#! /bin/sh # # Step 1. # Configure for base system so simulator is covered # # Step 2. # Make for iOS armv7, armv7s and arm64 # # Step 3. # Merge libs into final version for xcode import export PREFIX="$(pwd)/libsodium-ios" export IOS_PREFIX="$PREFIX/tmp/ios" export OSX32_PREFIX="$PREFIX/tmp/osx32" export OSX64_PREFIX="$PREFIX/tmp/osx64" mkdir -p $IOS_PREFIX $OSX32_PREFIX $OSX64_PREFIX || exit 1 # Build for OSX32 First export CFLAGS="-Oz -arch i386" ./configure --disable-shared \ --enable-minimal \ --prefix="$OSX32_PREFIX" || exit 1 make clean > /dev/null && make -j3 check && make -j3 install || exit 1 # Cleanup make distclean > /dev/null # Build for OSX64 Then export CFLAGS="-Oz -arch x86_64" ./configure --disable-shared \ --enable-minimal \ --prefix="$OSX64_PREFIX" make clean > /dev/null && make -j3 check && make -j3 install || exit 1 # Cleanup make distclean > /dev/null || exit 1 # Build for iOS export XCODEDIR=$(xcode-select -p) export BASEDIR="${XCODEDIR}/Platforms/iPhoneOS.platform/Developer" export PATH="${BASEDIR}/usr/bin:$BASEDIR/usr/sbin:$PATH" export SDK="${BASEDIR}/SDKs/iPhoneOS.sdk" export IPHONEOS_VERSION_MIN="5.1.1" export CFLAGS="-Oz -mthumb -arch armv7 -arch armv7s -arch arm64 -isysroot ${SDK} -miphoneos-version-min=${IPHONEOS_VERSION_MIN}" export LDFLAGS="-mthumb -arch armv7 -arch armv7s -arch arm64 -isysroot ${SDK} -miphoneos-version-min=${IPHONEOS_VERSION_MIN}" ./configure --host=arm-apple-darwin10 \ --disable-shared \ --enable-minimal \ --prefix="$IOS_PREFIX" || exit 1 make clean > /dev/null && make -j3 install || exit 1 # Create universal binary and include folder rm -fr -- "$PREFIX/include" "$PREFIX/libsodium.a" 2> /dev/null mkdir -p -- "$PREFIX" lipo -create "$IOS_PREFIX/lib/libsodium.a" "$OSX32_PREFIX/lib/libsodium.a" "$OSX64_PREFIX/lib/libsodium.a" -output "$PREFIX/libsodium.a" mv -f -- "$IOS_PREFIX/include" "$PREFIX/" echo echo "libsodium has been installed into $PREFIX" echo file -- "$PREFIX/libsodium.a" # Cleanup rm -rf -- "$PREFIX/tmp" make distclean > /dev/null