Fixed VC2015 RC warnings.

-possible loss of data while conversions
-potentially uninitialized local variables
-declaration hides previous local declaration
This commit is contained in:
jry2 2015-06-12 21:19:26 +02:00
parent cd0841b54a
commit b3dc3e6543
2 changed files with 28 additions and 28 deletions

View File

@ -40,8 +40,8 @@ int main()
printf("Could not open SVG image.\n"); printf("Could not open SVG image.\n");
goto error; goto error;
} }
w = image->width; w = (int)image->width;
h = image->height; h = (int)image->height;
rast = nsvgCreateRasterizer(); rast = nsvgCreateRasterizer();
if (rast == NULL) { if (rast == NULL) {

View File

@ -248,7 +248,7 @@ static void nsvg__addPathPoint(NSVGrasterizer* r, float x, float y, int flags)
pt = &r->points[r->npoints]; pt = &r->points[r->npoints];
pt->x = x; pt->x = x;
pt->y = y; pt->y = y;
pt->flags = flags; pt->flags = (unsigned char)flags;
r->npoints++; r->npoints++;
} }
@ -423,7 +423,7 @@ static void nsvg__roundCap(NSVGrasterizer* r, NSVGpoint* left, NSVGpoint* right,
float w = lineWidth * 0.5f; float w = lineWidth * 0.5f;
float px = p->x, py = p->y; float px = p->x, py = p->y;
float dlx = dy, dly = -dx; float dlx = dy, dly = -dx;
float lx, ly, rx, ry, prevx, prevy; float lx = 0, ly = 0, rx = 0, ry = 0, prevx = 0, prevy = 0;
for (i = 0; i < ncap; i++) { for (i = 0; i < ncap; i++) {
float a = i/(float)(ncap-1)*NSVG_PI; float a = i/(float)(ncap-1)*NSVG_PI;
@ -582,7 +582,7 @@ static void nsvg__flattenShapeStroke(NSVGrasterizer* r, NSVGshape* shape, float
int lineCap = shape->strokeLineCap; int lineCap = shape->strokeLineCap;
float lineWidth = shape->strokeWidth * scale; float lineWidth = shape->strokeWidth * scale;
int ncap = nsvg__curveDivs(lineWidth*0.5f, NSVG_PI, r->tessTol); // Calculate divisions per half circle. int ncap = nsvg__curveDivs(lineWidth*0.5f, NSVG_PI, r->tessTol); // Calculate divisions per half circle.
NSVGpoint left, right, firstLeft, firstRight; NSVGpoint left = {0,0,0,0,0,0,0,0}, right = {0,0,0,0,0,0,0,0}, firstLeft = {0,0,0,0,0,0,0,0}, firstRight = {0,0,0,0,0,0,0,0};
for (path = shape->paths; path != NULL; path = path->next) { for (path = shape->paths; path != NULL; path = path->next) {
r->npoints = 0; r->npoints = 0;
@ -629,12 +629,12 @@ static void nsvg__flattenShapeStroke(NSVGrasterizer* r, NSVGshape* shape, float
p1->dmy = (dly0 + dly1) * 0.5f; p1->dmy = (dly0 + dly1) * 0.5f;
dmr2 = p1->dmx*p1->dmx + p1->dmy*p1->dmy; dmr2 = p1->dmx*p1->dmx + p1->dmy*p1->dmy;
if (dmr2 > 0.000001f) { if (dmr2 > 0.000001f) {
float s = 1.0f / dmr2; float s2 = 1.0f / dmr2;
if (s > 600.0f) { if (s2 > 600.0f) {
s = 600.0f; s2 = 600.0f;
} }
p1->dmx *= s; p1->dmx *= s2;
p1->dmy *= s; p1->dmy *= s2;
} }
// Clear flags, but keep the corner. // Clear flags, but keep the corner.
@ -750,10 +750,10 @@ static NSVGactiveEdge* nsvg__addActive(NSVGrasterizer* r, NSVGedge* e, float sta
// STBTT_assert(e->y0 <= start_point); // STBTT_assert(e->y0 <= start_point);
// round dx down to avoid going too far // round dx down to avoid going too far
if (dxdy < 0) if (dxdy < 0)
z->dx = -floorf(NSVG__FIX * -dxdy); z->dx = (int)(-floorf(NSVG__FIX * -dxdy));
else else
z->dx = floorf(NSVG__FIX * dxdy); z->dx = (int)floorf(NSVG__FIX * dxdy);
z->x = floorf(NSVG__FIX * (e->x0 + dxdy * (startPoint - e->y0))); z->x = (int)floorf(NSVG__FIX * (e->x0 + dxdy * (startPoint - e->y0)));
// z->x -= off_x * FIX; // z->x -= off_x * FIX;
z->ey = e->y1; z->ey = e->y1;
z->next = 0; z->next = 0;
@ -841,22 +841,22 @@ static unsigned int nsvg__RGBA(unsigned char r, unsigned char g, unsigned char b
static unsigned int nsvg__lerpRGBA(unsigned int c0, unsigned int c1, float u) static unsigned int nsvg__lerpRGBA(unsigned int c0, unsigned int c1, float u)
{ {
