2012-11-07 12:20:08 -05:00
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Building MPIR with Microsoft Visual Studio 2010
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===============================================
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A Note On Licensing
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===================
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Files in this distribution that have been created for use in building
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MPIR with Microsoft Visual Studio 2010 are provided under the terms of
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the LGPL v2.1+ license.
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The MPIR library uses numerous files which are LGPL v3+ and so the
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overall license of the library distribution is LGPL v3+. Some of
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the demos are GPL.
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Using the Assembler Based Build Projects
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========================================
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If you wish to use the assembler files you will need VSYASM, a version
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of YASM x86/x64 assembler tailored specifically for use with Microsoft
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Visual Studio 2010. You will need a recent revision of YASM from:
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http://www.tortall.net/projects/yasm/
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This assembler (you need vsyasm.exe, NOT yasm.exe) should be placed
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in the bin directory used by VC++, which, for Visual Stduio 2010, is
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typically:
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C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin
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You will need to install Python if you wish to use the scripts that
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automate the generation of MPIR build files for Visual Studio. Python
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is also needed for running the MPIR tests (although they can be run
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manually).
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Compiling MPIR with the Visual Studio C/C++
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===========================================
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These VC++ build projects are primarily designed to work with Microsoft
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Visual Studio 2010 Professional. The win32 build projects also work with
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Microsoft Visual C++ 2010 Express.
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To build the x64 libraries with VC++ Express you will need to install
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the Windows 7.1 SDK and Python (2.6 or later). Once you have these
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installed, you can run the Python program 'add.express.py' before starting
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the build process to convert the build filles for use with VC++ Express.
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If necessary, these changes can be removed by running the Python program
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'remove.express.py'.
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Building MPIR
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=============
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1. Generic C Builds
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===================
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The basic build solution for Visual Studio contains build projects for
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the generic C version of MPIR. The MPIR build is started by opening the
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Visual Studio C/C++ solution file 'mpir.sln' in the build.vc10 directory.
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It will be assumed here that the MPIR root directory is named 'mpir' so
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that the build directory is mpir\build.vc10. The output directories
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for builds are:
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mpir\lib for static libraries
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mpir\dll for dynamic link libraries (DLL)
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MPIR is built by selecting one of the individual build projects and then
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setting the library type (static or DLL), the Windows target architecture
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(win32 or x64) and the build configuration (release or debug).
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All projects have release and debug configurations but not all projects
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support win32 and x64.
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By default the Visual Studio solution provides support for these generic
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C builds:
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lib_mpir_gc - MPIR library using generic C (win32 & x64)
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lib_mpir_cxx - MPIR C++ library (win32 & x64)
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dll_mpir_gc - MPIR DLL using generic C (win32 & x64)
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There are two static libraries, one providing the C library functions and
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the other providing the C++ functions. The DLL library supports both the
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C and the C++ functions.
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2. Builds with Assembler Support
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================================
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By default the Visual Studio solution for MPIR provides support for
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x64 builds with nassembler support for Intel core2 and nehalem and
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for the AMD k8.
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To build MPIR versions with assembler support for other processors,
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the Python program mpir_config.py has to be run before the Visual
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Studio solution is opened. This outputs a list of the assembler
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builds that are available. After a particular build is selected the
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program outputs a Visual Studio project for this build and adds it
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to the Visual Studio solution. When the Visual Studio solution file
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is then opened it will include this new build projects for both
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static library and DLL builds with the specified assembler support.
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3. The build Process
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====================
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Before any of these libraries is built the appropriate MPIR configuration
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file is generated and copied into config.h. After a static library is
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built its config.h file is copied into the output directory; the library
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and its associated files are then copied to the appropriate sub-directory
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in the 'mpir\lib' sub-directory:
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mpir\lib\win32\debug
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mpir\lib\win32\release
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mpir\lib\x64\debug
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mpir\lib\x64\release
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Simlarly when a DLL is built, the resulting DLL, its export libraries and
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its debug symbol file are copied into the appropriate subdirectory in the
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mpir\dll subdirectory:
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mpir\dll\win32\debug
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mpir\dll\win32\release
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mpir\dll\x64\debug
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mpir\dll\x64\release
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This means that the 'dll' and 'lib' sub-directories respectively contain
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the last MPIR DLLs and static libraries built. These are then the
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libraries used to build software that requires MPIR or GMP. If you use
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the mpir-tests, the speed, the tune or the try programs it is important
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to do so immediately after the MPIR library in question is built because
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these projects link to the last library built.
