wxWidgets/include/wx/univ/toplevel.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/toplevel.h
// Purpose: Top level window, abstraction of wxFrame and wxDialog
// Author: Vaclav Slavik
// Id: $Id$
// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WX_UNIV_TOPLEVEL_H__
#define __WX_UNIV_TOPLEVEL_H__
#ifdef __GNUG__
#pragma interface "univtoplevel.h"
#endif
//-----------------------------------------------------------------------------
// wxTopLevelWindow
//-----------------------------------------------------------------------------
class wxTopLevelWindow : public wxTopLevelWindowNative
{
public:
// construction
wxTopLevelWindow() { Init(); }
wxTopLevelWindow(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr)
{
Init();
Create(parent, id, title, pos, size, style, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
// implement base class pure virtuals
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
// implementation from now on
// --------------------------
DECLARE_DYNAMIC_CLASS(wxTopLevelWindow)
protected:
// common part of all ctors
void Init();
};
#endif // __WX_UNIV_TOPLEVEL_H__