/* mpf_sqrt_ui -- Compute the square root of an unsigned integer. Copyright 1993, 1994, 1996, 2000, 2001, 2004, 2005 Free Software Foundation, Inc. This file is part of the GNU MP Library. The GNU MP Library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. The GNU MP Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the GNU MP Library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include /* for NULL */ #include "mpir.h" #include "gmp-impl.h" /* As usual the aim is to produce PREC(r) limbs of result with the high limb non-zero. That high limb will end up floor(sqrt(u)), and limbs below are produced by padding the input with zeros, two for each desired result limb, being 2*(prec-1) for a total 2*prec-1 limbs passed to mpn_sqrtrem. The way mpn_sqrtrem calculates floor(sqrt(x)) ensures the root is correct to the intended accuracy, ie. truncated to prec limbs. With nails, u might be two limbs, in which case a total 2*prec limbs is passed to mpn_sqrtrem (still giving a prec limb result). If uhigh is zero we adjust back to 2*prec-1, since mpn_sqrtrem requires the high non-zero. 2*prec limbs are always allocated, even when uhigh is zero, so the store of uhigh can be done without a conditional. u==0 is a special case so the rest of the code can assume the result is non-zero (ie. will have a non-zero high limb on the result). Not done: No attempt is made to identify perfect squares. It's considered this can be left to an application if it might occur with any frequency. As it stands, mpn_sqrtrem does its normal amount of work on a perfect square followed by zero limbs, though of course only an mpn_sqrtrem1 would be actually needed. We also end up leaving our mpf result with lots of low trailing zeros, slowing down subsequent operations. We're not aware of any optimizations that can be made using the fact the input has lots of trailing zeros (apart from the perfect square case). */ /* 1 if we (might) need two limbs for u */ #define U2 (GMP_NUMB_BITS < BITS_PER_UI) void mpf_sqrt_ui (mpf_ptr r, mpir_ui u) { mp_size_t rsize, zeros; mp_ptr tp; mp_size_t prec; TMP_DECL; if (UNLIKELY (u == 0)) { r->_mp_size = 0; r->_mp_exp = 0; return; } TMP_MARK; prec = r->_mp_prec; zeros = 2 * prec - 2; rsize = zeros + 1 + U2; tp = (mp_ptr) TMP_ALLOC (rsize * BYTES_PER_MP_LIMB); MPN_ZERO (tp, zeros); tp[zeros] = u & GMP_NUMB_MASK; #if U2 { mp_limb_t uhigh = u >> GMP_NUMB_BITS; tp[zeros + 1] = uhigh; rsize -= (uhigh == 0); } #endif mpn_sqrtrem (r->_mp_d, NULL, tp, rsize); r->_mp_size = prec; r->_mp_exp = 1; TMP_FREE; }