wxWidgets/include/wx/buffer.h

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///////////////////////////////////////////////////////////////////////////////
// Name: buffer.h
// Purpose: auto buffer classes: buffers which automatically free memory
// Author: Vadim Zeitlin
// Modified by:
// Created: 12.04.99
// RCS-ID: $Id$
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
// these classes are for private use only for now, they're not documented
#ifndef _WX_BUFFER_H
#define _WX_BUFFER_H
#include "wx/wxchar.h"
#include <string.h> // strdup
// ----------------------------------------------------------------------------
// Special classes for (wide) character strings: they use malloc/free instead
// of new/delete
// ----------------------------------------------------------------------------
class wxCharBuffer
{
public:
wxCharBuffer(const char *str)
{
wxASSERT_MSG( str, T("NULL string in wxCharBuffer") );
m_str = str ? strdup(str) : (char *)NULL;
}
wxCharBuffer(size_t len)
{
m_str = (char *)malloc(len+1);
m_str[len] = '\0';
}
// no need to check for NULL, free() does it
~wxCharBuffer() { free(m_str); }
wxCharBuffer(const wxCharBuffer& src)
{
m_str = src.m_str;
// no reference count yet...
((wxCharBuffer*)&src)->m_str = (char *)NULL;
}
wxCharBuffer& operator=(const wxCharBuffer& src)
{
m_str = src.m_str;
// no reference count yet...
((wxCharBuffer*)&src)->m_str = (char *)NULL;
return *this;
}
operator const char *() const { return m_str; }
char operator[](size_t n) const { return m_str[n]; }
private:
char *m_str;
};
#if wxUSE_WCHAR_T
class wxWCharBuffer
{
public:
wxWCharBuffer(const wchar_t *wcs)
{
wxASSERT_MSG( wcs, T("NULL string in wxWCharBuffer") );
if (wcs) {
size_t siz = (wcslen(wcs)+1)*sizeof(wchar_t);
m_wcs = (wchar_t *)malloc(siz);
memcpy(m_wcs, wcs, siz);
}
else m_wcs = (wchar_t *)NULL;
}
wxWCharBuffer(size_t len)
{
m_wcs = (wchar_t *)malloc((len+1)*sizeof(wchar_t));
m_wcs[len] = L'\0';
}
// no need to check for NULL, free() does it
~wxWCharBuffer() { free(m_wcs); }
wxWCharBuffer(const wxWCharBuffer& src)
{
m_wcs = src.m_wcs;
// no reference count yet...
((wxWCharBuffer*)&src)->m_wcs = (wchar_t *)NULL;
}
wxWCharBuffer& operator=(const wxWCharBuffer& src)
{
m_wcs = src.m_wcs;
// no reference count yet...
((wxWCharBuffer*)&src)->m_wcs = (wchar_t *)NULL;
return *this;
}
operator const wchar_t *() const { return m_wcs; }
wchar_t operator[](size_t n) const { return m_wcs[n]; }
private:
wchar_t *m_wcs;
};
#endif
#if wxUSE_UNICODE
#define wxMB2WXbuf wxWCharBuffer
#define wxWX2MBbuf wxCharBuffer
#define wxWC2WXbuf wxChar*
#define wxWX2WCbuf wxChar*
#else // ANSI
#define wxMB2WXbuf wxChar*
#define wxWX2MBbuf wxChar*
#define wxWC2WXbuf wxCharBuffer
#define wxWX2WCbuf wxWCharBuffer
#endif // Unicode/ANSI
// ----------------------------------------------------------------------------
// template class for any kind of data
// ----------------------------------------------------------------------------
// TODO
#endif // _WX_BUFFER_H