mpir/msvc/_msvc_project.py

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2018-08-29 09:15:58 -04:00

# generate vcxproj file
from os.path import normpath, join, split, relpath
from enum import IntEnum
class Project_Type(IntEnum):
APP = 0
LIB = 1
DLL = 2
app_ext = ('.exe', '.lib', '.dll')
app_str = ('Application', 'StaticLibrary', 'DynamicLibrary')
def vcx_proj_cfg(plat, outf):
f1 = r''' <ItemGroup Label="ProjectConfigurations">
'''
f2 = r''' <ProjectConfiguration Include="{1:s}|{0:s}">
<Configuration>{1:s}</Configuration>
<Platform>{0:s}</Platform>
</ProjectConfiguration>
'''
f3 = r''' </ItemGroup>
'''
outf.write(f1)
for pl in plat:
for conf in ('Release', 'Debug'):
outf.write(f2.format(pl, conf))
outf.write(f3)
def vcx_globals(name, guid, vs_info, outf):
f1 = r''' <PropertyGroup Label="Globals">
<RootNamespace>{0:s}</RootNamespace>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{1:s}</ProjectGuid>
<WindowsTargetPlatformVersion>{2:s}</WindowsTargetPlatformVersion>
</PropertyGroup>
'''
outf.write(f1.format(name, guid, vs_info['windows_sdk']))
def vcx_default_cpp_props(outf):
f1 = r''' <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
'''
outf.write(f1)
def vcx_library_type(plat, proj_type, vs_info, outf):
f1 = r''' <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='{1:s}|{0:s}'" Label="Configuration">
<ConfigurationType>{2:s}</ConfigurationType>
<UseDebugLibraries>{3:s}</UseDebugLibraries>
<PlatformToolset>v{4:s}</PlatformToolset>
</PropertyGroup>
'''
for pl in plat:
for conf, bool in (('Release', 'false'), ('Debug', 'true')):
outf.write(f1.format(pl, conf, app_str[proj_type], bool, vs_info['platform_toolset']))
def vcx_cpp_props(outf):
f1 = r''' <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
'''
outf.write(f1)
def vcx_extensions(outf):
f1 = r''' <ImportGroup Label="ExtensionSettings">
<Import Project="..\..\vsyasm.props" />
</ImportGroup>
'''
outf.write(f1)
def vcx_user_props(plat, proj_type, outf):
f1 = r''' <ImportGroup Condition="'$(Configuration)|$(Platform)'=='{1:s}|{0:s}'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
<Import Project="..\..\mpir_{2:s}_{3:s}.props" />
</ImportGroup>
'''
for pl in plat:
for conf in ('Release', 'Debug'):
outf.write(f1.format(pl, conf, conf.lower(), app_ext[proj_type][1:]))
def vcx_target_name_and_dirs(name, plat, proj_type, outf):
f1 = r''' <PropertyGroup>
<_ProjectFileVersion>10.0.21006.1</_ProjectFileVersion>
'''
f2 = r''' <TargetName Condition="'$(Configuration)|$(Platform)'=='{1:s}|{0:s}'">{2:s}</TargetName>
'''
f3 = r''' </PropertyGroup>
'''
outf.write(f1)
for pl in plat:
for conf in ('Release', 'Debug'):
outf.write(f2.format(pl, conf, name))
outf.write(f3)
def yasm_options(plat, proj_type, outf):
f1 = r''' <YASM>
<Defines>{0:s}</Defines>
<IncludePaths>..\..\..\mpn\x86{1:s}w\</IncludePaths>
<Debug>true</Debug>
<ObjectFile>$(IntDir)mpn\%(FileName).obj</ObjectFile>
</YASM>
'''
outf.write(f1.format('DLL' if proj_type == Project_Type.DLL else '', '' if plat == 'Win32' else '_64'))
def compiler_options(plat, proj_type, is_debug, is_avx2, outf):
f1 = r''' <ClCompile>
<AdditionalIncludeDirectories>..\..\..\</AdditionalIncludeDirectories>
<PreprocessorDefinitions>{0:s}%(PreprocessorDefinitions)</PreprocessorDefinitions>
'''
f2 = r''' <EnableEnhancedInstructionSet>AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
'''
f3 = r''' </ClCompile>
'''
if proj_type == Project_Type.APP:
s1 = 'DEBUG;WIN32;_CONSOLE;'
if proj_type == Project_Type.DLL:
s1 = 'DEBUG;WIN32;HAVE_CONFIG_H;MSC_BUILD_DLL;'
elif proj_type == Project_Type.LIB:
