wxWidgets/include/wx/msw/bmpbuttn.h

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/////////////////////////////////////////////////////////////////////////////
// Name: bmpbuttn.h
// Purpose: wxBitmapButton class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef __BMPBUTTNH__
#define __BMPBUTTNH__
#ifdef __GNUG__
#pragma interface "bmpbuttn.h"
#endif
#include "wx/button.h"
WXDLLEXPORT_DATA(extern const char*) wxButtonNameStr;
#define wxDEFAULT_BUTTON_MARGIN 4
class WXDLLEXPORT wxBitmapButton: public wxButton
{
DECLARE_DYNAMIC_CLASS(wxBitmapButton)
public:
inline wxBitmapButton(void) { m_marginX = wxDEFAULT_BUTTON_MARGIN; m_marginY = wxDEFAULT_BUTTON_MARGIN; }
inline wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
Create(parent, id, bitmap, pos, size, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
virtual void SetLabel(const wxBitmap& bitmap)
{
SetBitmapLabel(bitmap);
}
virtual void SetBitmapLabel(const wxBitmap& bitmap);
#if WXWIN_COMPATIBILITY
inline wxBitmap *GetBitmap(void) const { return (wxBitmap *) & m_buttonBitmap; }
#endif
inline wxBitmap& GetBitmapLabel(void) const { return (wxBitmap&) m_buttonBitmap; }
inline wxBitmap& GetBitmapSelected(void) const { return (wxBitmap&) m_buttonBitmapSelected; }
inline wxBitmap& GetBitmapFocus(void) const { return (wxBitmap&) m_buttonBitmapFocus; }
inline wxBitmap& GetBitmapDisabled(void) const { return (wxBitmap&) m_buttonBitmapDisabled; }
inline void SetBitmapSelected(const wxBitmap& sel) { m_buttonBitmapSelected = sel; };
inline void SetBitmapFocus(const wxBitmap& focus) { m_buttonBitmapFocus = focus; };
inline void SetBitmapDisabled(const wxBitmap& disabled) { m_buttonBitmapDisabled = disabled; };
inline void SetMargins(int x, int y) { m_marginX = x; m_marginY = y; }
inline int GetMarginX(void) { return m_marginX; }
inline int GetMarginY(void) { return m_marginY; }
// Implementation
virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
virtual void DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel );
virtual void DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel );
virtual void DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg );
protected:
wxBitmap m_buttonBitmap;
wxBitmap m_buttonBitmapSelected;
wxBitmap m_buttonBitmapFocus;
wxBitmap m_buttonBitmapDisabled;
int m_marginX;
int m_marginY;
};
#endif
// __BMPBUTTNH__