wxWidgets/utils/wxPython/demo/Main.py

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#!/bin/env python
#----------------------------------------------------------------------------
# Name: Main.py
# Purpose: Testing lots of stuff, controls, window types, etc.
#
# Author: Robin Dunn & Gary Dumer
#
# Created:
# RCS-ID: $Id$
# Copyright: (c) 1999 by Total Control Software
# Licence: wxWindows license
#----------------------------------------------------------------------------
import sys, os
from wxPython.wx import *
#---------------------------------------------------------------------------
_treeList = [
('Managed Windows', ['wxFrame', 'wxDialog', 'wxMiniFrame']),
('Miscellaneous Windows', ['wxGrid', 'wxSashWindow',
'wxScrolledWindow', 'wxSplitterWindow',
'wxStatusBar', 'wxToolBar', 'wxNotebook',
'wxHtmlWindow']),
('Common Dialogs', ['wxColourDialog', 'wxDirDialog', 'wxFileDialog',
'wxSingleChoiceDialog', 'wxTextEntryDialog',
'wxFontDialog', 'wxPageSetupDialog', 'wxPrintDialog',
'wxMessageDialog', 'wxProgressDialog']),
('Controls', ['wxButton', 'wxCheckBox', 'wxCheckListBox', 'wxChoice',
'wxComboBox', 'wxGauge', 'wxListBox', 'wxListCtrl', 'wxTextCtrl',
'wxTreeCtrl', 'wxSpinButton', 'wxStaticText', 'wxStaticBitmap',
'wxRadioBox', 'wxSlider']),
('Window Layout', ['wxLayoutConstraints', 'Sizers', 'OldSizers']),
('Miscellaneous', ['wxTimer', 'wxValidator', 'wxGLCanvas', 'DialogUnits',
'wxImage', 'PrintFramework', 'wxOGL']),
('wxPython Library', ['OldSizers', 'Layoutf', 'wxScrolledMessageDialog',
'wxMultipleChoiceDialog', 'wxPlotCanvas', 'wxFloatBar',
'PyShell']),
wxPython 2.1b1: Added the missing wxWindow.GetUpdateRegion() method. Made a new change in SWIG (update your patches everybody) that provides a fix for global shadow objects that get an exception in their __del__ when their extension module has already been deleted. It was only a 1 line change in .../SWIG/Modules/pycpp.cxx at about line 496 if you want to do it by hand. It is now possible to run through MainLoop more than once in any one process. The cleanup that used to happen as MainLoop completed (and prevented it from running again) has been delayed until the wxc module is being unloaded by Python. wxWindow.PopupMenu() now takes a wxPoint instead of x,y. Added wxWindow.PopupMenuXY to be consistent with some other methods. Added wxGrid.SetEditInPlace and wxGrid.GetEditInPlace. You can now provide your own app.MainLoop method. See wxPython/demo/demoMainLoop.py for an example and some explaination. Got the in-place-edit for the wxTreeCtrl fixed and added some demo code to show how to use it. Put the wxIcon constructor back in for GTK as it now has one that matches MSW's. Added wxGrid.GetCells Added wxSystemSettings static methods as functions with names like wxSystemSettings_GetSystemColour. Removed wxPyMenu since using menu callbacks have been depreciated in wxWindows. Use wxMenu and events instead. Added alternate wxBitmap constructor (for MSW only) as wxBitmapFromData(data, type, width, height, depth = 1) Added a helper function named wxPyTypeCast that can convert shadow objects of one type into shadow objects of another type. (Like doing a down-cast.) See the implementation in wx.py for some docs. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3223 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-07-31 03:56:15 -04:00
('Cool Contribs', ['pyTree', 'hangman', 'SlashDot', 'XMLtreeview']),
]
#---------------------------------------------------------------------------
class wxPythonDemo(wxFrame):
def __init__(self, parent, id, title):
wxFrame.__init__(self, parent, -1, title, size = (725, 550))
if wxPlatform == '__WXMSW__':
self.icon = wxIcon('bitmaps/mondrian.ico', wxBITMAP_TYPE_ICO)
self.SetIcon(self.icon)
self.otherWin = None
EVT_IDLE(self, self.OnIdle)
self.Centre(wxBOTH)
self.CreateStatusBar(1, wxST_SIZEGRIP)
splitter = wxSplitterWindow(self, -1)
splitter2 = wxSplitterWindow(splitter, -1)
# Prevent TreeCtrl from displaying all items after destruction
self.dying = false
# Make a File menu
self.mainmenu = wxMenuBar()
menu = wxMenu()
exitID = wxNewId()
menu.Append(exitID, 'E&xit\tAlt-X', 'Get the heck outta here!')
