diff --git a/example/23.svg b/example/23.svg index 983e570..6200c30 100644 --- a/example/23.svg +++ b/example/23.svg @@ -3,7 +3,7 @@ "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd"> + width="800" height="800"> diff --git a/example/main.c b/example/example1.c similarity index 96% rename from example/main.c rename to example/example1.c index dfc8c93..65612d6 100644 --- a/example/main.c +++ b/example/example1.c @@ -24,7 +24,7 @@ #define NANOSVG_IMPLEMENTATION #include "nanosvg.h" -struct NSVGImage* g_image = NULL; +struct NSVGimage* g_image = NULL; static unsigned char bgColor[4] = {205,202,200,255}; static unsigned char lineColor[4] = {0,160,192,255}; @@ -80,10 +80,10 @@ static void cubicBez(float x1, float y1, float x2, float y2, } } -static void calcBounds(struct NSVGImage* image, float* bounds) +static void calcBounds(struct NSVGimage* image, float* bounds) { - struct NSVGShape* shape; - struct NSVGPath* path; + struct NSVGshape* shape; + struct NSVGpath* path; int i; bounds[0] = FLT_MAX; bounds[1] = FLT_MAX; @@ -167,8 +167,8 @@ void drawframe(GLFWwindow* window) { int width = 0, height = 0; float bounds[4], view[4], cx, cy, w, h, aspect, px; - struct NSVGShape* shape; - struct NSVGPath* path; + struct NSVGshape* shape; + struct NSVGpath* path; glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); glfwGetFramebufferSize(window, &width, &height); @@ -253,7 +253,7 @@ int main() glEnable(GL_LINE_SMOOTH); - g_image = nsvgParseFromFile("../example/nano.svg"); + g_image = nsvgParseFromFile("../example/23.svg"); if (g_image == NULL) { printf("Could not open SVG image.\n"); glfwTerminate(); diff --git a/example/example2.c b/example/example2.c new file mode 100644 index 0000000..9280e51 --- /dev/null +++ b/example/example2.c @@ -0,0 +1,72 @@ +// +// Copyright (c) 2013 Mikko Mononen memon@inside.org +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would be +// appreciated but is not required. +// 2. Altered source versions must be plainly marked as such, and must not be +// misrepresented as being the original software. +// 3. This notice may not be removed or altered from any source distribution. +// + +#include +#include +#include +#define STB_IMAGE_WRITE_IMPLEMENTATION +#include "stb_image_write.h" +#define NANOSVG_IMPLEMENTATION +#include "nanosvg.h" +#define NANOSVGRAST_IMPLEMENTATION +#include "nanosvgrast.h" + + +int main() +{ + struct NSVGimage *image = NULL; + struct NSVGrasterizer *rast = NULL; + unsigned char* img = NULL; + int w, h; + + image = nsvgParseFromFile("../example/23.svg"); + if (image == NULL) { + printf("Could not open SVG image.\n"); + goto error; + } + w = image->width; + h = image->height; + if (w < 1 || h < 1) { + printf("Size of SVG not specified.\n"); + goto error; + } + + rast = nsvgCreateRasterizer(); + if (rast == NULL) { + printf("Could not init rasterizer.\n"); + goto error; + } + + img = malloc(w*h*4); + if (img == NULL) { + printf("Could not alloc image buffer.\n"); + goto error; + } + + nsvgRasterize(rast, image, 0,0,1, img, w, h, w*4); + + stbi_write_png("svg.png", w, h, 4, img, w*4); + +error: +printf("delete rast\n"); + nsvgDeleteRasterizer(rast); +printf("delete image\n"); + nsvgDelete(image); + + return 0; +} diff --git a/example/stb_image_write.h b/example/stb_image_write.h new file mode 100644 index 0000000..5de3159 --- /dev/null +++ b/example/stb_image_write.h @@ -0,0 +1,511 @@ +/* stbiw-0.92 - public domain - http://nothings.org/stb/stb_image_write.h + writes out PNG/BMP/TGA images to C stdio - Sean Barrett 2010 + no warranty implied; use at your own risk + + +Before including, + + #define STB_IMAGE_WRITE_IMPLEMENTATION + +in the file that you want to have the implementation. + + +ABOUT: + + This header file is a library for writing images to C stdio. It could be + adapted to write to memory or a general streaming interface; let me know. + + The PNG output is not optimal; it is 20-50% larger than the file + written by a decent optimizing implementation. This library is designed + for source code compactness and simplicitly, not optimal image file size + or run-time performance. + +USAGE: + + There are three functions, one for each image file format: + + int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); + int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); + int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); + + Each function returns 0 on failure and non-0 on success. + + The functions create an image file defined by the parameters. The image + is a rectangle of pixels stored from left-to-right, top-to-bottom. + Each pixel contains 'comp' channels of data stored interleaved with 8-bits + per channel, in the following order: 1=Y, 2=YA, 3=RGB, 4=RGBA. (Y is + monochrome color.) The rectangle is 'w' pixels wide and 'h' pixels tall. + The *data pointer points to the first byte of the top-left-most pixel. + For PNG, "stride_in_bytes" is the distance in bytes from the first byte of + a row of pixels to the first byte of the next row of pixels. + + PNG creates output