wxWidgets/include/wx/wx_cw_cm.h

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#define MSL_USE_PRECOMPILED_HEADERS 0
#if !defined( __MWERKS__ )
#error "this file is only for builds with Metrowerks CodeWarrior"
#endif
#define WX_COMP_INLINE_NO_CLASS // defined if the compiler does not want the classname repeated for inlines within a class definition
#if __MWERKS__ >= 0x2400
#pragma old_argmatch on
#endif
#if (__MWERKS__ < 0x0900) || macintosh
#define __MAC__
#define __WXMAC__
#elif (__MWERKS__ >= 0x0900) && __INTEL__
#define WIN32
#define _WINDOWS
#define __WXMSW__
#define __WINDOWS__
#define __WIN95__
#define __WIN32__
#define STRICT
#define NOMINMAX
#elif __BEOS__
#include <ansi_prefix.be.h>
#include <Be.h>
#else
#error unknown MW compiler
#endif
#ifdef __WXMSW__
#include <ansi_prefix.win32.h>
#include <ansi_parms.h>
#ifdef __MWERKS__
#if defined( __MSL__ ) && __MSL__ >= 0x5012 && __MSL__ < 0x7000
#define fileno _fileno
#define fdopen _fdopen
#define tell _tell
#endif
#endif
#elif defined( __WXMAC__)
#define USE_PRECOMPILED_MAC_HEADERS 0 /*Set to 0 if you don't want to use precompiled MacHeaders*/
#define ACCESSOR_CALLS_ARE_FUNCTIONS 1
#ifdef __WXDEBUG__
// otherwise the debugger looses all symbol information
#define OPAQUE_TOOLBOX_STRUCTS 0
#else
#define OPAQUE_TOOLBOX_STRUCTS 1
#endif
#include <ansi_prefix.mac.h>
/*
#include <MacTypes.h>
#if UNIVERSAL_INTERFACES_VERSION < 0x0340
#error "please update to Apple's lastest universal headers from http://developer.apple.com/sdk/"
#endif
*/
#endif
#define USE_DEFINE
// in order to avoid problems further down in wxWindows
#ifdef __cplusplus
extern "C"
{
#endif
char *strdup(const char *s) ;
int isascii( int c ) ;
#ifdef __cplusplus
}
#endif