s1 = 'DEBUG;WIN32;_LIB;HAVE_CONFIG_H;'
else:
pass
if plat == 'x64':
s1 = s1 + '_WIN64;'
s1 = ('_' if is_debug else 'N') + s1
outf.write(f1.format(s1))
if is_avx2:
outf.write(f2)
outf.write(f3)
def linker_options(outf):
f1 = r''' <Link>
</Link>
'''
outf.write(f1)
def vcx_pre_build(name, plat, vs_info, outf):
f1 = r''' <PreBuildEvent>
<Command>cd ..\..\
prebuild {0:s} {1:s} {2:s}
</Command>
</PreBuildEvent>
'''
outf.write(f1.format(name, plat, vs_info['visual studio']))
def vcx_post_build(is_cpp, vs_info, outf):
f1 = r''' <PostBuildEvent>
<Command>cd ..\..\
postbuild "$(TargetPath)" {0:s}
</Command>
</PostBuildEvent>
'''
outf.write(f1.format(vs_info['visual studio']))
def vcx_tool_options(config, plat, proj_type, is_cpp, af_list, add_prebuild, vs_info, outf):
f1 = r''' <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='{1:s}|{0:s}'">
'''
f2 = r''' </ItemDefinitionGroup>
'''
for pl in plat:
for is_debug in (False, True):
outf.write(f1.format(pl, 'Debug' if is_debug else 'Release'))
if add_prebuild and not is_cpp:
vcx_pre_build(config, pl, vs_info, outf)
if af_list:
yasm_options(pl, proj_type, outf)
compiler_options(pl, proj_type, is_debug, config.endswith('\\avx'), outf)
if proj_type != Project_Type.LIB:
linker_options(outf)
vcx_post_build(is_cpp, vs_info, outf)
outf.write(f2)
def vcx_external_props(outf):
f1 = r''' <ImportGroup>
<Import Condition="exists('$(MPIR_Props_External)')" Project="$(MPIR_Props_External)" />
</ImportGroup>
'''
outf.write(f1)
def vcx_hdr_items(hdr_list, relp, outf):
f1 = r''' <ItemGroup>
'''
f2 = r''' <ClInclude Include="{}{}" />
'''
f3 = r''' </ItemGroup>
'''
outf.write(f1)
for i in hdr_list:
outf.write(f2.format(relp, i))
outf.write(f3)
def vcx_c_items(cf_list, plat, relp, outf):
f1 = r''' <ItemGroup>
'''
f2 = r''' <ClCompile Include="{0:s}{1[0]:s}{1[1]:s}" />
'''
f3 = r''' <ClCompile Include="{0:s}{1[2]:s}\{1[0]:s}{1[1]:s}" />
'''
f6 = r''' </ItemGroup>
'''
outf.write(f1)
for nxd in cf_list:
if nxd[2] == '':
outf.write(f2.format(relp, nxd))
else:
outf.write(f3.format(relp, nxd))
outf.write(f6)
def vcx_a_items(af_list, relp, outf):
f1 = r''' <ItemGroup>
'''
f2 = r''' <YASM Include="{0:s}{1[2]:s}\{1[0]:s}{1[1]:s}" />
'''
f3 = r''' </ItemGroup>
'''
outf.write(f1)
for nxd in af_list:
outf.write(f2.format(relp, nxd))
outf.write(f3)
def gen_vcxproj(path, root_dir, proj_name, guid, config, plat, proj_type,
is_cpp, hf_list, cf_list, af_list, add_prebuild, vs_info):
f1 = r'''<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="{}" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
'''
f2 = r''' <PropertyGroup Label="UserMacros" />
'''
f3 = r''' <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
'''
f4 = r''' <ImportGroup Label="ExtensionTargets">
<Import Project="..\..\vsyasm.targets" />
</ImportGroup>
'''
f5 = r'''<ItemGroup>
<None Include="..\..\..\gmp-h.in" />
</ItemGroup>
</Project>
'''
relp = split(relpath(root_dir, path))[0] + '\\'
with open(path, 'w') as outf:
outf.write(f1.format(vs_info['vcx_tool']))
vcx_proj_cfg(plat, outf)
vcx_globals(proj_name, guid, vs_info, outf)
vcx_default_cpp_props(outf)
vcx_library_type(plat, proj_type, vs_info, outf)
vcx_cpp_props(outf)
if af_list:
vcx_extensions(outf)
vcx_user_props(plat, proj_type, outf)
outf.write(f2)
vcx_target_name_and_dirs(proj_name, plat, proj_type, outf)
vcx_tool_options(config, plat, proj_type, is_cpp, af_list, add_prebuild, vs_info, outf)
vcx_external_props(outf)
if hf_list:
vcx_hdr_items(hf_list, relp, outf)
vcx_c_items(cf_list, plat, relp, outf)
vcx_a_items(af_list, relp, outf)
outf.write(f3)
if af_list:
outf.write(f4)
outf.write(f5)