2000-11-04 18:34:33 -05:00
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/////////////////////////////////////////////////////////////////////////////
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// Purpose: XML resources editor
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// Author: Vaclav Slavik
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// Created: 2000/05/05
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// RCS-ID: $Id$
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// Copyright: (c) 2000 Vaclav Slavik
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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2002-09-07 08:28:46 -04:00
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#if defined(__GNUG__) && !defined(__APPLE__)
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2000-11-04 18:34:33 -05:00
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#pragma interface "nodesdb.h"
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#endif
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#ifndef _NODESDB_H_
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#define _NODESDB_H_
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#include "wx/dynarray.h"
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class WXDLLEXPORT wxXmlNode;
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class WXDLLEXPORT wxString;
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class WXDLLEXPORT wxPathList;
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class PropertyInfo
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{
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public:
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PropertyInfo() {}
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PropertyInfo(const wxString& atype, const wxString& aname, const wxString& amoreinfo)
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: Type(atype), Name(aname), MoreInfo(amoreinfo) {}
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PropertyInfo& operator=(const PropertyInfo& p)
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{
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Type = p.Type; Name = p.Name; MoreInfo = p.MoreInfo;
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return *this;
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}
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wxString Type;
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wxString Name;
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wxString MoreInfo;
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};
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WX_DECLARE_OBJARRAY(PropertyInfo, PropertyInfoArray);
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class NodeInfo
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{
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public:
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wxString NodeClass;
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wxString Type;
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PropertyInfoArray Props;
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wxArrayString DerivedFrom;
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bool Abstract;
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wxString ChildType;
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int Icon;
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void Read(const wxString& filename, wxPathList& list);
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};
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WX_DECLARE_OBJARRAY(NodeInfo, NodeInfoArray);
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class NodesDb
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{
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public:
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NodesDb();
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void Load();
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void LoadDir(const wxString& path);
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void LoadFile(const wxString& file);
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NodeInfoArray& GetNodesInfo() { return m_Infos; }
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static NodesDb *Get();
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private:
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static NodesDb *ms_Instance;
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NodeInfoArray m_Infos;
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wxArrayString m_Paths;
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};
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#endif
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