files with the same number of components as the input. + The BMP and TGA formats expand Y to RGB in the file format. BMP does not + output alpha. + + PNG supports writing rectangles of data even when the bytes storing rows of + data are not consecutive in memory (e.g. sub-rectangles of a larger image), + by supplying the stride between the beginning of adjacent rows. The other + formats do not. (Thus you cannot write a native-format BMP through the BMP + writer, both because it is in BGR order and because it may have padding + at the end of the line.) +*/ + +#ifndef INCLUDE_STB_IMAGE_WRITE_H +#define INCLUDE_STB_IMAGE_WRITE_H + +#ifdef __cplusplus +extern "C" { +#endif + +extern int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); +extern int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); +extern int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); + +#ifdef __cplusplus +} +#endif + +#endif//INCLUDE_STB_IMAGE_WRITE_H + +#ifdef STB_IMAGE_WRITE_IMPLEMENTATION + +#include +#include +#include +#include +#include + +typedef unsigned int stbiw_uint32; +typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1]; + +static void writefv(FILE *f, const char *fmt, va_list v) +{ + while (*fmt) { + switch (*fmt++) { + case ' ': break; + case '1': { unsigned char x = (unsigned char) va_arg(v, int); fputc(x,f); break; } + case '2': { int x = va_arg(v,int); unsigned char b[2]; + b[0] = (unsigned char) x; b[1] = (unsigned char) (x>>8); + fwrite(b,2,1,f); break; } + case '4': { stbiw_uint32 x = va_arg(v,int); unsigned char b[4]; + b[0]=(unsigned char)x; b[1]=(unsigned char)(x>>8); + b[2]=(unsigned char)(x>>16); b[3]=(unsigned char)(x>>24); + fwrite(b,4,1,f); break; } + default: + assert(0); + return; + } + } +} + +static void write3(FILE *f, unsigned char a, unsigned char b, unsigned char c) +{ + unsigned char arr[3]; + arr[0] = a, arr[1] = b, arr[2] = c; + fwrite(arr, 3, 1, f); +} + +static void write_pixels(FILE *f, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad) +{ + unsigned char bg[3] = { 255, 0, 255}, px[3]; + stbiw_uint32 zero = 0; + int i,j,k, j_end; + + if (y <= 0) + return; + + if (vdir < 0) + j_end = -1, j = y-1; + else + j_end = y, j = 0; + + for (; j != j_end; j += vdir) { + for (i=0; i < x; ++i) { + unsigned char *d = (unsigned char *) data + (j*x+i)*comp; + if (write_alpha < 0) + fwrite(&d[comp-1], 1, 1, f); + switch (comp) { + case 1: + case 2: write3(f, d[0],d[0],d[0]); + break; + case 4: + if (!write_alpha) { + // composite against pink background + for (k=0; k < 3; ++k) + px[k] = bg[k] + ((d[k] - bg[k]) * d[3])/255; + write3(f, px[1-rgb_dir],px[1],px[1+rgb_dir]); + break; + } + /* FALLTHROUGH */ + case 3: + write3(f, d[1-rgb_dir],d[1],d[1+rgb_dir]); + break; + } + if (write_alpha > 0) + fwrite(&d[comp-1], 1, 1, f); + } + fwrite(&zero,scanline_pad,1,f); + } +} + +static int outfile(char const *filename, int rgb_dir, int vdir, int x, int y, int comp, void *data, int alpha, int pad, const char *fmt, ...) +{ + FILE *f; + if (y < 0 || x < 0) return 0; + f = fopen(filename, "wb"); + if (f) { + va_list v; + va_start(v, fmt); + writefv(f, fmt, v); + va_end(v); + write_pixels(f,rgb_dir,vdir,x,y,comp,data,alpha,pad); + fclose(f); + } + return f != NULL; +} + +int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data) +{ + int pad = (-x*3) & 3; + return outfile(filename,-1,-1,x,y,comp,(void *) data,0,pad, + "11 4 22 4" "4 44 22 444444", + 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header + 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header +} + +int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data) +{ + int has_alpha = !(comp & 1); + return outfile(filename, -1,-1, x, y, comp, (void *) data, has_alpha, 0, + "111 221 2222 11", 0,0,2, 0,0,0, 0,0,x,y, 24+8*has_alpha, 8*has_alpha); +} + +// stretchy buffer; stbi__sbpush() == vector<>::push_back() -- stbi__sbcount() == vector<>::size() +#define stbi__sbraw(a) ((int *) (a) - 2) +#define stbi__sbm(a) stbi__sbraw(a)[0] +#define stbi__sbn(a) stbi__sbraw(a)[1] + +#define stbi__sbneedgrow(a,n) ((a)==0 || stbi__sbn(a)+n >= stbi__sbm(a)) +#define stbi__sbmaybegrow(a,n) (stbi__sbneedgrow(a,(n)) ? stbi__sbgrow(a,n) : 0) +#define stbi__sbgrow(a,n) stbi__sbgrowf((void **) &(a), (n), sizeof(*(a))) + +#define stbi__sbpush(a, v) (stbi__sbmaybegrow(a,1), (a)[stbi__sbn(a)++] = (v)) +#define stbi__sbcount(a) ((a) ? stbi__sbn(a) : 0) +#define stbi__sbfree(a) ((a) ? free(stbi__sbraw(a)),0 : 0) + +static void *stbi__sbgrowf(void **arr, int increment, int itemsize) +{ + int m = *arr ? 2*stbi__sbm(*arr)+increment : increment+1; + void *p = realloc(*arr ? stbi__sbraw(*arr) : 0, itemsize * m + sizeof(int)*2); + assert(p); + if (p) { + if (!