EVT_MENU(self, exitID, self.OnFileExit)
self.mainmenu.Append(menu, '&File')
# Make a Demo menu
menu = wxMenu()
for item in _treeList:
submenu = wxMenu()
for childItem in item[1]:
mID = wxNewId()
submenu.Append(mID, childItem)
EVT_MENU(self, mID, self.OnDemoMenu)
menu.AppendMenu(wxNewId(), item[0], submenu)
self.mainmenu.Append(menu, '&Demo')
# Make a Help menu
helpID = wxNewId()
menu = wxMenu()
menu.Append(helpID, '&About\tCtrl-H', 'wxPython RULES!!!')
EVT_MENU(self, helpID, self.OnHelpAbout)
self.mainmenu.Append(menu, '&Help')
self.SetMenuBar(self.mainmenu)
# set the menu accellerator table...
aTable = wxAcceleratorTable([(wxACCEL_ALT, ord('X'), exitID),
(wxACCEL_CTRL, ord('H'), helpID)])
self.SetAcceleratorTable(aTable)
# Create a TreeCtrl
tID = wxNewId()
self.treeMap = {}
self.tree = wxTreeCtrl(splitter, tID)
root = self.tree.AddRoot("Overview")
for item in _treeList:
child = self.tree.AppendItem(root, item[0])
for childItem in item[1]:
theDemo = self.tree.AppendItem(child, childItem)
self.treeMap[childItem] = theDemo
self.tree.Expand(root)
EVT_TREE_ITEM_EXPANDED (self.tree, tID, self.OnItemExpanded)
EVT_TREE_ITEM_COLLAPSED (self.tree, tID, self.OnItemCollapsed)
EVT_TREE_SEL_CHANGED (self.tree, tID, self.OnSelChanged)
# Create a Notebook
self.nb = wxNotebook(splitter2, -1)
# Set up a TextCtrl on the Overview Notebook page
self.ovr = wxTextCtrl(self.nb, -1, style = wxTE_MULTILINE|wxTE_READONLY)
self.nb.AddPage(self.ovr, "Overview")
# Set up a TextCtrl on the Demo Code Notebook page
self.txt = wxTextCtrl(self.nb, -1,
style = wxTE_MULTILINE|wxTE_READONLY|wxHSCROLL)
self.txt.SetFont(wxFont(9, wxMODERN, wxNORMAL, wxNORMAL, false))
self.nb.AddPage(self.txt, "Demo Code")
# Set up a log on the View Log Notebook page
self.log = wxTextCtrl(splitter2, -1,
style = wxTE_MULTILINE|wxTE_READONLY|wxHSCROLL)
(w, self.charHeight) = self.log.GetTextExtent('X')
self.WriteText('wxPython Demo Log:\n')
