builds after files moved
This commit is contained in:
parent
2371674072
commit
b989390a6b
@ -2,7 +2,7 @@
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// The visual studio resource editor will screw it up.
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#pragma code_page(65001) // UTF-8
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// this icon is used with wxFrame::SetIcon()
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AAArho ICON "rho.ico"
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AAArho ICON "../docs/rho.ico"
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// set this to 1 if you don't want to use manifest resource (manifest resource
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// is needed to enable visual styles on Windows XP - see docs/msw/winxp.txt
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@ -43,15 +43,19 @@
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<IncludePath>GSL\include;wxWidgets\include\msvc;wxWidgets\include;libsodium\src\libsodium\include;mpir;$(IncludePath)</IncludePath>
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<LibraryPath>wxWidgets\lib\vc_x64_lib\;libsodium\Build\Debug\X64;mpir\lib\x64\Debug;$(LibraryPath)</LibraryPath>
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<IncludePath>$(SolutionDir)wxWidgets\include\msvc;$(SolutionDir)wxWidgets\include;$(SolutionDir)libsodium\src\libsodium\include;$(SolutionDir)mpir;$(IncludePath)</IncludePath>
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<LibraryPath>$(SolutionDir)wxWidgets\lib\vc_x64_lib\;$(SolutionDir)libsodium\Build\Debug\X64;$(SolutionDir)mpir\lib\x64\Debug;$(LibraryPath)</LibraryPath>
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<CustomBuildAfterTargets />
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<IntDir>$(SolutionDir)build\$(Configuration)\</IntDir>
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<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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<IncludePath>GSL\include;wxWidgets\include\msvc;wxWidgets\include;libsodium\src\libsodium\include;mpir;$(IncludePath)</IncludePath>
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<LibraryPath>wxWidgets\lib\vc_x64_lib\;libsodium\Build\Release\X64;mpir\lib\x64\Release;$(LibraryPath)</LibraryPath>
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<IncludePath>$(SolutionDir)wxWidgets\include\msvc;$(SolutionDir)wxWidgets\include;$(SolutionDir)libsodium\src\libsodium\include;$(SolutionDir)mpir;$(IncludePath)</IncludePath>
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<LibraryPath>$(SolutionDir)wxWidgets\lib\vc_x64_lib\;$(SolutionDir)libsodium\Build\Release\X64;$(SolutionDir)mpir\lib\x64\Release;$(LibraryPath)</LibraryPath>
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<CustomBuildAfterTargets />
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<IntDir>$(SolutionDir)build\$(Configuration)\</IntDir>
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<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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@ -119,60 +123,59 @@
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<CustomBuildStep />
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="app.h" />
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<ClInclude Include="db_accessors.h" />
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<ClInclude Include="display_wallet.h" />
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<ClInclude Include="frame.h" />
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<ClInclude Include="introspection_of_standard_C_types.h" />
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<ClInclude Include="mpir_and_base58.h" />
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<ClInclude Include="ILog.h" />
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<ClInclude Include="ISqlite3.h" />
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<ClInclude Include="localization.h" />
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<ClInclude Include="ristretto255.h" />
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<ClInclude Include="rotime.h" />
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<ClInclude Include="secrets.h" />
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<ClInclude Include="slash6.h" />
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<ClInclude Include="sqlite3/sqlite3.h" />
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<ClInclude Include="stdafx.h" />
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<ClInclude Include="welcome_to_rhocoin.h" />
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<ClInclude Include="../src/app.h" />
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<ClInclude Include="../src/db_accessors.h" />
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<ClInclude Include="../src/display_wallet.h" />
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<ClInclude Include="../src/frame.h" />
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<ClInclude Include="../src/introspection_of_standard_C_types.h" />
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<ClInclude Include="../src/mpir_and_base58.h" />
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<ClInclude Include="../src/ILog.h" />
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<ClInclude Include="../src/ISqlite3.h" />
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<ClInclude Include="../src/localization.h" />
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<ClInclude Include="../src/ristretto255.h" />
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<ClInclude Include="../src/rotime.h" />
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<ClInclude Include="../src/secrets.h" />
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<ClInclude Include="../src/slash6.h" />
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<ClInclude Include="../src/stdafx.h" />
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<ClInclude Include="../src/welcome_to_rhocoin.h" />
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<ClInclude Include="..\src\sqlite3.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="app.cpp" />
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<ClCompile Include="display_wallet.cpp" />
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<ClCompile Include="frame.cpp" />
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<ClCompile Include="ILog.cpp" />
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<ClCompile Include="ISqlit3Impl.cpp">
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<ClCompile Include="../src/app.cpp" />
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<ClCompile Include="../src/display_wallet.cpp" />
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<ClCompile Include="../src/frame.cpp" />
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<ClCompile Include="../src/ILog.cpp" />
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<ClCompile Include="../src/ISqlit3Impl.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="localization.cpp">
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<ClCompile Include="../src/localization.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="mpir_and_base58.cpp" />
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<ClCompile Include="ristretto255.cpp" />
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<ClCompile Include="rotime.cpp" />
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<ClCompile Include="secrets.cpp" />
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<ClCompile Include="slash6.cpp">
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<ClCompile Include="../src/mpir_and_base58.cpp" />
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<ClCompile Include="../src/ristretto255.cpp" />
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<ClCompile Include="../src/rotime.cpp" />
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<ClCompile Include="../src/secrets.cpp" />
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<ClCompile Include="../src/slash6.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="sqlite3/sqlite3.c">
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<ClCompile Include="$(SolutionDir)sqlite3\sqlite3.c">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="stdafx.cpp">
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<ClCompile Include="../src/stdafx.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="testbed.cpp" />
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<ClCompile Include="unit_test.cpp">
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<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">/utf-8 %(AdditionalOptions)</AdditionalOptions>
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<ClCompile Include="../src/testbed.cpp" />
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<ClCompile Include="../src/unit_test.cpp">
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</ClCompile>
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<ClCompile Include="welcome_to_rhocoin.cpp" />
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<ClCompile Include="../src/welcome_to_rhocoin.cpp" />
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</ItemGroup>
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<ItemGroup>
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<Image Include="rho.ico" />
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<Image Include="../docs/rho.ico" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="wallet.rc" />
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@ -94,28 +94,28 @@ IF %ERRORLEVEL% NEQ 0 (
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echo on
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cd ..\..\..
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msbuild wallet.vcxproj -p:Configuration=Debug;Platform=x64 -m
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msbuild wallet.sln -p:Configuration=Debug;Platform=x64 -m
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echo off
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IF %ERRORLEVEL% NEQ 0 (
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PAUSE
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GOTO:EOF
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)
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echo on
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msbuild wallet.vcxproj -p:Configuration=Release;Platform=x64 -m
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msbuild wallet.sln -p:Configuration=Release;Platform=x64 -m
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echo off
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IF %ERRORLEVEL% NEQ 0 (
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PAUSE
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GOTO:EOF
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)
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echo on
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.\x64\Debug\wallet.exe --complete --test
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.\build\Debug\wallet.exe --complete --test
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echo off
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IF %ERRORLEVEL% NEQ 0 (
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echo failed unit test on debug build
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) ELSE (
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echo passed unit test on debug build)
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echo on
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.\x64\Release\wallet.exe --complete --test
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.\build\Release\wallet.exe --complete --test
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echo off
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IF %ERRORLEVEL% NEQ 0 (
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echo failed unit test on release build
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@ -14,7 +14,7 @@
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#include <memory> // for shared_ptr, unique_ptr
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#include <span>
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#include "ISqlite3.h"
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#include "sqlite3/sqlite3.h"
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#include "sqlite3.h"
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static auto error_message(int rc, sqlite3* pdb) {
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return std::string("Sqlite3 Error: ") + sqlite3_errmsg(pdb) + ". Sqlite3 error number=" + std::to_string(rc);
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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.0.32014.148
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wallet", "wallet.vcxproj", "{B1EC18D5-FA70-4A59-8CAE-EDC65A358314}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "wallet", "msvc/wallet.vcxproj", "{B1EC18D5-FA70-4A59-8CAE-EDC65A358314}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{2F7D488C-DC53-4ECE-87E2-4FEA32C153EF}"
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EndProject
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