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The MPIR DLL projects include the C++ files. If you want the relevent
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files excluded from the DLL(s) you build, go to the 'cpp' subdirectory
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of their build project in the IDE and exclude all the files in this
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subdirectory from the build process.
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All the DLLs and static libraries are multi-threaded and are linked to
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the multi-threaded Microsoft run-time libraries (DLLs are linked to DLL
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run time libraries and static libraries are linked to run time static
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libraries).
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Within the 'dll' and 'lib' sub-directories used for output, the layout
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is:
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DLL or LIB
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Win32
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Release
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Debug
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x64
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Release
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Debug
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so that the appropriate library for the desired target platform can be
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easily located. The individual project sub-directories also contain the
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libraries once they have been built (as indicaated earlier, the 'dll'
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and 'lib' directories are used to hold the latest built versions for
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linking the tests).
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C++ Interface
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=============
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After a MPIR library has been built, other libraries can be built.
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These always use the last MPIR library (of the same type, static or
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DLL) that has been built. To build the MPIR C+ library wrapper use:
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lib_mpir_cxx - MPIR C++ wrapper static library (win32 & x64)
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The DLL projects include the C++ functions so an additional library
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is not needed when they are used.
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The Tests
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=========
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There is a separate solution for the MPIR tests: mpir-tests.sln. In
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Visual Studio 2010 this is in build.vc10 folder.
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The tests are configured to always test the last version of MPIR that
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has been built. This is automatic but it can be changed by editing
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the file lastbuild.txt in the mpir-tests directory whose content
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controls the tests by setting the 'library type', the 'platform',
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the 'configuration' and the 'MPIR binary directory' relative to the
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mpir-tests' directory. Its content is typically:
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dll Win32 Release "..\dll\Win32\Release"
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If this file can be edited to test a different version of MPIR, it
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is also necessary to copy either:
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mpir\build.vc10\mpir-tests\lib-test-config.props
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or:
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mpir\build.vc10\mpir-tests\dll-test-config.props#
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into:
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mpir\build.vc10\mpir-tests\test-config.props
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depending on whether a static or DLL build of MPIR is to be tested.
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The tests also use the C++ library functions so for testing MPIR static
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libraries both the desired version of MPIR and the C++ library must be
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built before the tests are built and run. This is not necessary for
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MPIR DLLs as they contain the C++ routines.
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On multporcessoer systems Visual Studio 10 will typically run several
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builds in parallel so it is advisable to build add-test-lib first before
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building the tests.
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Test Automation
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===============
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After they have been built the tests can be run using the Python script
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run-tests.py in the build.vc10\mpir-tests directory. To see the test
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output the python script should be run in a command window from within
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these sub-directories:
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cmd>run-tests.py
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and the output can be directed to a file:
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cmd>run-tests.py >out.txt
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When an MPIR library is built the file 'last_build.txt' is written to
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the buid.vc10 subdirectory giving details of the build configuration.
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These details are then used to run the MPIR tests and this means that
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these tests need to be run immediately after the library to be tested
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has been built. It is possible to test a different library by editing
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'lastbuild.txt' but this will only work if the files in the MPIR output
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directory are correct. In order to avoid errors, it is advisable before
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testing to do a clean build of the library under test (to do a completely
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clean build, the files in the build.vc10\Win32 and build.vc10\x64
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directories should be deleted.
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Two Tests Fail
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==============
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The tests for cxx/locale and misc/locale fail to link because the test
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defines a symbol - localeconv - that is in the Microsoft runtime libraries.
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This is not significant for MPIR numeric operations. Some tests are skipped
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for the DLL verssion as they are not relevant in this case.
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Speed and Tuning
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================
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The speed and tuning programs are built using the speed.sln and tune.sln
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solutions respectively. Except for tune, these programs (and the program
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'try') can be built with both the static and dynamic library versions of
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MPIR but it is preferable to use the static library versions.
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MPIR on Windows x64
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===================
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Although Windows x64 is a 64-bit operating system, Microsoft has decided to
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make long integers 32-bits, which is inconsistent when compared with almost
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all other 64-bit operating systems. This has caused many subtle bugs when
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open source code is ported to Windows x64 because many developers reasonably
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expect to find that long integers on a 64-bit operating system will be 64
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bits long.