# add the windows to the splitter and split it.
splitter.SplitVertically(self.tree, splitter2)
splitter.SetSashPosition(180, true)
splitter.SetMinimumPaneSize(20)
splitter2.SplitHorizontally(self.nb, self.log)
splitter2.SetSashPosition(360, true)
splitter2.SetMinimumPaneSize(20)
# make our log window be stdout
#sys.stdout = self
# select initial items
self.nb.SetSelection(0)
self.tree.SelectItem(root)
if len(sys.argv) == 2:
try:
selectedDemo = self.treeMap[sys.argv[1]]
except:
selectedDemo = None
if selectedDemo:
self.tree.SelectItem(selectedDemo)
self.tree.EnsureVisible(selectedDemo)
#---------------------------------------------
def WriteText(self, text):
self.log.WriteText(text)
w, h = self.log.GetClientSizeTuple()
numLines = h/self.charHeight
x, y = self.log.PositionToXY(self.log.GetLastPosition())
if y > numLines:
self.log.ShowPosition(self.log.XYToPosition(x, y-numLines))
##self.log.ShowPosition(self.log.GetLastPosition())
self.log.SetInsertionPointEnd()
def write(self, txt):
self.WriteText(txt)
#---------------------------------------------
def OnItemExpanded(self, event):
item = event.GetItem()
self.log.WriteText("OnItemExpanded: %s\n" % self.tree.GetItemText(item))
#---------------------------------------------
def OnItemCollapsed(self, event):
item = event.GetItem()
self.log.WriteText("OnItemCollapsed: %s\n" % self.tree.GetItemText(item))
#---------------------------------------------
def OnSelChanged(self, event):
if self.dying:
return
if self.nb.GetPageCount() == 3:
if self.nb.GetSelection() == 2:
self.nb.SetSelection(0)
self.nb.DeletePage(2)
item = event.GetItem()
itemText = self.tree.GetItemText(item)
if itemText == 'Overview':
self.GetDemoFile('Main.py')
self.SetOverview('Overview', overview)
self.nb.Refresh();
self.window = None
else:
if os.path.exists(itemText + '.py'):
self.GetDemoFile(itemText + '.py')
module = __import__(itemText, globals())
self.SetOverview(itemText, module.overview)
# in case runTest is modal, make sure things look right...
self.nb.Refresh();
wxYield()
self.window = module.runTest(self, self.nb, self)
if self.window:
self.nb.AddPage(self.window, 'Demo')
self.nb.ResizeChildren()
self.nb.SetSelection(2)
else:
self.ovr.Clear()
self.txt.Clear()
self.window = None
#---------------------------------------------
# Get the Demo files
def GetDemoFile(self, filename):
self.txt.Clear()
#if not self.txt.LoadFile(filename):
# self.txt.WriteText("Cannot open %s file." % filename)
try:
self.txt.SetValue(open(filename).read())
wxPython 2.1b1: Added the missing wxWindow.GetUpdateRegion() method. Made a new change in SWIG (update your patches everybody) that provides a fix for global shadow objects that get an exception in their __del__ when their extension module has already been deleted. It was only a 1 line change in .../SWIG/Modules/pycpp.cxx at about line 496 if you want to do it by hand. It is now possible to run through MainLoop more than once in any one process. The cleanup that used to happen as MainLoop completed (and prevented it from running again) has been delayed until the wxc module is being unloaded by Python. wxWindow.PopupMenu() now takes a wxPoint instead of x,y. Added wxWindow.PopupMenuXY to be consistent with some other methods. Added wxGrid.SetEditInPlace and wxGrid.GetEditInPlace. You can now provide your own app.MainLoop method. See wxPython/demo/demoMainLoop.py for an example and some explaination. Got the in-place-edit for the wxTreeCtrl fixed and added some demo code to show how to use it. Put the wxIcon constructor back in for GTK as it now has one that matches MSW's. Added wxGrid.GetCells Added wxSystemSettings static methods as functions with names like wxSystemSettings_GetSystemColour. Removed wxPyMenu since using menu callbacks have been depreciated in wxWindows. Use wxMenu and events instead. Added alternate wxBitmap constructor (for MSW only) as wxBitmapFromData(data, type, width, height, depth = 1) Added a helper function named wxPyTypeCast that can convert shadow objects of one type into shadow objects of another type. (Like doing a down-cast.) See the implementation in wx.py for some docs. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3223 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-07-31 03:56:15 -04:00
except IOError:
self.txt.WriteText("Cannot open %s file." % filename)
self.txt.SetInsertionPoint(0)
self.txt.ShowPosition(0)
#---------------------------------------------
def SetOverview(self, name, text):
self.ovr.Clear()
self.ovr.WriteText(text)
self.nb.SetPageText(0, name)
self.ovr.SetInsertionPoint(0)
self.ovr.ShowPosition(0)
#---------------------------------------------
# Menu methods
def OnFileExit(self, event):
self.Close()
def OnHelpAbout(self, event):
#about = wxMessageDialog(self,
