53 lines
1.4 KiB
Bash
Executable File
53 lines
1.4 KiB
Bash
Executable File
#! /bin/sh
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#
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# Step 1.
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# Configure for base system so simulator is covered
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#
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# Step 2.
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# Make for iOS arm7 and arm64
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#
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# Step 3.
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# Merge libs into final version for xcode import
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export PREFIX="$(pwd)/libsodium-ios"
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export IOS_PREFIX="$PREFIX/tmp/osx"
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export OSX_PREFIX="$PREFIX/tmp/ios"
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mkdir -p $IOS_PREFIX $OSX_PREFIX || exit 1
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# Build for OSX First
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./configure --disable-shared \
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--enable-minimal \
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--prefix="$OSX_PREFIX"
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make clean && make -j3 install
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# Cleanup
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rm Makefile
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# Build for iOS
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export XCODEDIR=$(xcode-select -p)
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export BASEDIR="${XCODEDIR}/Platforms/iPhoneOS.platform/Developer"
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export PATH="${BASEDIR}/usr/bin:$BASEDIR/usr/sbin:$PATH"
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export SDK="${BASEDIR}/SDKs/iPhoneOS.sdk"
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export IPHONEOS_VERSION_MIN="5.1.1"
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export CFLAGS="-Oz -mthumb -arch armv7 -arch arm64 -isysroot ${SDK} -miphoneos-version-min=${IPHONEOS_VERSION_MIN}"
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export LDFLAGS="-mthumb -arch armv7 -arch arm64 -isysroot ${SDK} -miphoneos-version-min=${IPHONEOS_VERSION_MIN}"
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./configure --host=arm-apple-darwin10 \
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--disable-shared \
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--enable-minimal \
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--prefix="$IOS_PREFIX"
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make clean && make -j3 install
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# Create universal binary and include folder
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lipo -create "$IOS_PREFIX/lib/libsodium.a" "$OSX_PREFIX/lib/libsodium.a" -output "$PREFIX/libsodium.a"
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cp -r "$IOS_PREFIX/include" "$PREFIX/include"
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# Cleanup
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rm -rf "$PREFIX/tmp"
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rm Makefile
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