBase - Win32 Release Unicode" ( based on "Win32 (x86) Static Library" )
! MESSAGE "wxBase - Win32 Debug Unicode" ( based on "Win32 (x86) Static Library" )
! MESSAGE "wxBase - Win32 Release DLL" ( based on "Win32 (x86) Dynamic-Link Library" )
! MESSAGE "wxBase - Win32 Debug DLL" ( based on "Win32 (x86) Dynamic-Link Library" )
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! MESSAGE "wxBase - Win32 Release" ( based on "Win32 (x86) Static Library" )
! MESSAGE "wxBase - Win32 Debug" ( based on "Win32 (x86) Static Library" )
! MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
CPP = cl . exe
RSC = rc . exe
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! IF "$(CFG)" == "wxBase - Win32 Release Unicode DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../BaseReleaseUnicodeDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../BaseReleaseUnicodeDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/basedllu" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE/Yu"wx/wxprec.h" /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /i "../include" /d "NDEBUG"
BSC32 = bscmake . exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32 = link . exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../lib/wxbase#$ $text = $project{"WXVERSION"} . 'u.dll"'
# ADD LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib ../lib/zlib.lib ../lib/regex.lib /nologo /version:2.3 /dll /machine:I386 /out:"../lib/wxbase#$ $text = $project{"WXVERSION"} . 'u.dll"'
! ELSEIF "$(CFG)" == "wxBase - Win32 Debug Unicode DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../BaseDebugUnicodeDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../BaseDebugUnicodeDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/basedllud" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL" /D "_UNICODE" /D "UNICODE/Yu"wx/wxprec.h" /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /i "../include" /d "_DEBUG"
BSC32 = bscmake . exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32 = link . exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxbase#$ $text = $project{"WXVERSION"} . 'ud.dll"'
# ADD LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib ../lib/zlibd.lib ../lib/regexd.lib /nologo /version:2.2 /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxbase#$ $text = $project{"WXVERSION"} . 'ud.dll"'
! ELSEIF "$(CFG)" == "wxBase - Win32 Release Unicode"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "..\lib"
# PROP BASE Intermediate_Dir "..\BaseReleaseUnicode"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "..\lib"
# PROP Intermediate_Dir "..\BaseReleaseUnicode"
# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/baseu" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "_UNICODE" /D "UNICODE/Yu"wx/wxprec.h" /FD /c
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# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32 = bscmake . exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32 = link . exe - lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxbaseu.lib"
! ELSEIF "$(CFG)" == "wxBase - Win32 Debug Unicode"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "..\lib"
# PROP BASE Intermediate_Dir "..\BaseDebugUnicode"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "..\lib"
# PROP Intermediate_Dir "..\BaseDebugUnicode"
# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/baseud" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D "__WXDEBUG__" /D WINVER=0x400 " /D "_UNICODE" /D "UNICODE/Yu"wx/wxprec.h" /FD /c
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# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32 = bscmake . exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo /o"../lib/wxbase.bsc"
LIB32 = link . exe - lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxbaseud.lib"
! ELSEIF "$(CFG)" == "wxBase - Win32 Release DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../BaseReleaseDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../BaseReleaseDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/basedll" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL/Yu"wx/wxprec.h" /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /i "../include" /d "NDEBUG"
BSC32 = bscmake . exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32 = link . exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../lib/wxbase#$ $text = $project{"WXVERSION"} . '.dll"'
# ADD LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib ../lib/zlib.lib ../lib/regex.lib /nologo /version:2.3 /dll /machine:I386 /out:"../lib/wxbase#$ $text = $project{"WXVERSION"} . '.dll"'
! ELSEIF "$(CFG)" == "wxBase - Win32 Debug DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../BaseDebugDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../BaseDebugDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "WXBASEDLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/basedlld" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 " /D "WXMAKINGDLL/Yu"wx/wxprec.h" /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /i "../include" /d "_DEBUG"
BSC32 = bscmake . exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32 = link . exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxbase#$ $text = $project{"WXVERSION"} . 'd.dll"'
# ADD LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib ../lib/zlibd.lib ../lib/regexd.lib /nologo /version:2.2 /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxbase#$ $text = $project{"WXVERSION"} . 'd.dll"'
! ELSEIF "$(CFG)" == "wxBase - Win32 Release"
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# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "..\lib"
# PROP BASE Intermediate_Dir "..\BaseRelease"
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# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "..\lib"
# PROP Intermediate_Dir "..\BaseRelease"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/base" /I "../include" /I "./regex" /I "./zlib" /D "NDEBUG" /D wxUSE_GUI=0 /D "WIN32" /D WINVER=0x400 /Yu"wx/wxprec.h" /FD /c
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# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32 = bscmake . exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32 = link . exe - lib
# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"..\lib\wxbase.lib"
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! ELSEIF "$(CFG)" == "wxBase - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "..\lib"
# PROP BASE Intermediate_Dir "..\BaseDebug"
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# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "..\lib"
