2001-06-26 17:05:06 -04:00
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/////////////////////////////////////////////////////////////////////////////
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// Name: cursor.h
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// Purpose:
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// Author: Vaclav Slavik
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// Id: $Id$
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2001-06-29 15:03:13 -04:00
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// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
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2001-06-26 17:05:06 -04:00
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __WX_CURSOR_H__
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#define __WX_CURSOR_H__
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#ifdef __GNUG__
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#pragma interface "cursor.h"
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#endif
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#include "wx/defs.h"
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#include "wx/object.h"
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#include "wx/gdicmn.h"
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class MGLCursor;
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//-----------------------------------------------------------------------------
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// wxCursor
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//-----------------------------------------------------------------------------
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class WXDLLEXPORT wxCursor: public wxObject
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{
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public:
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wxCursor();
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wxCursor(int cursorId);
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wxCursor(const wxCursor &cursor);
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wxCursor(const char bits[], int width, int height,
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int hotSpotX=-1, int hotSpotY=-1,
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const char maskBits[]=0, wxColour *fg=0, wxColour *bg=0);
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wxCursor(const wxString& name,
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long flags = wxBITMAP_TYPE_CUR_RESOURCE,
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int hotSpotX = 0, int hotSpotY = 0);
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~wxCursor();
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wxCursor& operator = ( const wxCursor& cursor );
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bool operator == (const wxCursor& cursor) const;
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bool operator != (const wxCursor& cursor) const;
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bool Ok() const;
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// implementation
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MGLCursor *GetMGLCursor() const;
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private:
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DECLARE_DYNAMIC_CLASS(wxCursor)
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};
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#endif // __WX_CURSOR_H__
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