1998-05-20 10:25:30 -04:00
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\section{Tab classes overview}\label{wxtaboverview}
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Classes: \helpref{wxTabView}{wxtabview}, \helpref{wxPanelTabView}{wxpaneltabview},
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1998-06-14 16:48:39 -04:00
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\helpref{wxTabbedPanel}{wxtabbedpanel}, \helpref{wxTabbedDialog}{wxtabbeddialog},
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1998-05-20 10:25:30 -04:00
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\helpref{wxTabControl}{wxtabcontrol}
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The tab classes provides a way to display rows of tabs (like file divider tabs), which can be
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used to switch between panels or other information. Tabs are most
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commonly used in dialog boxes where the number of options is too great
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to fit on one dialog.
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1998-06-14 16:48:39 -04:00
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\wxheading{The appearance and behaviour of a wxTabbedDialog}
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1998-05-20 10:25:30 -04:00
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The following screenshot shows the appearance of the sample tabbed dialog application.
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$$\image{8cm;0cm}{wxtab1.eps}$$
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By clicking on the tabs, the user can display a different set of controls. In the example,
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the Close and Help buttons remain constant. These two buttons are children of the main dialog box,
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whereas the other controls are children of panels which are shown and hidden according to
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which tab is active.
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A tabbed dialog may have several layers (rows) of tabs, each being
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offset vertically and horizontally from the previous. Tabs work in
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columns, in that when a tab is pressed, it swaps place with the tab on
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the first row of the same column, in order to give the effect of
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displaying that tab. All tabs must be of the same width.
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This is a constraint of the implementation, but it also
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means that the user will find it easier to find tabs since there are
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distinct tab columns. On some tabbed dialog implementations, tabs jump around
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seemingly randomly because tabs have different widths.
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In this implementation, a tab can always be found on the same column.
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Tabs are always drawn along the top of the view area; the implementation does
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not allow for vertical tabs or any other configuration.
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\wxheading{Using tabs}
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The tab classes provide facilities for switching between contexts by
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means of `tabs', which look like file divider tabs.
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You must create both a {\it view} to handle the tabs, and a {\it window} to display the tabs
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and related information. The wxTabbedDialog and wxTabbedPanel classes are provided for
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convenience, but you could equally well construct your own window class and derived
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tab view.
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If you wish to display a tabbed dialog - the most common use - you should follow these steps.
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\begin{enumerate}\itemsep=0pt
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\item Create a new wxTabbedDialog class, and any buttons you wish always to be displayed
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(regardless of which tab is active).
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\item Create a new wxPanelTabView, passing the dialog as the first argument.
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\item Set the view rectangle with \helpref{wxTabView::SetViewRect}{wxtabviewsetviewrect},
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to specify the area in which child panels will be
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shown. The tabs will sit on top of this view rectangle.
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\item Call \helpref{wxTabView::CalculateTabWidth}{wxtabviewcalculatetabwidth} to calculate
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the width of the tabs based on the view area. This is optional if, for example, you have one row
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of tabs which does not extend the full width of the view area.
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\item Call \helpref{wxTabView::AddTab}{wxtabviewaddtab} for each of the tabs you wish to create, passing
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a unique identifier and a tab label.
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\item Construct a number of windows, one for each tab, and call \helpref{wxPanelTabView::AddTabWindow}{wxpaneltabviewaddtabwindow} for
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each of these, passing a tab identifier and the window.
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\item Set the tab selection.
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\item Show the dialog.
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\end{enumerate}
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Under Motif, you may also need to size the dialog just before setting the tab selection, for unknown reasons.
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Some constraints you need to be aware of:
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\begin{itemize}\itemsep=0pt
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\item All tabs must be of the same width.
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\item Omit the wxTAB\_STYLE\_COLOUR\_INTERIOR flag to ensure that the dialog background
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and tab backgrounds match.
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\end{itemize}
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\subsection{Example}
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The following fragment is taken from the file test.cpp.
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{\small
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\begin{verbatim}
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void MyDialog::Init(void)
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{
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int dialogWidth = 365;
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int dialogHeight = 390;
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wxButton *okButton = new wxButton(this, wxID_OK, "Close", wxPoint(100, 330), wxSize(80, 25));
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wxButton *cancelButton = new wxButton(this, wxID_CANCEL, "Cancel", wxPoint(185, 330), wxSize(80, 25));
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wxButton *HelpButton = new wxButton(this, wxID_HELP, "Help", wxPoint(270, 330), wxSize(80, 25));
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okButton->SetDefault();
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// Note, omit the wxTAB_STYLE_COLOUR_INTERIOR, so we will guarantee a match
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// with the panel background, and save a bit of time.