*arr) ((int *) p)[1] = 0; + *arr = (void *) ((int *) p + 2); + stbi__sbm(*arr) = m; + } + return *arr; +} + +static unsigned char *stbi__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount) +{ + while (*bitcount >= 8) { + stbi__sbpush(data, (unsigned char) *bitbuffer); + *bitbuffer >>= 8; + *bitcount -= 8; + } + return data; +} + +static int stbi__zlib_bitrev(int code, int codebits) +{ + int res=0; + while (codebits--) { + res = (res << 1) | (code & 1); + code >>= 1; + } + return res; +} + +static unsigned int stbi__zlib_countm(unsigned char *a, unsigned char *b, int limit) +{ + int i; + for (i=0; i < limit && i < 258; ++i) + if (a[i] != b[i]) break; + return i; +} + +static unsigned int stbi__zhash(unsigned char *data) +{ + stbiw_uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16); + hash ^= hash << 3; + hash += hash >> 5; + hash ^= hash << 4; + hash += hash >> 17; + hash ^= hash << 25; + hash += hash >> 6; + return hash; +} + +#define stbi__zlib_flush() (out = stbi__zlib_flushf(out, &bitbuf, &bitcount)) +#define stbi__zlib_add(code,codebits) \ + (bitbuf |= (code) << bitcount, bitcount += (codebits), stbi__zlib_flush()) +#define stbi__zlib_huffa(b,c) stbi__zlib_add(stbi__zlib_bitrev(b,c),c) +// default huffman tables +#define stbi__zlib_huff1(n) stbi__zlib_huffa(0x30 + (n), 8) +#define stbi__zlib_huff2(n) stbi__zlib_huffa(0x190 + (n)-144, 9) +#define stbi__zlib_huff3(n) stbi__zlib_huffa(0 + (n)-256,7) +#define stbi__zlib_huff4(n) stbi__zlib_huffa(0xc0 + (n)-280,8) +#define stbi__zlib_huff(n) ((n) <= 143 ? stbi__zlib_huff1(n) : (n) <= 255 ? stbi__zlib_huff2(n) : (n) <= 279 ? stbi__zlib_huff3(n) : stbi__zlib_huff4(n)) +#define stbi__zlib_huffb(n) ((n) <= 143 ? stbi__zlib_huff1(n) : stbi__zlib_huff2(n)) + +#define stbi__ZHASH 16384 + +unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality) +{ + static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 }; + static unsigned char lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 }; + static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 }; + static unsigned char disteb[] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 }; + unsigned int bitbuf=0; + int i,j, bitcount=0; + unsigned char *out = NULL; + unsigned char **hash_table[stbi__ZHASH]; // 64KB on the stack! + if (quality < 5) quality = 5; + + stbi__sbpush(out, 0x78); // DEFLATE 32K window + stbi__sbpush(out, 0x5e); // FLEVEL = 1 + stbi__zlib_add(1,1); // BFINAL = 1 + stbi__zlib_add(1,2); // BTYPE = 1 -- fixed huffman + + for (i=0; i < stbi__ZHASH; ++i) + hash_table[i] = NULL; + + i=0; + while (i < data_len-3) { + // hash next 3 bytes of data to be compressed + int h = stbi__zhash(data+i)&(stbi__ZHASH-1), best=3; + unsigned char *bestloc = 0; + unsigned char **hlist = hash_table[h]; + int n = stbi__sbcount(hlist); + for (j=0; j < n; ++j) { + if (hlist[j]-data > i-32768) { // if entry lies within window + int d = stbi__zlib_countm(hlist[j], data+i, data_len-i); + if (d >= best) best=d,bestloc=hlist[j]; + } + } + // when hash table entry is too long, delete half the entries + if (hash_table[h] && stbi__sbn(hash_table[h]) == 2*quality) { + memcpy(hash_table[h], hash_table[h]+quality, sizeof(hash_table[h][0])*quality); + stbi__sbn(hash_table[h]) = quality; + } + stbi__sbpush(hash_table[h],data+i); + + if (bestloc) { + // "lazy matching" - check match at *next* byte, and if it's better, do cur byte as literal + h = stbi__zhash(data+i+1)&(stbi__ZHASH-1); + hlist = hash_table[h]; + n = stbi__sbcount(hlist); + for (j=0; j < n; ++j) { + if (hlist[j]-data > i-32767) { + int e = stbi__zlib_countm(hlist[j], data+i+1, data_len-i-1); + if (e > best) { // if next match is better, bail on current match + bestloc = NULL; + break; + } + } + } + } + + if (bestloc) { + int d = data+i - bestloc; // distance back + assert(d <= 32767 && best <= 258); + for (j=0; best > lengthc[j+1]-1; ++j); + stbi__zlib_huff(j+257); + if (lengtheb[j]) stbi__zlib_add(best - lengthc[j], lengtheb[j]); + for (j=0; d > distc[j+1]-1; ++j); + stbi__zlib_add(stbi__zlib_bitrev(j,5),5); + if (disteb[j]) stbi__zlib_add(d - distc[j], disteb[j]); + i += best; + } else { + stbi__zlib_huffb(data[i]); + ++i; + } + } + // write out final bytes + for (;i < data_len; ++i) + stbi__zlib_huffb(data[i]); + stbi__zlib_huff(256); // end of block + // pad with 0 bits to byte boundary + while (bitcount) + stbi__zlib_add(0,1); + + for (i=0; i < stbi__ZHASH; ++i) + (void) stbi__sbfree(hash_table[i]); + + { + // compute adler32 on input + unsigned int i=0, s1=1, s2=0, blocklen = data_len % 5552; + int j=0; + while (j < data_len) { + for (i=0; i < blocklen; ++i) s1 += data[j+i], s2 += s1; + s1 %= 65521, s2 %= 65521; + j += blocklen; + blocklen = 5552; + } + stbi__sbpush(out, (unsigned char) (s2 >> 8)); + stbi__sbpush(out, (unsigned char) s2); + stbi__sbpush(out, (unsigned char) (s1 >> 8)); + stbi__sbpush(out, (unsigned char) s1); + } + *out_len = stbi__sbn(out); + // make returned pointer freeable + memmove(stbi__sbraw(out), out, *out_len); + return (unsigned char *) stbi__sbraw(out); +} + +unsigned int stbi__crc32(unsigned char *buffer, int len) +{ + static unsigned int crc_table[256]; + unsigned int crc = ~0u; + int i,j; + if (crc_table[1] == 0) + for(i=0; i < 256; i++) + for (crc_table[i]=i, j=0; j < 8; ++j) + crc_table[i] = (crc_table[i] >> 1) ^ (crc_table[i] & 1 ? 