# PROP Intermediate_Dir "..\BaseDebug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/based" /I "../include" /I "./regex" /I "./zlib" /D "_DEBUG" /D wxUSE_GUI=0 /D "WIN32" /D "__WXDEBUG__" /D WINVER=0x400 /Yu"wx/wxprec.h" /FD /c
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# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32 = bscmake . exe
# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo /o"../lib/wxbase.bsc"
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LIB32 = link . exe - lib
# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"..\lib\wxbased.lib"
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! ENDIF
# Begin Target
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# Name "wxBase - Win32 Release Unicode DLL"
# Name "wxBase - Win32 Debug Unicode DLL"
# Name "wxBase - Win32 Release Unicode"
# Name "wxBase - Win32 Debug Unicode"
# Name "wxBase - Win32 Release DLL"
# Name "wxBase - Win32 Debug DLL"
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# Name "wxBase - Win32 Release"
# Name "wxBase - Win32 Debug"
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# Begin Group "Common Files"
# PROP Default_Filter ""
#$ ExpandGlue("WXCOMMONSRCS", "# Begin Source File\n\nSOURCE=.\\common\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\common\\", "\n# End Source File\n");
#$ ExpandGlue("WXCSRCS", "# Begin Source File\n\nSOURCE=.\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n");
# End Group
# Begin Group "MSW Files"
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# PROP Default_Filter ""
# Begin Source File
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SOURCE = . \ msw \ dummy . cpp
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# ADD CPP /Yc"wx/wxprec.h"
# End Source File
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#$ ExpandGlue("WXMSWSRCS", "# Begin Source File\n\nSOURCE=.\\msw\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\msw\\", "\n# End Source File\n");
#$ ExpandGlue("WXMSWCSRCS", "# Begin Source File\n\nSOURCE=.\\msw\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\msw\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n");
# End Group
# Begin Group "Headers"
# PROP Default_Filter ""
# Begin Group "Setup"
# PROP Default_Filter ""
# Begin Source File
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SOURCE = .. \ include \ wx \ msw \ setup . h
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! IF "$(CFG)" == "wxBase - Win32 Release Unicode DLL"
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# Begin Custom Build - Copying $(InputPath) to $(TargetDir)
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InputPath = .. \ include \ wx \ msw \ setup . h
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"../lib/basedllu/wx/setup.h" : $ ( SOURCE ) "$(INTDIR)" "$(OUTDIR)"
copy $ ( InputPath ) .. \ lib \ basedllu \ wx \ setup . h
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# End Custom Build
! ELSEIF "$(CFG)" == "wxBase - Win32 Debug Unicode DLL"
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# Begin Custom Build - Copying $(InputPath) to $(TargetDir)
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InputPath = .. \ include \ wx \ msw \ setup . h
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"../lib/basedllud/wx/setup.h" : $ ( SOURCE ) "$(INTDIR)" "$(OUTDIR)"
copy $ ( InputPath ) .. \ lib \ basedllud \ wx \ setup . h
# End Custom Build
! ELSEIF "$(CFG)" == "wxBase - Win32 Release Unicode"
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# Begin Custom Build - Copying $(InputPath) to $(TargetDir)
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InputPath = .. \ include \ wx \ msw \ setup . h
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"../lib/baseu/wx/setup.h" : $ ( SOURCE ) "$(INTDIR)" "$(OUTDIR)"
copy $ ( InputPath ) .. \ lib \ baseu \ wx \ setup . h
# End Custom Build
! ELSEIF "$(CFG)" == "wxBase - Win32 Debug Unicode"
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# Begin Custom Build - Copying $(InputPath) to $(TargetDir)
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InputPath = .. \ include \ wx \ msw \ setup . h
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"../lib/baseud/wx/setup.h" : $ ( SOURCE ) "$(INTDIR)" "$(OUTDIR)"
copy $ ( InputPath ) .. \ lib \ baseud \ wx \ setup . h
# End Custom Build
! ELSEIF "$(CFG)" == "wxBase - Win32 Release DLL"
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# Begin Custom Build - Copying $(InputPath) to $(TargetDir)
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InputPath = .. \ include \ wx \ msw \ setup . h
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"../lib/basedll/wx/setup.h" : $ ( SOURCE ) "$(INTDIR)" "$(OUTDIR)"
copy $ ( InputPath ) .. \ lib \ basedll \ wx \ setup . h
# End Custom Build
! ELSEIF "$(CFG)" == "wxBase - Win32 Debug DLL"
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# Begin Custom Build - Copying $(InputPath) to $(TargetDir)
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InputPath = .. \ include \ wx \ msw \ setup . h
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"../lib/basedlld/wx/setup.h" : $ ( SOURCE ) "$(INTDIR)" "$(OUTDIR)"
copy $ ( InputPath ) .. \ lib \ basedlld \ wx \ setup . h
# End Custom Build
! ELSEIF "$(CFG)" == "wxBase - Win32 Release"
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# Begin Custom Build - Copying $(InputPath) to $(TargetDir)
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InputPath = .. \ include \ wx \ msw \ setup . h
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"../lib/base/wx/setup.h" : $ ( SOURCE ) "$(INTDIR)" "$(OUTDIR)"
copy $ ( InputPath ) .. \ lib \ base \ wx \ setup . h
# End Custom Build
! ELSEIF "$(CFG)" == "wxBase - Win32 Debug"
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# Begin Custom Build - Copying $(InputPath) to $(TargetDir)
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InputPath = .. \ include \ wx \ msw \ setup . h
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"../lib/based/wx/setup.h" : $ ( SOURCE ) "$(INTDIR)" "$(OUTDIR)"
copy $ ( InputPath ) .. \ lib \ based \ wx \ setup . h
# End Custom Build
! ENDIF
# End Source File
# End Group
# Begin Group "Common"
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# PROP Default_Filter ""
#$ ExpandGlue("WXHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\", "\n# End Source File\n");
# End Group
# Begin Group "MSW"
# PROP Default_Filter ""
#$ ExpandGlue("WXMSWHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\msw\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\msw\\", "\n# End Source File\n");
# End Group
# End Group
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# End Target
# End Project
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#! vi: set sta ts=8 sw=4 noet nolist tw=0 ft=perl: