I discovered I was relying on a Microsoft idiosyncracy,
that by default it searches for header files in the source directory as well as on the include line - which is very nice but non standard and breaks every other build system, resulting in incomprehensible and misleading error messages that send one down a hundred rabbit holes.
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@ -43,7 +43,7 @@
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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<IncludePath>..\wxWidgets\include\msvc;..\wxWidgets\include;..\libsodium\src\libsodium\include;..\mpir;$(IncludePath)</IncludePath>
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<IncludePath>..\wxWidgets\include\msvc;..\wxWidgets\include;..\libsodium\src\libsodium\include;..\mpir;..\src;$(IncludePath)</IncludePath>
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<LibraryPath>..\wxWidgets\lib\vc_x64_lib\;..\libsodium\bin\x64\Debug\v143\static;..\mpir\lib\x64\Debug;$(LibraryPath)</LibraryPath>
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<CustomBuildAfterTargets />
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<IntDir>..\build\$(Configuration)\</IntDir>
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