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MPIR contains functions with suffixes of _ui and _si that are used to input
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unsigned and signed integers into and convert them for use with MPIR's
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multiple precision integers (mpz types). For example, the functions:
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void mpz_set_ui(mpz_t, unsigned long int)
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void mpz_set_si(mpz_t, signed long int)
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set an mpz integer from unsigned and signed long integers respectively, and
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the functions:
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unsigned long int mpz_get_ui(mpz_t)
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signed long int mpz_get_ui(mpz_t)
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obtain unsigned and signed long int values from an MPIR multiple precision
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integer (mpz).
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To bring MPIR on Windows x64 into line with other 64-bit operating systems
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two new types have been introduced throughout MPIR:
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mpir_ui defined as unsigned long int on all but Windows x64
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defined as unsigned long long int on Windows x64
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mpir_si defined as signed long int on all but Windows x64
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defined as signed long long int on Windows x64
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The above prototypes in MPIR 2.6.0 are changed to:
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void mpz_set_ui(mpz_t, mpir_ui)
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void mpz_set_si(mpz_t, mpir_ui)
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mpir_ui mpz_get_ui(mpz_t)
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mpir_si mpz_get_si(mpz_t)
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and these changes are applied to all MPIR functions with _ui and _si
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suffixes.
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Using MPIR
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==========
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Applications that use MPIR include the mpir.h header file to provide the
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prototypes for the functions that MPIR provides. Hence when an MPIR
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distribution is being used it is important to ensure that the MPIR header
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file used matches that for the version of MPIR in use. If MPIR is used
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to build 64 bit applications, it is necessary to ensure that the compiler
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define _WIN64 is set when the application is built.
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1. Using the Static Libraries
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=============================
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To build a MPIR C or C++ based application using the the static libraries
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all that needs to be done is to add the MPIR and/or the MPIR C++ static
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libraries to the application build process.
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It is, of course, important to ensure that any libraries that are used
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have been built for the target platform.
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2. Using the DLL Export Libraries
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=================================
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The DLLs built by VC++ use the _cdecl calling convention in which exported
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symbols have their C names prefixed with an extra '_' character. Some
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applications expect the _stdcall convention to be used in which there is
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an underscore prefix and a suffix of '@n' where n is the number of bytes
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used for the function arguments on the stack. Such applications will need
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to be modified to work with the MPIR DLLs provided here. The alternative
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of attempting to build MPIR using the _stdcall convention is not
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recommended (and won't work with the assembler based builds anyway). This
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is further complicated if the builds for x64 are used since the conventions
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here are different again.
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There are two ways of linking to a DLL. The first way is to use one or more
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of the DLL export libraries built as described earlier (note that these are
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not the same as static libraries although they are used in a similar way when
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an application is built).
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3. Using the DLL Export Library
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===============================
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If you intend to use the DLL export libraries in an application you need to:
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a. ensure that the application can locate the MPIR DLLs in
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question when it is run. This involves putting the
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DLL(s) on a recognised directory path.
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b. define __GMP_LIBGMP_DLL when the application is built
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in order to ensure that MPIR's DLL export symbols are
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properly recognised as such so that they can be
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accessed via the MPIR import library
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c. link the application to the gmp.lib library that is
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provided with the DLL you intend to use (this is
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produced when the DLL is built)
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4. Using DLL Dynamic loading
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============================
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The second way of linking to a DLL is to use dynamic loading. This is more
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complex and will not be discussed here. The VC++ documentation describes how
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to use DLLs in this way.
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5. Using MPIR functions that use FILE's as Input or Output
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|
==========================================================
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In Windows the different C runtime libraries each have their own stream
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input/output tables, which means that FILE* pointers cannot be passed from
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one to another. In consequence, if an application that is built with one
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library attempts to pass FILE parameters to a DLL that is built with
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another library, the FILE parameters will not be recognised and the
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program will fail.
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It is hence important to build a MPIR application using the same run time
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library as that used to build any DLL that is used - in this case the
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appropriate version 10 library.
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6. MPIR Applications that Require _stdcall Functions
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|
====================================================
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Some applications, for example Visual Basic 6, require that DLL based
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functions provide a _stdcall interface, whereas the VC++ default for DLLs
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|
is _cdecl.