0xedb88320 : 0); + for (i=0; i < len; ++i) + crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)]; + return ~crc; +} + +#define stbi__wpng4(o,a,b,c,d) ((o)[0]=(unsigned char)(a),(o)[1]=(unsigned char)(b),(o)[2]=(unsigned char)(c),(o)[3]=(unsigned char)(d),(o)+=4) +#define stbi__wp32(data,v) stbi__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v)); +#define stbi__wptag(data,s) stbi__wpng4(data, s[0],s[1],s[2],s[3]) + +static void stbi__wpcrc(unsigned char **data, int len) +{ + unsigned int crc = stbi__crc32(*data - len - 4, len+4); + stbi__wp32(*data, crc); +} + +static unsigned char stbi__paeth(int a, int b, int c) +{ + int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c); + if (pa <= pb && pa <= pc) return (unsigned char) a; + if (pb <= pc) return (unsigned char) b; + return (unsigned char) c; +} + +unsigned char *stbi_write_png_to_mem(unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len) +{ + int ctype[5] = { -1, 0, 4, 2, 6 }; + unsigned char sig[8] = { 137,80,78,71,13,10,26,10 }; + unsigned char *out,*o, *filt, *zlib; + signed char *line_buffer; + int i,j,k,p,zlen; + + if (stride_bytes == 0) + stride_bytes = x * n; + + filt = (unsigned char *) malloc((x*n+1) * y); if (!filt) return 0; + line_buffer = (signed char *) malloc(x * n); if (!line_buffer) { free(filt); return 0; } + for (j=0; j < y; ++j) { + static int mapping[] = { 0,1,2,3,4 }; + static int firstmap[] = { 0,1,0,5,6 }; + int *mymap = j ? mapping : firstmap; + int best = 0, bestval = 0x7fffffff; + for (p=0; p < 2; ++p) { + for (k= p?best:0; k < 5; ++k) { + int type = mymap[k],est=0; + unsigned char *z = pixels + stride_bytes*j; + for (i=0; i < n; ++i) + switch (type) { + case 0: line_buffer[i] = z[i]; break; + case 1: line_buffer[i] = z[i]; break; + case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; + case 3: line_buffer[i] = z[i] - (z[i-stride_bytes]>>1); break; + case 4: line_buffer[i] = (signed char) (z[i] - stbi__paeth(0,z[i-stride_bytes],0)); break; + case 5: line_buffer[i] = z[i]; break; + case 6: line_buffer[i] = z[i]; break; + } + for (i=n; i < x*n; ++i) { + switch (type) { + case 0: line_buffer[i] = z[i]; break; + case 1: line_buffer[i] = z[i] - z[i-n]; break; + case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; + case 3: line_buffer[i] = z[i] - ((z[i-n] + z[i-stride_bytes])>>1); break; + case 4: line_buffer[i] = z[i] - stbi__paeth(z[i-n], z[i-stride_bytes], z[i-stride_bytes-n]); break; + case 5: line_buffer[i] = z[i] - (z[i-n]>>1); break; + case 6: line_buffer[i] = z[i] - stbi__paeth(z[i-n], 0,0); break; + } + } + if (p) break; + for (i=0; i < x*n; ++i) + est += abs((signed char) line_buffer[i]); + if (est < bestval) { bestval = est; best = k; } + } + } + // when we get here, best contains the filter type, and line_buffer contains the data + filt[j*(x*n+1)] = (unsigned char) best; + memcpy(filt+j*(x*n+1)+1, line_buffer, x*n); + } + free(line_buffer); + zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, 8); // increase 8 to get smaller but use more memory + free(filt); + if (!zlib) return 0; + + // each tag requires 12 bytes of overhead + out = (unsigned char *) malloc(8 + 12+13 + 12+zlen + 12); + if (!out) return 0; + *out_len = 8 + 12+13 + 12+zlen + 12; + + o=out; + memcpy(o,sig,8); o+= 8; + stbi__wp32(o, 13); // header length + stbi__wptag(o, "IHDR"); + stbi__wp32(o, x); + stbi__wp32(o, y); + *o++ = 8; + *o++ = (unsigned char) ctype[n]; + *o++ = 0; + *o++ = 0; + *o++ = 0; + stbi__wpcrc(&o,13); + + stbi__wp32(o, zlen); + stbi__wptag(o, "IDAT"); + memcpy(o, zlib, zlen); o += zlen; free(zlib); + stbi__wpcrc(&o, zlen); + + stbi__wp32(o,0); + stbi__wptag(o, "IEND"); + stbi__wpcrc(&o,0); + + assert(o == out + *out_len); + + return out; +} + +int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes) +{ + FILE *f; + int len; + unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len); + if (!png) return 0; + f = fopen(filename, "wb"); + if (!f) { free(png); return 0; } + fwrite(png, 1, len, f); + fclose(f); + free(png); + return 1; +} +#endif // STB_IMAGE_WRITE_IMPLEMENTATION + +/* Revision history + + 0.92 (2010-08-01) + casts to unsigned char to fix warnings + 0.91 (2010-07-17) + first public release + 0.90 first internal release +*/ diff --git a/premake4.lua b/premake4.lua index 4037a28..491fc05 100644 --- a/premake4.lua +++ b/premake4.lua @@ -6,10 +6,35 @@ solution "nanosvg" configurations { "Debug", "Release" } platforms {"native", "x64", "x32"} - project "example" + project "example1" kind "ConsoleApp" language "C++" - files { "example/*.c", "example/*.h", "src/*.h" } + files { "example/example1.c", "example/*.h", "src/*.h" } + includedirs { "example", "src" } + targetdir("build") + + configuration { "linux" } + links { "X11","Xrandr", "rt", "GL", "GLU", "pthread" } + + configuration { "windows" } + links { "glu32","opengl32", "gdi32", "winmm", "user32" } + + configuration { "macosx" } + links { "glfw3" } + linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit" } + + configuration "Debug" + defines { "DEBUG" } + flags { "Symbols", "ExtraWarnings"} + + configuration "Release" + defines { "NDEBUG" } + flags { "Optimize", "ExtraWarnings"} + + project "example2" + kind "ConsoleApp" + language "C++" + files { "example/example2.c", "example/*.h", "src/*.h" } includedirs { "example", "src" } targetdir("build") diff --git a/src/nanosvg.h b/src/nanosvg.h index 0542d80..4726f55 100644 --- a/src/nanosvg.h +++ b/src/nanosvg.h @@ -49,42 +49,42 @@ extern "C" { nsvgDelete(image); */ -struct NSVGPath +struct NSVGpath { float* pts; // Cubic bezier points: x0,y0, [cpx1,cpx1,cpx2,cpy2,x1,y1], ... int npts; // Total number of bezier points. char closed; // Flag indicating if shapes should be treated as closed. - struct NSVGPath* next; // Pointer to next path, or NULL if last element. + struct NSVGpath* next; // Pointer to next path, or NULL if last element. }; -struct NSVGShape +struct NSVGshape { unsigned int fillColor; // Fill color unsigned int strokeColor; // Stroke color float strokeWidth; // Stroke width (scaled) char hasFill; // Flag indicating if fill exists. char hasStroke; // Flag indicating id store exists - struct NSVGPath* paths; // Linked list of paths in the image. - struct NSVGShape* next; // Pointer to next shape, or NULL if last element. + struct NSVGpath* paths; // Linked list of paths in the image. + struct NSVGshape* next; // Pointer to next shape, or NULL if last element. }; -struct NSVGImage +struct NSVGimage { float width; // Width of the image, or -1.0f of not set. float height; // Height of the image, or -1.0f of not set. char wunits[8]; // Units of the width attribute char hunits[8]; // Units of the height attribute - struct NSVGShape* shapes; // Linked list of shapes in the image. + struct NSVGshape* shapes; // Linked list of shapes in the image. }; // Parses SVG file from a file, returns linked list of paths. -struct NSVGImage* nsvgParseFromFile(const char* filename); +struct NSVGimage* nsvgParseFromFile(const char* filename); // Parses SVG file from a null terminated string, returns linked list of paths. -struct NSVGImage* nsvgParse(char* input); +struct NSVGimage* nsvgParse(char* input); // Deletes list of paths. -void nsvgDelete(struct NSVGImage* image); +void nsvgDelete(struct NSVGimage* image); #ifdef __cplusplus }; @@ -265,8 +265,8 @@ struct NSVGParser float* pts; int npts; int cpts; - struct NSVGPath* plist; - struct NSVGImage* image; + struct NSVGpath* plist; + struct NSVGimage* image; char pathFlag; char defsFlag; }; @@ -354,9 +354,9 @@ static struct NSVGParser* nsvg__createParser() if (p == NULL) goto error; memset(p, 0, sizeof(struct NSVGParser)); - p->image = (struct NSVGImage*)malloc(sizeof(struct NSVGImage)); + p->image = (struct NSVGimage*)malloc(sizeof(struct NSVGimage)); if (p->image == NULL) goto error; - memset(p->image, 0, sizeof(struct NSVGImage)); + memset(p->image, 0, sizeof(struct NSVGimage)); p->image->width = -1.0f; p->image->height = -1.0f; @@ -381,12 +381,11 @@ error: return NULL; } -static void nsvg__deletePaths(struct NSVGPath* path) +static void nsvg__deletePaths(struct NSVGpath* path) { - struct NSVGPath* next; while (path) { - next = path->next; - if (path->pts) + struct NSVGpath *next = path->next; + if (path->pts != NULL) free(path->pts); free(path); path = next; @@ -410,18 +409,10 @@ static void nsvg__resetPath(struct NSVGParser* p) static void nsvg__addPoint(struct NSVGParser* p, float x, float y) { - int cap; - float* buf; if (p->npts+1 > p->cpts) { - cap = p->cpts ? p->cpts*2 : 8; - buf = (float*)malloc(cap*2*sizeof(float)); - if (!buf) return; - if (p->npts) - memcpy(buf, p->pts, p->npts*2*sizeof(float)); - if (p->pts) - free(p->pts); - p->pts = buf; - p->cpts = cap; + p->cpts = p->cpts ? p->cpts*2 : 8; + p->pts = (float*)realloc(p->pts, p->cpts*2*sizeof(float)); + if (!p->pts) return; } p->pts[p->npts*2+0] = x; p->pts[p->npts*2+1] = y; @@ -477,14 +468,14 @@ static void nsvg__addShape(struct NSVGParser* p) { struct NSVGAttrib* attr = nsvg__getAttr(p); float scale = 1.0f; - struct NSVGShape* shape; + struct NSVGshape *shape, *cur, *prev; if (p->plist == NULL) return; - shape = (struct NSVGShape*)malloc(sizeof(struct NSVGShape)); + shape = (struct NSVGshape*)malloc(sizeof(struct NSVGshape)); if (shape == NULL) goto error; - memset(shape, 0, sizeof(struct NSVGShape)); + memset(shape, 0, sizeof(struct NSVGshape)); scale = nsvg__maxf(fabsf(attr->xform[0]), fabsf(attr->xform[3])); shape->hasFill = attr->hasFill; @@ -502,8 +493,17 @@ static void nsvg__addShape(struct NSVGParser* p) shape->paths = p->plist; p->plist = NULL; - shape->next = p->image->shapes; - p->image->shapes = shape; + // Add to tail + prev = NULL; + cur = p->image->shapes; + while (cur != NULL) { + prev = cur; + cur = cur->next; + } + if (prev == NULL) + p->image->shapes = shape; + else + prev->next = shape; return; @@ -515,7 +515,7 @@ static void nsvg__addPath(struct NSVGParser* p, char closed) { float* t = NULL; struct NSVGAttrib* attr = nsvg__getAttr(p); - struct NSVGPath* path = NULL; + struct NSVGpath* path = NULL; int i; if (p->npts == 0) @@ -524,9 +524,9 @@ static void