2001-09-18 18:37:08 -04:00
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/////////////////////////////////////////////////////////////////////////////
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// Name: wx/toplevel.h
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// Purpose: Top level window, abstraction of wxFrame and wxDialog
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// Author: Vaclav Slavik
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// Id: $Id$
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// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __WX_UNIV_TOPLEVEL_H__
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#define __WX_UNIV_TOPLEVEL_H__
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#ifdef __GNUG__
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#pragma interface "univtoplevel.h"
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#endif
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//-----------------------------------------------------------------------------
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// wxTopLevelWindow
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//-----------------------------------------------------------------------------
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class wxTopLevelWindow : public wxTopLevelWindowNative
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{
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public:
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// construction
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wxTopLevelWindow() { Init(); }
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wxTopLevelWindow(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxFrameNameStr)
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{
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Init();
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Create(parent, id, title, pos, size, style, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxFrameNameStr);
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// implement base class pure virtuals
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virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
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// implementation from now on
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// --------------------------
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DECLARE_DYNAMIC_CLASS(wxTopLevelWindow)
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protected:
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// common part of all ctors
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void Init();
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};
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#endif // __WX_UNIV_TOPLEVEL_H__
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