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To overcome this Jim White intends to make a wrapper DLL available for MPIR
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that provides a _stdcall interface to the normal _cdecl MPIR DLLs.
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7. The MPIR Build Process in Outline
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|
====================================
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Prebuild
|
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|
|
--------
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It is not necessary to read this unless you want to change the build
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|
|
process. The first step in an MPIR build is managed by the batch file
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|
|
prebuilld.bat which has the following steps:
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|
1. Read the connfiguation from the IDE input parameters which are the
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|
version (generic, core2, k8, k10, nehalem, p0, p3 or p4). For the
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|
generic version there is a second parameter for a win32 build.
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2. Set the source directory for the mpn source code and the platform
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|
|
(win32 or x64).
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|
|
3. Call the batch file gen_mpir_h.bat (described later) to generate
|
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|
|
mpir.h in the mpir root directory.
|
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|
4. Call the batch file gen_config_h.bat (described later) to generate
|
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|
|
config.h in the mpir root directory.
|
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|
|
|
|
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|
|
5. use the batch file out_copy_rename to copy the appropriate version
|
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|
|
of gmp-mparam.h into the mpir root directory.
|
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|
|
The gen_mpir_h batch file inputs gmp_h.in and searches for @symbol@,
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|
|
replacing those that matter with the appropiate values for the Windows
|
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|
|
|
build.
|
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|
|
The gen_config_h batch file takes lists of symbols in the cfg.h files
|
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|
|
in the mpn sub-directories and generates HAVE_NATIVE defines from them.
|
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|
|
The result is then prepended onto cfg.h in the build.vc10 directory and
|
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|
|
the result is output as config.h into the mpir root directory.
|
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|
|
|
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|
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|
|
The IDE build
|
|
|
|
|
-------------
|
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|
|
At this point the IDE builds the MPIR library.
|
|
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|
|
|
|
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|
|
Postbuild
|
|
|
|
|
---------
|
|
|
|
|
|
|
|
|
|
After a successful MPIR build a postbuild step is managed by the batch
|
|
|
|
|
file postbuild.bat which has the following steps:
|
|
|
|
|
|
|
|
|
|
1. Tne $(TargetPath) parameter (%1 for the batch file) is passed to
|
|
|
|
|
determine the library type (lib or dll), the platform (win32 or
|
|
|
|
|
x64), the configuration (release or debug) and the filename.
|
|
|
|
|
|
|
|
|
|
2. The final output directory is then creaated (mpir\build.vc10\lib
|
|
|
|
|
or mpir\build.vc10\dll) relative to the Visual Stduio solution
|
|
|
|
|
directory (build.vc10).
|
|
|
|
|
|
|
|
|
|
3. The file 'output_params.bat' is written describing the MPIR
|
|
|
|
|
configuration that has been built. This is used to signal
|
|
|
|
|
the version to be tested by the tests. In the sub-directory
|
|
|
|
|
mpir-tests, the appropriate property file is copied into
|
|
|
|
|
test-config.props for later use in the tests.
|
|
|
|
|
|
|
|
|
|
4. The header files used in the build are then copied into the output
|
|
|
|
|
directory.
|
|
|
|
|
|
|
|
|
|
5. The built library files (mpir.dll, mpir.exp, mpir.lib and mpir.pdb
|
|
|
|
|
for a DLL, mpir.lib and mpir.pdb for a static library) are then
|
|
|
|
|
copied into the output directory.
|
|
|
|
|
|
|
|
|
|
ACKNOWLEDGEMENTS
|
|
|
|
|
================
|
|
|
|
|
|
|
|
|
|
My thanks to:
|
|
|
|
|
|
|
|
|
|
1. The GMP team for their work on GMP and the MPFR team
|
|
|
|
|
for their work on MPFR
|
|
|
|
|
2. The MPIR team
|
|
|
|
|
3. Patrick Pelissier, Vincent Lef<65>vre and Paul Zimmermann
|
|
|
|
|
for helping to resolve VC++ issues in MPFR.
|
|
|
|
|
4. Jeff Gilchrist for his help in testing, debugging and
|
|
|
|
|
improving the readme giving the VC++ build instructions
|
|
|
|
|
|
|
|
|
|
Brian Gladman, October 2012
|