nsvg__addPath(struct NSVGParser* p, char closed) if (closed) nsvg__lineTo(p, p->pts[0], p->pts[1]); - path = (struct NSVGPath*)malloc(sizeof(struct NSVGPath)); + path = (struct NSVGpath*)malloc(sizeof(struct NSVGpath)); if (path == NULL) goto error; - memset(path, 0, sizeof(struct NSVGPath)); + memset(path, 0, sizeof(struct NSVGpath)); path->pts = (float*)malloc(p->npts*2*sizeof(float)); if (path->pts == NULL) goto error; @@ -579,21 +579,23 @@ static const char* nsvg__getNextPathItem(const char* s, char* it) static unsigned int nsvg__parseColorHex(const char* str) { - unsigned int c = 0; + unsigned int c = 0, r = 0, g = 0, b = 0; int n = 0; str++; // skip # // Calculate number of characters. while(str[n] && !nsvg__isspace(str[n])) n++; if (n == 6) { - sscanf(str + 1, "%x", &c); + sscanf(str, "%x", &c); } else if (n == 3) { - sscanf(str + 1, "%x", &c); + sscanf(str, "%x", &c); c = (c&0xf) | ((c&0xf0) << 4) | ((c&0xf00) << 8); c |= c<<4; } - - return c; + r = (c >> 16) & 0xff; + g = (c >> 8) & 0xff; + b = c & 0xff; + return NSVG_RGB(r,g,b); } static unsigned int nsvg__parseColorRGB(const char* str) @@ -1746,10 +1748,25 @@ static void nsvg__content(void* ud, const char* s) // empty } -struct NSVGImage* nsvgParse(char* input) + +static void dump(struct NSVGimage* image) +{ + struct NSVGshape *shape; + if (image == NULL) return; + shape = image->shapes; + while (shape != NULL) { + struct NSVGpath* path; + path = shape->paths; + while (path) + path = path->next; + shape = shape->next; + } +} + +struct NSVGimage* nsvgParse(char* input) { struct NSVGParser* p; - struct NSVGImage* ret = 0; + struct NSVGimage* ret = 0; p = nsvg__createParser(); if (p == NULL) { @@ -1760,18 +1777,20 @@ struct NSVGImage* nsvgParse(char* input) ret = p->image; p->image = NULL; - + + dump(ret); + nsvg__deleteParser(p); return ret; } -struct NSVGImage* nsvgParseFromFile(const char* filename) +struct NSVGimage* nsvgParseFromFile(const char* filename) { FILE* fp = NULL; int size; char* data = NULL; - struct NSVGImage* image = NULL; + struct NSVGimage* image = NULL; fp = fopen(filename, "rb"); if (!fp) goto error; @@ -1795,17 +1814,18 @@ error: return NULL; } -void nsvgDelete(struct NSVGImage* image) +void nsvgDelete(struct NSVGimage* image) { - if (image) { - struct NSVGShape *next, *shape = image->shapes; - while (shape != NULL) { - next = shape->next; - nsvg__deletePaths(shape->paths); - free(shape); - shape = next; - } + struct NSVGshape *next, *shape; + if (image == NULL) return; + shape = image->shapes; + while (shape != NULL) { + next = shape->next; + nsvg__deletePaths(shape->paths); + free(shape); + shape = next; } + free(image); } #endif diff --git a/src/nanosvgrast.h b/src/nanosvgrast.h new file mode 100644 index 0000000..163495e --- /dev/null +++ b/src/nanosvgrast.h @@ -0,0 +1,529 @@ +#ifndef NANOSVGRAST_H +#define NANOSVGRAST_H + +#ifdef __cplusplus +extern "C" { +#endif + + +struct NSVGrasterizer* nsvgCreateRasterizer(); + +void nsvgRasterize(struct NSVGrasterizer* r, + struct NSVGimage* image, float tx, float ty, float scale, + unsigned char* dst, int w, int h, int stride); + +void nsvgDeleteRasterizer(struct NSVGrasterizer*); + + +#ifdef __cplusplus +}; +#endif + +#endif // NANOSVGRAST_H + +#ifdef NANOSVGRAST_IMPLEMENTATION + +#include + +// The polygon rasterization is heavily based on stb_truetype rasterizer by Sean Barrett - http://nothings.org/ + +#define NSVG__SUBSAMPLES 5 + +#define NSVG__FIXSHIFT 10 +#define NSVG__FIX (1 << NSVG__FIXSHIFT) +#define NSVG__FIXMASK (NSVG__FIX-1) + + +struct NSVGedge { + float x0,y0, x1,y1; + int dir; +// struct NSVGedge* next; +}; + +struct NSVGactedge { + int x,dx; + float ey; + int dir; + struct NSVGactedge *next; +}; + + +struct NSVGrasterizer +{ + float px, py; + + struct NSVGedge* edges; + int nedges; + int cedges; + + struct NSVGactedge* actedges; + int nactedges; + int cactedges; + struct NSVGactedge* freelist; + + unsigned char* scanline; + int cscanline; + + unsigned char* bitmap; + int width, height, stride; +}; + +struct NSVGrasterizer* nsvgCreateRasterizer() +{ + struct NSVGrasterizer* r = (struct NSVGrasterizer*)malloc(sizeof(struct NSVGrasterizer)); + if (r == NULL) goto error; + memset(r, 0, sizeof(struct NSVGrasterizer)); + return r; + +error: + nsvgDeleteRasterizer(r); + return NULL; +} + +void nsvgDeleteRasterizer(struct NSVGrasterizer* r) +{ + if (r == NULL) return; + if (r->edges) free(r->edges); + if (r->actedges) free(r->actedges); + if (r->scanline) free(r->scanline); + free(r); +} + + +static void nsvg__addEdge(struct NSVGrasterizer* r, float x0, float y0, float x1, float y1) +{ + struct NSVGedge* e; + + // Skip horizontal edges + if (y0 == y1) + return; + + if (r->nedges+1 > r->cedges) { + r->cedges = r->cedges > 0 ? r->cedges * 2 : 64; + r->edges = (struct NSVGedge*)realloc(r->edges, sizeof(struct NSVGedge) * r->cedges); + if (r->edges == NULL) return; + } + + e = &r->edges[r->nedges]; + r->nedges++; + + if (y0 < y1) { + e->x0 = x0; + e->y0 = y0; + e->x1 = x1; + e->y1 = y1; + e->dir = 1; + } else { + e->x0 = x1; + e->y0 = y1; + e->x1 = x0; + e->y1 = y0; + e->dir = -1; + } +} + +static float nsvg__distPtSeg(float x, float y, float px, float py, float qx, float qy) +{ + float pqx, pqy, dx, dy, d, t; + pqx = qx-px; + pqy = qy-py; + dx = x-px; + dy = y-py; + d = pqx*pqx + pqy*pqy; + t = pqx*dx + pqy*dy; + if (d > 0) t /= d; + if (t < 0) t = 0; + else if (t > 1) t = 1; + dx = px + t*pqx - x; + dy = py + t*pqy - y; + return dx*dx + dy*dy; +} + +static void nsvg__flattenCubicBez(struct NSVGrasterizer* r, + float x1, float y1, float x2, float y2, + float x3, float y3, float x4, float y4, + float tol, int level) +{ + float x12,y12,x23,y23,x34,y34,x123,y123,x234,y234,x1234,y1234; + float d; + + if (level > 12) return; + + x12 = (x1+x2)*0.5f; + y12 = (y1+y2)*0.5f; + x23 = (x2+x3)*0.5f; + y23 = (y2+y3)*0.5f; + x34 = (x3+x4)*0.5f; + y34 = (y3+y4)*0.5f; + x123 = (x12+x23)*0.5f; + y123 = (y12+y23)*0.5f; + x234 = (x23+x34)*0.5f; + y234 = (y23+y34)*0.5f; + x1234 = (x123+x234)*0.5f; + y1234 = (y123+y234)*0.5f; + + d = nsvg__distPtSeg(x1234, y1234, x1,y1, x4,y4); + if (d > tol*tol) { + nsvg__flattenCubicBez(r, x1,y1, x12,y12, x123,y123, x1234,y1234, tol, level+1); + nsvg__flattenCubicBez(r, x1234,y1234, x234,y234, x34,y34, x4,y4, tol, level+1); + } else { + nsvg__addEdge(r, r->px, r->py, x4, y4); + r->px = x4; + r->py = y4; + } +} + +static int nsvg__cmpEdge(const void *p, const void *q) +{ + struct NSVGedge* a = (struct NSVGedge*)p; + struct NSVGedge* b = (struct NSVGedge*)q; + + if (a->y0 < b->y0) return -1; + if (a->y0 > b->y0) return 1; + return 0; +} + + +static struct NSVGactedge* nsvg__addActive(struct NSVGrasterizer* r, struct NSVGedge* e, float startPoint) +{ + struct NSVGactedge* z; + + if (r->freelist != NULL) { + // Restore from freelist. + z = r->freelist; + r->freelist = z->next; + } else { + // Alloc new edge. + if (r->nactedges+1 > r->cactedges) { + r->cactedges = r->cactedges > 0 ? r->cactedges * 2 : 64; + r->actedges = (struct NSVGactedge*)realloc(r->actedges, sizeof(struct NSVGactedge) * r->cactedges); + if (r->actedges == NULL) return NULL; + } + z = &r->actedges[r->nactedges]; + r->nactedges++; + } + + float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); +// STBTT_assert(e->y0 <= start_point); + // round dx down to avoid going too far + if (dxdy < 0) + z->dx = -floorf(NSVG__FIX * -dxdy); + else + z->dx = floorf(NSVG__FIX * dxdy); + z->x = floorf(NSVG__FIX * (e->x0 + dxdy * (startPoint - e->y0))); +// z->x -= off_x * FIX; + z->ey = e->y1; + z->next = 0; + z->dir = e->dir; + + return z; +} + +static void nsvg__freeActive(struct NSVGrasterizer* r, struct NSVGactedge* z) +{ + z->next = r->freelist; + r->freelist = z; +} + +// note: this routine clips fills that extend off the edges... ideally this +// wouldn't happen, but it could happen if the truetype glyph bounding boxes +// are wrong, or if the user supplies a too-small bitmap +static void nsvg__fillActiveEdges(unsigned char* scanline, int len, struct NSVGactedge* e, int maxWeight, int* xmin, int* xmax) +{ + // non-zero winding fill + int x0 = 0, w = 0; + + while (e != NULL) { + if (w == 0) { + // if we're currently at zero, we need to record the edge start point + x0 = e->x; w += e->dir; + } else { + int x1 = e->x; w += e->dir; + // if we went to zero, we need to draw + if (w == 0) { + int i = x0 >> NSVG__FIXSHIFT; + int j = x1 >> NSVG__FIXSHIFT; + if (i < *xmin) *xmin = i; + if (j > *xmax) *xmax = j; + if (i < len && j >= 0) { + if (i == j) { + // x0,x1 are the same pixel, so compute combined coverage + scanline[i] += (unsigned char)((x1 - x0) * maxWeight >> NSVG__FIXSHIFT); + } else { + if (i >= 0) // add antialiasing for x0 + scanline[i] += (unsigned char)(((NSVG__FIX - (x0 & NSVG__FIXMASK)) * maxWeight) >> NSVG__FIXSHIFT); + else + i = -1; // clip + + if (j < len) // add antialiasing for x1 + scanline[j] += (unsigned char)(((x1 & NSVG__FIXMASK) * maxWeight) >> NSVG__FIXSHIFT); + else + j = len; // clip + + for (++i; i < j; ++i) // fill pixels between x0 and x1 + scanline[i] += (unsigned char)maxWeight; + } + } + } + } + e = e->next; + } +} + +static void nsvg__scanlineSolid(unsigned char* dst, int count, unsigned char* cover, unsigned int color) +{ + int x, cr, cg, cb, ca; + + cr = color & 0xff; + cg = (color >> 8) & 0xff; + cb = (color >> 16) & 0xff; + ca = (color >> 24) & 0xff; + + for (x = 0; x < count; x++) { + int r,g,b; + int a = ((int)cover[0] * ca) >> 8; + int ia = 255 - a; + // Premultiply + r = (cr * a) >> 8; + g = (cg * a) >> 8; + b = (cb * a) >> 8; + + // Blend over + r += ((ia * (int)dst[0]) >> 8); + g += ((ia * (int)dst[1]) >> 8); + b += ((ia * (int)dst[2]) >> 8); + a += ((ia * (int)dst[3]) >> 8); + + dst[0] = (unsigned char)r; + dst[1] = (unsigned char)g; + dst[2] = (unsigned char)b; + dst[3] = (unsigned char)a; + + cover++; + dst += 4; + } +} + +static void nsvg__rasterizeSortedEdges(struct NSVGrasterizer *r, unsigned int color) +{ + struct NSVGactedge *active = NULL; + int y, s; + int e = 0; + int maxWeight = (255 / NSVG__SUBSAMPLES); // weight per vertical