mpir/mpz/inp_raw.c

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/* mpz_inp_raw -- read an mpz_t in raw format.
Copyright 2001, 2002, 2005 Free Software Foundation, Inc.
This file is part of the GNU MP Library.
The GNU MP Library is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or (at your
option) any later version.
The GNU MP Library is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
License for more details.
You should have received a copy of the GNU Lesser General Public License
along with the GNU MP Library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
MA 02110-1301, USA. */
#include <stdio.h>
#include "mpir.h"
#include "gmp-impl.h"
/* NTOH_LIMB_FETCH fetches a limb which is in network byte order (ie. big
endian) and produces a normal host byte order result. */
#if HAVE_LIMB_BIG_ENDIAN
#define NTOH_LIMB_FETCH(limb, src) do { (limb) = *(src); } while (0)
#endif
#if HAVE_LIMB_LITTLE_ENDIAN
#define NTOH_LIMB_FETCH(limb, src) BSWAP_LIMB_FETCH (limb, src)
#endif
#ifndef NTOH_LIMB_FETCH
#define NTOH_LIMB_FETCH(limb, src) \
do { \
const unsigned char *__p = (const unsigned char *) (src); \
mp_limb_t __limb; \
int __i; \
__limb = 0; \
for (__i = 0; __i < BYTES_PER_MP_LIMB; __i++) \
__limb = (__limb << 8) | __p[__i]; \
(limb) = __limb; \
} while (0)
#endif
/* Enhancement: The byte swap loop ought to be safe to vectorize on Cray
etc, but someone who knows what they're doing needs to check it. */
size_t
mpz_inp_raw (mpz_ptr x, FILE *fp)
{
unsigned char csize_bytes[4];
mp_size_t csize, abs_xsize, i;
size_t abs_csize;
char *cp;
mp_ptr xp, sp, ep;
mp_limb_t slimb, elimb;
if (fp == 0)
fp = stdin;
/* 4 bytes for size */
if (fread (csize_bytes, sizeof (csize_bytes), 1, fp) != 1)
return 0;
csize =
( (mp_size_t) csize_bytes[0] << 24)
+ ((mp_size_t) csize_bytes[1] << 16)
+ ((mp_size_t) csize_bytes[2] << 8)
+ ((mp_size_t) csize_bytes[3]);
/* Sign extend if necessary.
Could write "csize -= ((csize & 0x80000000L) << 1)", but that tickles a
bug in gcc 3.0 for powerpc64 on AIX. */
if (sizeof (csize) > 4 && csize & 0x80000000L)
csize -= 0x80000000L << 1;
abs_csize = ABS (csize);
/* round up to a multiple of limbs */
abs_xsize = (abs_csize*8 + GMP_NUMB_BITS-1) / GMP_NUMB_BITS;
if (abs_xsize != 0)
{
MPZ_REALLOC (x, abs_xsize);
xp = PTR(x);
/* Get limb boundaries right in the read, for the benefit of the
non-nails case. */
xp[0] = 0;
cp = (char *) (xp + abs_xsize) - abs_csize;
if (fread (cp, abs_csize, 1, fp) != 1)
return 0;
if (GMP_NAIL_BITS == 0)
{
/* Reverse limbs to least significant first, and byte swap. If
abs_xsize is odd then on the last iteration elimb and slimb are
the same. It doesn't seem extra code to handle that case
separately, to save an NTOH. */
sp = xp;
ep = xp + abs_xsize-1;
for (i = 0; i < (abs_xsize+1)/2; i++)
{
NTOH_LIMB_FETCH (elimb, ep);
NTOH_LIMB_FETCH (slimb, sp);
*sp++ = elimb;
*ep-- = slimb;
}
}
else
{
/* It ought to be possible to do the transformation in-place, but
for now it's easier to use an extra temporary area. */
mp_limb_t byte, limb;
int bits;
mp_size_t tpos;
mp_ptr tp;
TMP_DECL;
TMP_MARK;
tp = TMP_ALLOC_LIMBS (abs_xsize);
limb = 0;
bits = 0;
tpos = 0;
for (i = abs_csize-1; i >= 0; i--)
{
byte = (unsigned char) cp[i];
limb |= (byte << bits);
bits += 8;
if (bits >= GMP_NUMB_BITS)
{
ASSERT (tpos < abs_xsize);
tp[tpos++] = limb & GMP_NUMB_MASK;
bits -= GMP_NUMB_BITS;
ASSERT (bits < 8);
limb = byte >> (8 - bits);
}
}
if (bits != 0)
{
ASSERT (tpos < abs_xsize);
tp[tpos++] = limb;
}
ASSERT (tpos == abs_xsize);
MPN_COPY (xp, tp, abs_xsize);
TMP_FREE;
}
/* GMP 1.x mpz_out_raw wrote high zero bytes, strip any high zero
limbs resulting from this. Should be a non-zero value here, but
for safety don't assume that. */
MPN_NORMALIZE (xp, abs_xsize);
}
SIZ(x) = (csize >= 0 ? abs_xsize : -abs_xsize);
return abs_csize + 4;
}