int iu = (float)(nsvg__clampf(u, 0.0f, 1.0f) * 256.0f); int iu = (int)(nsvg__clampf(u, 0.0f, 1.0f) * 256.0f);
int r = (((c0) & 0xff)*(256-iu) + (((c1) & 0xff)*iu)) >> 8; int r = (((c0) & 0xff)*(256-iu) + (((c1) & 0xff)*iu)) >> 8;
int g = (((c0>>8) & 0xff)*(256-iu) + (((c1>>8) & 0xff)*iu)) >> 8; int g = (((c0>>8) & 0xff)*(256-iu) + (((c1>>8) & 0xff)*iu)) >> 8;
int b = (((c0>>16) & 0xff)*(256-iu) + (((c1>>16) & 0xff)*iu)) >> 8; int b = (((c0>>16) & 0xff)*(256-iu) + (((c1>>16) & 0xff)*iu)) >> 8;
int a = (((c0>>24) & 0xff)*(256-iu) + (((c1>>24) & 0xff)*iu)) >> 8; int a = (((c0>>24) & 0xff)*(256-iu) + (((c1>>24) & 0xff)*iu)) >> 8;
return nsvg__RGBA(r,g,b,a); return nsvg__RGBA((unsigned char)r, (unsigned char)g, (unsigned char)b, (unsigned char)a);
} }
static unsigned int nsvg__applyOpacity(unsigned int c, float u) static unsigned int nsvg__applyOpacity(unsigned int c, float u)
{ {
int iu = (float)(nsvg__clampf(u, 0.0f, 1.0f) * 256.0f); int iu = (int)(nsvg__clampf(u, 0.0f, 1.0f) * 256.0f);
int r = (c) & 0xff; int r = (c) & 0xff;
int g = (c>>8) & 0xff; int g = (c>>8) & 0xff;
int b = (c>>16) & 0xff; int b = (c>>16) & 0xff;
int a = (((c>>24) & 0xff)*iu) >> 8; int a = (((c>>24) & 0xff)*iu) >> 8;
return nsvg__RGBA(r,g,b,a); return nsvg__RGBA((unsigned char)r, (unsigned char)g, (unsigned char)b, (unsigned char)a);
} }
static inline int nsvg__div255(int x) static inline int nsvg__div255(int x)
@ -1090,9 +1090,9 @@ static void nsvg__unpremultiplyAlpha(unsigned char* image, int w, int h, int str
for (x = 0; x < w; x++) { for (x = 0; x < w; x++) {
int r = row[0], g = row[1], b = row[2], a = row[3]; int r = row[0], g = row[1], b = row[2], a = row[3];
if (a != 0) { if (a != 0) {
row[0] = (int)(r*255/a); row[0] = (unsigned char)(r*255/a);
row[1] = (int)(g*255/a); row[1] = (unsigned char)(g*255/a);
row[2] = (int)(b*255/a); row[2] = (unsigned char)(b*255/a);
} }
row += 4; row += 4;
} }
@ -1129,9 +1129,9 @@ static void nsvg__unpremultiplyAlpha(unsigned char* image, int w, int h, int str
n++; n++;
} }
if (n > 0) { if (n > 0) {
row[0] = r/n; row[0] = (unsigned char)(r/n);
row[1] = g/n; row[1] = (unsigned char)(g/n);
row[2] = b/n; row[2] = (unsigned char)(b/n);
} }
} }
row += 4; row += 4;
@ -1164,15 +1164,15 @@ static void nsvg__initPaint(NSVGcachedPaint* cache, NSVGpaint* paint, float opac
for (i = 0; i < 256; i++) for (i = 0; i < 256; i++)
cache->colors[i] = nsvg__applyOpacity(grad->stops[i].color, opacity); cache->colors[i] = nsvg__applyOpacity(grad->stops[i].color, opacity);
} else { } else {
unsigned int ca, cb; unsigned int ca, cb = 0;
float ua, ub, du, u; float ua, ub, du, u;
int ia, ib, count; int ia, ib, count;
ca = nsvg__applyOpacity(grad->stops[0].color, opacity); ca = nsvg__applyOpacity(grad->stops[0].color, opacity);
ua = nsvg__clampf(grad->stops[0].offset, 0, 1); ua = nsvg__clampf(grad->stops[0].offset, 0, 1);
ub = nsvg__clampf(grad->stops[grad->nstops-1].offset, ua, 1); ub = nsvg__clampf(grad->stops[grad->nstops-1].offset, ua, 1);
ia = ua * 255.0f; ia = (int)(ua * 255.0f);
ib = ub * 255.0f; ib = (int)(ub * 255.0f);
for (i = 0; i < ia; i++) { for (i = 0; i < ia; i++) {
cache->colors[i] = ca; cache->colors[i] = ca;
} }
@ -1182,8 +1182,8 @@ static void nsvg__initPaint(NSVGcachedPaint* cache, NSVGpaint* paint, float opac
cb = nsvg__applyOpacity(grad->stops[i+1].color, opacity); cb = nsvg__applyOpacity(grad->stops[i+1].color, opacity);
ua = nsvg__clampf(grad->stops[i].offset, 0, 1); ua = nsvg__clampf(grad->stops[i].offset, 0, 1);
ub = nsvg__clampf(grad->stops[i+1].offset, 0, 1); ub = nsvg__clampf(grad->stops[i+1].offset, 0, 1);
ia = ua * 255.0f; ia = (int)(ua * 255.0f);
ib = ub * 255.0f; ib = (int)(ub * 255.0f);
count = ib - ia; count = ib - ia;
if (count <= 0) continue; if (count <= 0) continue;
u = 0; u = 0;