wxWidgets/interface/memory.h

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/////////////////////////////////////////////////////////////////////////////
// Name: memory.h
// Purpose: interface of wxDebugStreamBuf
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxDebugStreamBuf
@wxheader{memory.h}
This class allows you to treat debugging output in a similar
(stream-based) fashion on different platforms. Under
Windows, an ostream constructed with this buffer outputs
to the debugger, or other program that intercepts debugging
output. On other platforms, the output goes to standard error (cerr).
This is soon to be obsolete, replaced by wxLog functionality.
@library{wxbase}
@category{FIXME}
@see Overview()
*/
class wxDebugStreamBuf
{
public:
};
/**
@class wxDebugContext
@wxheader{memory.h}
A class for performing various debugging and memory tracing
operations. Full functionality (such as printing out objects
currently allocated) is only present in a debugging build of wxWidgets,
i.e. if the __WXDEBUG__ symbol is defined. wxDebugContext
and related functions and macros can be compiled out by setting
wxUSE_DEBUG_CONTEXT to 0 is setup.h
@library{wxbase}
@category{debugging}
@see Overview()
*/
class wxDebugContext
{
public:
/**
Checks the memory blocks for errors, starting from the currently set
checkpoint.
@returns Returns the number of errors, so a value of zero represents
success. Returns -1 if an error was detected that
prevents further checking.
*/
int Check();
/**
Performs a memory dump from the currently set checkpoint, writing to the
current debug stream. Calls the @b Dump member function for each wxObject
derived instance.
@returns @true if the function succeeded, @false otherwise.
*/
bool Dump();
/**
Returns @true if the memory allocator checks all previous memory blocks for
errors.
By default, this is @false since it slows down execution considerably.
@see SetCheckPrevious()
*/
bool GetCheckPrevious();
/**
Returns @true if debug mode is on. If debug mode is on, the wxObject new and
delete
operators store or use information about memory allocation. Otherwise,
a straight malloc and free will be performed by these operators.
@see SetDebugMode()
*/
bool GetDebugMode();
/**
Gets the debug level (default 1). The debug level is used by the wxTraceLevel
function and
the WXTRACELEVEL macro to specify how detailed the trace information is; setting
a different level will only have an effect if trace statements in the
application
specify a value other than one.
This is obsolete, replaced by wxLog functionality.
@see SetLevel()
*/
int GetLevel();
/**
Returns the output stream associated with the debug context.
This is obsolete, replaced by wxLog functionality.
@see SetStream()
*/
ostream GetStream();
/**
Returns a pointer to the output stream buffer associated with the debug context.
There may not necessarily be a stream buffer if the stream has been set
by the user.
This is obsolete, replaced by wxLog functionality.
*/
streambuf* GetStreamBuf();
/**
Returns @true if there is a stream currently associated
with the debug context.
This is obsolete, replaced by wxLog functionality.
@see SetStream(), GetStream()
*/
bool HasStream();
/**
Prints a list of the classes declared in this application, giving derivation
and whether instances of this class can be dynamically created.
@see PrintStatistics()
*/
bool PrintClasses();
/**
Performs a statistics analysis from the currently set checkpoint, writing
to the current debug stream. The number of object and non-object
allocations is printed, together with the total size.
@param detailed
If @true, the function will also print how many
objects of each class have been allocated, and the space taken by
these class instances.
@see PrintStatistics()
*/
bool PrintStatistics(bool detailed = true);
/**
Tells the memory allocator to check all previous memory blocks for errors.
By default, this is @false since it slows down execution considerably.
@see GetCheckPrevious()
*/
void SetCheckPrevious(bool check);
/**
Sets the current checkpoint: Dump and PrintStatistics operations will
be performed from this point on. This allows you to ignore allocations
that have been performed up to this point.
@param all
If @true, the checkpoint is reset to include all
memory allocations since the program started.
*/
void SetCheckpoint(bool all = false);
/**
Sets the debug mode on or off. If debug mode is on, the wxObject new and delete
operators store or use information about memory allocation. Otherwise,
a straight malloc and free will be performed by these operators.
By default, debug mode is on if __WXDEBUG__ is defined. If the application
uses this function, it should make sure that all object memory allocated
is deallocated with the same value of debug mode. Otherwise, the
delete operator might try to look for memory information that does not
exist.
@see GetDebugMode()
*/
void SetDebugMode(bool debug);
/**
Sets the current debug file and creates a stream. This will delete any existing
stream and stream buffer. By default, the debug context stream
outputs to the debugger (Windows) or standard error (other platforms).
*/
bool SetFile(const wxString& filename);
/**
Sets the debug level (default 1). The debug level is used by the wxTraceLevel
function and
the WXTRACELEVEL macro to specify how detailed the trace information is; setting
a different level will only have an effect if trace statements in the
application
specify a value other than one.
This is obsolete, replaced by wxLog functionality.
@see GetLevel()
*/
void SetLevel(int level);
/**
Installs a function to be called at the end of wxWidgets shutdown. It will be
called after
all files with global instances of wxDebugContextDumpDelayCounter have run
their destructors.
The shutdown function must be take no parameters and return nothing.
*/
void SetShutdownNotifyFunction(wxShutdownNotifyFunction func);
/**
Sets the debugging stream to be the debugger (Windows) or standard error (other
platforms).
This is the default setting. The existing stream will be flushed and deleted.
This is obsolete, replaced by wxLog functionality.
*/
bool SetStandardError();
/**
Sets the stream and optionally, stream buffer associated with the debug context.
This operation flushes and deletes the existing stream (and stream buffer if
any).
This is obsolete, replaced by wxLog functionality.
@param stream
Stream to associate with the debug context. Do not set this to @NULL.
@param streamBuf
Stream buffer to associate with the debug context.
*/
void SetStream(ostream* stream, streambuf* streamBuf = NULL);
};
// ============================================================================
// Global functions/macros
// ============================================================================
/** @ingroup group_funcmacro_log */
//@{
/**
@deprecated Use one of the wxLogTrace() functions or one of the
wxVLogTrace() functions instead.
Calls wxTrace() with printf-style variable argument syntax. Output is
directed to the current output stream (see wxDebugContext).
@header{wx/memory.h}
*/
#define WXTRACE(format, ...)
/**
@deprecated Use one of the wxLogTrace() functions or one of the
wxVLogTrace() functions instead.
Calls wxTraceLevel with printf-style variable argument syntax. Output is
directed to the current output stream (see wxDebugContext). The first
argument should be the level at which this information is appropriate. It
will only be output if the level returned by wxDebugContext::GetLevel is
equal to or greater than this value.
@header{wx/memory.h}
*/
#define WXTRACELEVEL(level, format, ...)
/**
@deprecated Use one of the wxLogTrace() functions or one of the
wxVLogTrace() functions instead.
Takes printf-style variable argument syntax. Output is directed to the
current output stream (see wxDebugContext).
@header{wx/memory.h}
*/
void wxTrace(const wxString& format, ...);
/**
@deprecated Use one of the wxLogTrace() functions or one of the
wxVLogTrace() functions instead.
Takes @e printf() style variable argument syntax. Output is directed to the
current output stream (see wxDebugContext). The first argument should be
the level at which this information is appropriate. It will only be output
if the level returned by wxDebugContext::GetLevel() is equal to or greater
than this value.
@header{wx/memory.h}
*/
void wxTraceLevel(int level, const wxString& format, ...);
//@}