# "wxPython is a Python extension module that\n"
# "encapsulates the wxWindows GUI classes.\n\n"
# "This demo shows off some of the capabilities\n"
# "of wxPython.\n\n"
# " Developed by Robin Dunn",
# "About wxPython", wxOK)
from About import MyAboutBox
about = MyAboutBox(self)
about.ShowModal()
about.Destroy()
#---------------------------------------------
def OnCloseWindow(self, event):
self.dying = true
self.window = None
self.mainmenu = None
self.Destroy()
#---------------------------------------------
def OnIdle(self, event):
if self.otherWin:
self.otherWin.Raise()
self.window = self.otherWin
self.otherWin = None
#---------------------------------------------
def OnDemoMenu(self, event):
try:
selectedDemo = self.treeMap[self.mainmenu.GetLabel(event.GetId())]
except:
selectedDemo = None
if selectedDemo:
self.tree.SelectItem(selectedDemo)
self.tree.EnsureVisible(selectedDemo)
#---------------------------------------------------------------------------
#---------------------------------------------------------------------------
class MyApp(wxApp):
def OnInit(self):
wxImage_AddHandler(wxJPEGHandler())
wxImage_AddHandler(wxPNGHandler())
wxImage_AddHandler(wxGIFHandler())
frame = wxPythonDemo(NULL, -1, "wxPython: (A Demonstration)")
frame.Show(true)
self.SetTopWindow(frame)
return true
#---------------------------------------------------------------------------
def main():
app = MyApp(0)
app.MainLoop()
#---------------------------------------------------------------------------
overview = """\
Python
------------
Python is an interpreted, interactive, object-oriented programming language often compared to Tcl, Perl, Scheme, or Java.
Python combines remarkable power with very clear syntax. It has modules, classes, exceptions, very high level dynamic data types, and dynamic typing. There are interfaces to many system calls and libraries, and new built-in modules are easily written in C or C++. Python is also usable as an extension language for applications that need a programmable interface.
wxWindows
--------------------
wxWindows is a free C++ framework designed to make cross-platform programming child's play. Well, almost. wxWindows 2 supports Windows 3.1/95/98/NT, Unix with GTK/Motif/Lesstif, with a Mac version underway. Other ports are under consideration.
wxWindows is a set of libraries that allows C++ applications to compile and run on several different types of computers, with minimal source code changes. There is one library per supported GUI (such as Motif, or Windows). As well as providing a common API (Application Programming Interface) for GUI functionality, it provides functionality for accessing some commonly-used operating system facilities, such as copying or deleting files. wxWindows is a 'framework' in the sense that it provides a lot of built-in functionality, which the application can use or replace as required, thus saving a great deal of coding effort. Basic data structures such as strings, linked lists and hash tables are also supported.
wxPython
----------------
wxPython is a Python extension module that encapsulates the wxWindows GUI classes. Currently it is only available for the Win32 and GTK ports of wxWindows, but as soon as the other ports are brought up to the same level as Win32 and GTK, it should be fairly trivial to enable wxPython to be used with the new GUI.
The wxPython extension module attempts to mirror the class heiarchy of wxWindows as closely as possible. This means that there is a wxFrame class in wxPython that looks, smells, tastes and acts almost the same as the wxFrame class in the C++ version. Unfortunately, because of differences in the languages, wxPython doesn't match wxWindows exactly, but the differences should be easy to absorb because they are natural to Python. For example, some methods that return multiple values via argument pointers in C++ will return a tuple of values in Python.
There is still much to be done for wxPython, many classes still need to be mirrored. Also, wxWindows is still somewhat of a moving target so it is a bit of an effort just keeping wxPython up to date. On the other hand, there are enough of the core classes completed that useful applications can be written.
wxPython is close enough to the C++ version that the majority of the wxPython documentation is actually just notes attached to the C++ documents that describe the places where wxPython is different. There is also a series of sample programs included, and a series of documentation pages that assist the programmer in getting started with wxPython.
"""
#----------------------------------------------------------------------------
#----------------------------------------------------------------------------
if __name__ == '__main__':
main()
#----------------------------------------------------------------------------