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/////////////////////////////////////////////////////////////////////////////
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// Name: wrapsizer.h
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// Purpose: documentation for wxWrapSizer class
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxWrapSizer
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@wxheader{wrapsizer.h}
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A wrap sizer lays out its items in a single line, like a box sizer -- as long
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as there is space available in that direction. Once all available space in
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the primary direction has been used, a new line is added and items are added
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there.
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So a wrap sizer has a primary orientation for adding items, and adds lines
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as needed in the secondary direction.
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@library{wxcore}
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@category{winlayout}
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@seealso
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wxBoxSizer, wxSizer, @ref overview_sizeroverview "Sizer overview"
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*/
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class wxWrapSizer : public wxBoxSizer
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{
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public:
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/**
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Constructor for a wxWrapSizer. @e orient determines the primary direction of
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the sizer (the most common case being @c wxHORIZONTAL). The flags
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parameter may have the value @c wxEXTEND_LAST_ON_EACH_LINE which will
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cause the last item on each line to use any remaining space on that line.
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*/
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wxWrapSizer(int orient, int flags);
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/**
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Not used by an application. This is the mechanism by which sizers can inform
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sub-items of the first determined size component. The sub-item can then better
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determine its size requirements.
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Returns @true if the information was used (and the sub-item min size was
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updated).
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*/
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bool InformFirstDirection(int direction, int size,
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int availableOtherDir);
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};
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