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wxPanelTabView *view = new wxPanelTabView(this, wxTAB_STYLE_DRAW_BOX);
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wxRectangle rect;
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rect.x = 5;
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rect.y = 70;
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// Could calculate the view width from the tab width and spacing,
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// as below, but let's assume we have a fixed view width.
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// rect.width = view->GetTabWidth()*4 + 3*view->GetHorizontalTabSpacing();
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rect.width = 326;
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rect.height = 250;
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view->SetViewRect(rect);
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// Calculate the tab width for 4 tabs, based on a view width of 326 and
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// the current horizontal spacing. Adjust the view width to exactly fit
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// the tabs.
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view->CalculateTabWidth(4, TRUE);
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if (!view->AddTab(TEST_TAB_CAT, wxString("Cat")))
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return;
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if (!view->AddTab(TEST_TAB_DOG, wxString("Dog")))
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return;
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if (!view->AddTab(TEST_TAB_GUINEAPIG, wxString("Guinea Pig")))
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return;
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if (!view->AddTab(TEST_TAB_GOAT, wxString("Goat")))
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return;
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if (!view->AddTab(TEST_TAB_ANTEATER, wxString("Ant-eater")))
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return;
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if (!view->AddTab(TEST_TAB_SHEEP, wxString("Sheep")))
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return;
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if (!view->AddTab(TEST_TAB_COW, wxString("Cow")))
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return;
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if (!view->AddTab(TEST_TAB_HORSE, wxString("Horse")))
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return;
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if (!view->AddTab(TEST_TAB_PIG, wxString("Pig")))
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return;
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if (!view->AddTab(TEST_TAB_OSTRICH, wxString("Ostrich")))
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return;
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if (!view->AddTab(TEST_TAB_AARDVARK, wxString("Aardvark")))
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return;
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if (!view->AddTab(TEST_TAB_HUMMINGBIRD,wxString("Hummingbird")))
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return;
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// Add some panels
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wxPanel *panel1 = new wxPanel(this, -1, wxPoint(rect.x + 20, rect.y + 10), wxSize(290, 220), wxTAB_TRAVERSAL);
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(void)new wxButton(panel1, -1, "Press me", wxPoint(10, 10));
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(void)new wxTextCtrl(panel1, -1, "1234", wxPoint(10, 40), wxSize(120, 150));
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view->AddTabWindow(TEST_TAB_CAT, panel1);
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wxPanel *panel2 = new wxPanel(this, -1, wxPoint(rect.x + 20, rect.y + 10), wxSize(290, 220));
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wxString animals[] = { "Fox", "Hare", "Rabbit", "Sabre-toothed tiger", "T Rex" };
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(void)new wxListBox(panel2, -1, wxPoint(5, 5), wxSize(170, 80), 5, animals);
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(void)new wxTextCtrl(panel2, -1, "Some notes about the animals in this house", wxPoint(5, 100), wxSize(170, 100)),
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wxTE_MULTILINE;
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view->AddTabWindow(TEST_TAB_DOG, panel2);
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// Don't know why this is necessary under Motif...
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#ifdef wx_motif
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this->SetSize(dialogWidth, dialogHeight-20);
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#endif
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view->SetTabSelection(TEST_TAB_CAT);
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this->Centre(wxBOTH);
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}
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\end{verbatim}
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}
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\section{wxTabView overview}\label{wxtabviewoverview}
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Classes: \helpref{wxTabView}{wxtabview}, \helpref{wxPanelTabView}{wxpaneltabview}
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A wxTabView manages and draws a number of tabs. Because it is separate
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from the tabbed window implementation, it can be reused in a number of contexts.
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This library provides tabbed dialog and panel classes to use with the
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wxPanelTabView class, but an application could derive other kinds of
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view from wxTabView.
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For example, a help application might draw a representation of a book on
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1998-06-14 16:48:39 -04:00
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a window, with a row of tabs along the top. The new tab view class might
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1998-05-20 10:25:30 -04:00
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be called wxCanvasTabView, for example, with the wxBookCanvas posting
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the OnEvent function to the wxCanvasTabView before processing further,
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application-specific event processing.
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A window class designed to work with a view class must call the view's
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OnEvent and Draw functions at appropriate times.
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