scanline + int xmin, xmax; + + for (y = 0; y < r->height; y++) { + memset(r->scanline, 0, r->width); + xmin = r->width; + xmax = 0; + for (s = 0; s < NSVG__SUBSAMPLES; ++s) { + // find center of pixel for this scanline + float scany = y*NSVG__SUBSAMPLES + s + 0.5f; + struct NSVGactedge **step = &active; + + // update all active edges; + // remove all active edges that terminate before the center of this scanline + while (*step) { + struct NSVGactedge *z = *step; + if (z->ey <= scany) { + *step = z->next; // delete from list +// NSVG__assert(z->valid); + nsvg__freeActive(r, z); + } else { + z->x += z->dx; // advance to position for current scanline + step = &((*step)->next); // advance through list + } + } + + // resort the list if needed + for (;;) { + int changed = 0; + step = &active; + while (*step && (*step)->next) { + if ((*step)->x > (*step)->next->x) { + struct NSVGactedge* t = *step; + struct NSVGactedge* q = t->next; + t->next = q->next; + q->next = t; + *step = q; + changed = 1; + } + step = &(*step)->next; + } + if (!changed) break; + } + + // insert all edges that start before the center of this scanline -- omit ones that also end on this scanline + while (e < r->nedges && r->edges[e].y0 <= scany) { + if (r->edges[e].y1 > scany) { + struct NSVGactedge* z = nsvg__addActive(r, &r->edges[e], scany); + if (z == NULL) break; + // find insertion point + if (active == NULL) { + active = z; + } else if (z->x < active->x) { + // insert at front + z->next = active; + active = z; + } else { + // find thing to insert AFTER + struct NSVGactedge* p = active; + while (p->next && p->next->x < z->x) + p = p->next; + // at this point, p->next->x is NOT < z->x + z->next = p->next; + p->next = z; + } + } + e++; + } + + // now process all active edges in non-zero fashion + if (active != NULL) + nsvg__fillActiveEdges(r->scanline, r->width, active, maxWeight, &xmin, &xmax); + } + // Blit + if (xmin <= xmax) { + nsvg__scanlineSolid(&r->bitmap[y * r->stride] + xmin*4, xmax-xmin+1, &r->scanline[xmin], color); + } + } + +} + +static void nsvg__flattenShape(struct NSVGrasterizer* r, + struct NSVGshape* shape, float tx, float ty, float scale) +{ + struct NSVGpath* path; + float tol = 0.5f * scale; + int i; + + for (path = shape->paths; path != NULL; path = path->next) { + // Flatten path + r->px = path->pts[0]; + r->py = path->pts[1]; + for (i = 0; i < path->npts-1; i += 3) { + float* p = &path->pts[i*2]; + nsvg__flattenCubicBez(r, p[0],p[1], p[2],p[3], p[4],p[5], p[6],p[7], tol, 0); + } + // Close path + nsvg__addEdge(r, r->px,r->py, path->pts[0],path->pts[1]); + } +} + +static void nsvg__unpremultiplyAlpha(unsigned char* image, int w, int h, int stride) +{ + int x,y; + + // Unpremultiply + for (y = 0; y < h; y++) { + unsigned char *row = &image[y*stride]; + for (x = 0; x < w; x++) { + int r = row[0], g = row[1], b = row[2], a = row[3]; + if (a != 0) { + r = (r*255/a); + g = (g*255/a); + b = (b*255/a); + } + row += 4; + } + } + + // Defringe + for (y = 0; y < h; y++) { + unsigned char *row = &image[y*stride]; + for (x = 0; x < w; x++) { + int r = 0, g = 0, b = 0, a = row[3], n = 0; + if (a == 0) { + if (x-1 > 0 && row[-1] != 0) { + r += row[-4]; + g += row[-3]; + b += row[-2]; + n++; + } + if (x+1 < w && row[7] != 0) { + r += row[4]; + g += row[5]; + b += row[6]; + n++; + } + if (y-1 > 0 && row[-stride+3] != 0) { + r += row[-stride]; + g += row[-stride+1]; + b += row[-stride+2]; + n++; + } + if (y+1 < h && row[stride+3] != 0) { + r += row[stride]; + g += row[stride+1]; + b += row[stride+2]; + n++; + } + if (n > 0) { + row[0] = r/n; + row[1] = g/n; + row[2] = b/n; + } + } + row += 4; + } + } +} + +void nsvgRasterize(struct NSVGrasterizer* r, + struct NSVGimage* image, float tx, float ty, float scale, + unsigned char* dst, int w, int h, int stride) +{ + struct NSVGshape *shape = NULL; + struct NSVGedge *e = NULL; + int i; + + r->bitmap = dst; + r->width = w; + r->height = h; + r->stride = stride; + + if (w > r->cscanline) { + r->cscanline = w; + r->scanline = (unsigned char*)realloc(r->scanline, w); + if (r->scanline == NULL) return; + } + + for (i = 0; i < h; i++) + memset(&dst[i*stride], 0, w*4); + + for (shape = image->shapes; shape != NULL; shape = shape->next) { + + if (!shape->hasFill) + continue; + + r->nedges = 0; + r->nactedges = 0; + r->freelist = NULL; + + nsvg__flattenShape(r, shape, tx,ty,scale); + + // Scale and translate edges + for (i = 0; i < r->nedges; i++) { + e = &r->edges[i]; + e->x0 = tx + e->x0 * scale; + e->y0 = (ty + e->y0 * scale) * NSVG__SUBSAMPLES; + e->x1 = tx + e->x1 * scale; + e->y1 = (ty + e->y1 * scale) * NSVG__SUBSAMPLES; + } + + // Rasterize edges + qsort(r->edges, r->nedges, sizeof(struct NSVGedge), nsvg__cmpEdge); + + // now, traverse the scanlines and find the intersections on each scanline, use non-zero rule + nsvg__rasterizeSortedEdges(r, shape->fillColor); + } + + nsvg__unpremultiplyAlpha(dst, w, h, stride); + + r->bitmap = NULL; + r->width = 0; + r->height = 0; + r->stride = 0; +} + +#endif \ No newline at end of file