2009-10-05 18:54:13 -04:00
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///////////////////////////////////////////////////////////////////////////////
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// Name: wx/generic/infobar.h
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// Purpose: generic wxInfoBar class declaration
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// Author: Vadim Zeitlin
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// Created: 2009-07-28
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// RCS-ID: $Id: wxhead.h,v 1.11 2009-06-29 10:23:04 zeitlin Exp $
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// Copyright: (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GENERIC_INFOBAR_H_
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#define _WX_GENERIC_INFOBAR_H_
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class WXDLLIMPEXP_FWD_CORE wxBitmapButton;
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class WXDLLIMPEXP_FWD_CORE wxStaticBitmap;
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class WXDLLIMPEXP_FWD_CORE wxStaticText;
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// ----------------------------------------------------------------------------
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// wxInfoBar
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// ----------------------------------------------------------------------------
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2009-10-05 18:55:10 -04:00
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class WXDLLIMPEXP_ADV wxInfoBarGeneric : public wxInfoBarBase
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{
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public:
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// the usual ctors and Create() but remember that info bar is created
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// hidden
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wxInfoBarGeneric() { Init(); }
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2009-10-05 18:55:10 -04:00
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wxInfoBarGeneric(wxWindow *parent, wxWindowID winid = wxID_ANY)
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{
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Init();
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Create(parent, winid);
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}
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bool Create(wxWindow *parent, wxWindowID winid = wxID_ANY);
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// implement base class methods
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// ----------------------------
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2009-10-05 18:55:10 -04:00
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virtual void ShowMessage(const wxString& msg,
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int flags = wxICON_INFORMATION);
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2009-10-05 18:56:07 -04:00
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virtual void Dismiss();
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2009-10-05 18:54:31 -04:00
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virtual void AddButton(wxWindowID btnid, const wxString& label = wxString());
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2009-10-05 18:55:17 -04:00
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virtual void RemoveButton(wxWindowID btnid);
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2009-10-05 18:54:13 -04:00
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// methods specific to this version
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// --------------------------------
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// set the effect(s) to use when showing/hiding the bar, may be
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// wxSHOW_EFFECT_NONE to disable any effects entirely
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//
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// by default, slide to bottom/top is used when it's positioned on the top
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// of the window for showing/hiding it and top/bottom when it's positioned
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// at the bottom
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void SetShowHideEffects(wxShowEffect showEffect, wxShowEffect hideEffect)
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{
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m_showEffect = showEffect;
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m_hideEffect = hideEffect;
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}
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// get effect used when showing/hiding the window
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wxShowEffect GetShowEffect() const;
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wxShowEffect GetHideEffect() const;
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// set the duration of animation used when showing/hiding the bar, in ms
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void SetEffectDuration(int duration) { m_effectDuration = duration; }
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// get the currently used effect animation duration
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int GetEffectDuration() const { return m_effectDuration; }
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2009-10-05 18:54:24 -04:00
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// overridden base class methods
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// -----------------------------
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// setting the font of this window sets it for the text control inside it
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// (default font is a larger and bold version of the normal one)
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virtual bool SetFont(const wxFont& font);
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protected:
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// info bar shouldn't have any border by default, the colour difference
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// between it and the main window separates it well enough
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virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; }
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2009-10-05 18:55:10 -04:00
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// update the parent to take our new or changed size into account (notably
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// should be called when we're shown or hidden)
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void UpdateParent();
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private:
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// common part of all ctors
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void Init();
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// handler for the close button
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void OnButton(wxCommandEvent& event);
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// show/hide the bar
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void DoShow();
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void DoHide();
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// determine the placement of the bar from its position in the containing
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// sizer
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enum BarPlacement
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{
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BarPlacement_Top,
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BarPlacement_Bottom,
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BarPlacement_Unknown
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};
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BarPlacement GetBarPlacement() const;
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2009-10-05 18:54:13 -04:00
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// different controls making up the bar
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wxStaticBitmap *m_icon;
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wxStaticText *m_text;
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wxBitmapButton *m_button;
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2009-10-05 18:57:45 -04:00
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// the effects to use when showing/hiding and duration for them: by default
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// the effect is determined by the info bar automatically depending on its
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// position and the default duration is used
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wxShowEffect m_showEffect,
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m_hideEffect;
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int m_effectDuration;
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2009-10-05 18:55:22 -04:00
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DECLARE_EVENT_TABLE()
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wxDECLARE_NO_COPY_CLASS(wxInfoBarGeneric);
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};
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#endif // _WX_GENERIC_INFOBAR_H_
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